
A first-person point-and-click exploration adventure set in a mysterious post-apocalyptic swamp filled with giant insects and abandoned robots. Observe your surroundings, find the right objects, and progress through the ruins in this 3–4 hour atmospheric journey.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A first-person, point-and-click adventure set in a retro-futuristic, post-apocalyptic world where giant insects and abandoned robots reign supreme.
Take your time to explore and find your way.
Combine specific items to create new ones in your inventory.
Pick up items that can be used later.
Engaging narrative that invites you to explore and understand the world's secrets and history, including discovering lore by collecting pages of drawings in a journal.
Explore atmospheric locations brought to life with immersive environmental sound and detailed scenery.
Observe your surroundings carefully — subtle cursor animations reveal hidden objects and interactive elements.
Interact through hand-drawn sketches that visually show the actions your character can perform.
Find and use objects to trigger events and uncover new paths forward.
Combine certain items in your inventory to unlock new interactions.
Trigger cinematic sequences that reveal the story and open new areas to explore.
Travel between locations using a fast-travel map once areas are discovered.
Collect illustrated sketchbook pages that gradually reveal the world’s history.
Genres
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un excellent jeu, avec un univers lécher, et un graphisme qui claque. Si vous voulez passer un moment tranquille à réflechir vous etes clairement au bon endroit. Je recommande chaudement !
Из плюсов могу выделить только визуал. И то на последних 2-3 локах на самой лучшей графике очень шакалит растения и деревья. Ах да , наличие телепортов тоже огромный плюс - иначе игра бы была дропнута оч рано. Игра прошлась (с выделением используемых областей ) за 2.4 часа. Если бы без подсказок..... это было бы мучение. Из минусов: - Как уже было написано выше проблемы с визуальными багами имеются (в последние пол часа, чтобы люди не успели вернуть бабки , кек) - Неудобное передвижение, как не всегда понятно куда ты пойдешь , так и области переходов очень часто находятся в неудобных, непонятных местах. А переходы назад, начинающиеся почти с центра экрана это мем. - Без подсказок типа "Что и Куда принести" и "Выделение используемых областей" игра становится полнейшей духотищей с игрой в пиксельхантинг (благодаря визуалу и большому количеству предметов) - В целом очень часто предметы , которые надо принести находятся совсем недалеко, скучновато. Запомнил только 1 предмет, который проносился через 2 локации - это кассета... - Сам сюжет с апокалипсисом не дожат, а сбор "ЗАПИСОК С ЛОРОМ" не помогает. (Кста из всех записок только в 1 есть текст) - Игра точно не доделаной чувствуется. Ловил 3 бага (лечилось загрузкой сохранения). Ах да о сохранениях, ui клоунский. Стрелка вниз это не переход от Сохранения1 к Сохранению 2 , а от Сохранения1 к Сохранению16, оч логично и удобно (нет). Так же из недоработок это 2 вещи выделю: 1) Переход в одну локу из другой идет с катсценой каждый раз, а в обратную всегда моментально =) 2)Вот носим мы предмет , чтобы открывать двери и нет, чтобы он после 1 раза сразу автоматом использовался -нееет, надо каждый раз его использовать самому. В целом не советую. Посмотрите обзор на ютабе и забейте, если проект заинтересовал.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Italian, Czech, Japanese, Polish, Portuguese - Brazil, Korean +3 more
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1][b]第一人称下的末日冒险[/b][/h1] 《Back in the Swamp》是一款极具风格化的解谜冒险游戏,玩家要踏入一个饱受战火和虫灾侵袭的末日世界,不断探索前行深挖其中的秘密。 故事发生在一个战后世界里,到处都是残垣断壁和战火的痕迹,此时的大地上已经鲜有人迹,能找到的只有巨大的变异植物和昆虫。 主角驾驶飞机经过此处时被无数虫子包围,最后坠机到这个地方,于是开始了艰难的求生与冒险。 游戏以第一人称展现,画面风格偏写实,部分场景看起来颇有油画般的质感。 玩法和常见的点击式解谜游戏一致,通过在不同场景移动和寻找互动物推进,不过本作是全3D建模的,每次切换场景也都有动态镜头,配合第一人称,玩起来非常有沉浸感。 大部分场景都能在4个方向中选择一个来前进,不过游戏为了写实,视角并不是处于道路口中心的,这就导致了玩家很容易误判前进的方向,此时可以点击右上角手形按钮查看箭头提示,也可以在设置中调整提示选项,这样一些重要的互动物也不会落下了。 游戏没有对白,部分需要解谜的环节会用简单的图标提示玩家,此时找到对应的道具拖放上去便可以完成解谜,比如扯下树枝和匕首组装、输入密码启动机器人、为老人寻回狗子等。 整体还算不错的一款游戏,难度不高,更强调探索与互动,末日探险的气氛渲染的很好。 [quote]关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] [url=https://steamcommunity.com/groups/laoshirenLSR]老实人评测[/url]:独立游戏爱好者聚集地,黄油绅士交流中心。 不错过游戏的亮点,不放过游戏的槽点,带给玩家最直观的测评感受。[/quote]
For disclosure: I've been following the author for quite a while now, so I'm rather biased (did you know he has a channel with multiple short videos with stories set in the same world? Channel name is the same as the name of the game). Pros: - A very original world. I really enjoyed being there and figuring out what was happening. - Equally original art style. Well, this is probably what brought you here. - Relaxed no-rush gameplay. You can make a cup of tea and just sit there and watch frogs. - The controls let you do things quickly if necessary. - Zero bugs. That's something these days. I mean, the game actually has LOTS of bugs, but not the type that crashes it. Cons: - Rather short (I've completed the whole game in around two hours over two evenings. I've been using hints, but I just personally don't like guessing what's clickable and what's not). - Almost zero variability and, hence, replayability. I guess it's common for point-and-click. - Perceived danger is not really a danger. You just can't go to places where you might get killed. You can't throw a grenade into a wrong spot. It would be a lot better if the players were allowed to make mistakes. You walk into a scorpion, the scorpion jumps onto you, you're dead, and this is our signal for "do not go there", rather than a completely blocked path. What could be done differently: - The game could really use some text. I know it's a lot more complicated than it sounds, with translations and stuff, but that would help build a lot deeper connection with the characters and the world. Someone already mentioned the ending felt underwhelming. It could be fixed by a simple "congratulations, you have completed the game" rather than being dropped out into the main menu. Overall: certainly worth the money and worth your time.
jeu addictif monde tres interessant a explorer plutot facile a jouer vivement d autres jeux dans cet univers
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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