
Use your power, show your might! Play this Multiplayer Online Battle Arena (MOBA) game! AWESOMENAUTS combines 2D platforming with team-based strategy and hero based action. Whether you are a new recruit or an intergalactic legend, play AWESOMENAUTS!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Awesomenauts is a MOBA fitted into the form of an accessible 3-on-3 action platformer. Head out to the online battlefields together with your friends as an online party or in local splitscreen!
Devise strategies as you upgrade and customize each character's skills to suit your playing style.
The year is 3587. Conflict spans the stars as huge robot armies are locked in an enduring stalemate. In their bid for galactic supremacy, they call upon the most powerful group of mercenaries in the universe: the Awesomenauts!

Saturday morning is back – 3v3 online platforming action in true Saturday Morning cartoon style!
It’s a MOBA! – classes, upgrades, creeps, turrets, bases and tactical depth are all present. Awesomenauts adds fast paced platforming gameplay to create a truly unique and accessible MOBA experience
The Awesomenauts – take control of an extensive cast of highly customizable Awesomenauts, each with their own set of abilities, upgrades, skins, and character themes!
Play it your way! - a fully-featured map editor with Steam Workshop integration, custom games, shareable game modes, and lots of crazy community-created content to enjoy!
Splitscreen action – Online and offline play with up to 3 players in local splitscreen! Get some friends together and take on the world!
Unlock it all! - earn Awesomepoints to unlock customization options!
Push it to the limit – Face melting battles across multiple exotic planets and alien spaceships!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I miss the ♥♥♥♥ out of this game man. I must've had quadruple digit hours on console.
I was a OG player back in the good old days.....was browsing thru my list today 11/05/25 and seen the game go ta update! Thought id give ti a shot and dam...dissapointing....literally no players hardly so u get alot opf the same ppl in a row....played against the same person 4 games in a row...and all the ppl who are left are the die hards who never left and there literally god tier.... I cant recommend this game....sadly i think it shud just close down at this point...not enough players to support proper match making....
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Dutch, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
thank you Atari for reviving this masterpiece from the dead, played the crap out of this game on an xbox 360 demo disc, and will always love It.
I suck a ton of hours into this game when it first launched. It was my first dip into a MOBA and I was obsessed with it. Overtime, I moved onto different games and interests and only played a little when the game went free to play. Recently I saw that they were making it a paid service again and I was curious on what had changed. Turned out not too much. The game's setting is giant but things like Fullscreen, Vsync, or aspect ration are all done in a separate bootup menu that can't be changed within the game. Other modern amenities like a Character Overview are missing. This is a massive oversight since there a ton of distinct characters and each have build defining shops. The other large problem is the lag. This is a game where timing and distance really matter and lag hits whenever there is multiple abilities at once, which is often. I would love to give this game a thumbs up for nostalgic reasons. The game is still fun but the biggest thing holding it back from being a good time is the playerbase. It has been a while since I found a playerbase so incredibly toxic. I played for about four hours and in every game there was someone cursing someone else out, racist comments, or odd spam. I don't want to throw the baby out with the bathwater because there were some kind people thrown into the mix. However, it was the consistency that put a sour taste in my mouth. I hope the game is able to grow and expand, but the base feels shaky at best.
Отличная была игрушка, играл раньше с братом через его пк, жаль что закрыли, сейчас бы с радостью в неё залип часов на 500 +
Its a game I wish I found out about a bit earlier. One of the most unique MOBA game I've played, I honestly wished that the company focused on this more because of the potential it has. People love Gamification methods of ranking up, earning achievements and trashtalking each other and if the company focused on that it would be bigger than it is now. It is unplayable now except for the mode wherein you fight bots, so I don't recommend people waste their time on this now.
This was once a decent game but the game devs shut it down. when the relaunched it they gutted almost the ENTIRE GAME to suck EVERY SINGLE CENT from it's players. long story short the game devs suck, and this game is more dead than flash games.
It was a great game RIP - July 2024
Two teams of three play with crazily animated characters in a 2D space until someone forgets the objective and starts chasing minions like a toddler with sugar
Игра прикольная. Помню ещё недавно она была доступна в регионе и вообще в бесплатном виде. Сейчас опять платная, не пойму, что за финты от издателя. Учитывая цифры онлайна скорее мертва, но какие то обновления выходят.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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