
An educational adventure game about Polish air personnel during World War II. Meet the pilots of the 1586 Special Destiny Squadron and join them on incredible assignments. Explore and solve puzzles to learn more about the history of Polish aviation.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

Take the role of a Polish aviation ace from World War II and engage in aerial battles with the Luftwaffe! Learn the story of the legendary Polish 1586 Special Destiny Squadron and join them on incredible missions. Repel the attacks of the German air force, operate devices on board the Halifax MK, communicate with the local partisan unit “Armia Krajowa”, and assist the Warsaw Uprising! Break through the German A2 fortifications, destroy 88 mm artillery positions, and complete the mission with a car escape
Key Features:
A story based on real events and characters from the Polish Air Force during World War II.
A blend of exploration, aerial combat, and logical puzzles.
A journal module containing a comprehensive compendium of historical knowledge referenced in "Aviators."
An immersive soundtrack, "The Aviators' Suite," featuring compositions by Przemysław Treszczotka inspired by the music of Karol Szymanowski and Mieczysław Karłowicz.

Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Polish*, Russian, Ukrainian, Uzbek*languages with full audio support
Engagement
Reviews
Themes across 75 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
☀️
This game is hilariously buggy. Half my playtime was just trying to get it to work. Either the resolution crapped out suddenly, or most of the time my mouse disappeared. I was getting some gnarly screen tearing despite the game running at my monitors 144hz, not to mention that I have FreeSync. I enabled VSync and the game suddenly changed to 880x1440, but remained stretched across the width of my screen, causing everything to be ten pixels tall and stretched from one side to the other. I managed to fix this after pixel hunting for the options. There is also no ultrawide support, the 3440x1440 resolution is available, but it leaves black bars on the side, so clearly that's not right... Interacting with stuff is a pain. The cursor was missing 75% of the time, and during that time, every button I pressed made a clicking sound. I think the game thought I was still navigating the pause menu, because the clicking was similar to the clicks made when selecting an option. Finally, I attempted to balance the bomber's fuel, but nothing would work. I could not interact with the fuel toggles at all, but the pump lever worked. I then tried some red buttons that were at the very bottom of the screen, partly cut off (can't look around the panel, view is fixed in place!) and that instead grabbed the bottom of the game window and made the taskbar appear, as though I was resizing a generic window, not a fullscreen video game. I was able to press the button, though, so I guess that means they worked. But then who knows what other buttons might've been totally cut off the edges of the screen? In the five minutes that the game did work, it was pretty cool. The bomber is incredibly detailed and there are notes/journal entries all over the place. It felt like a virtual museum. I would've liked the game and recommended it if the thing worked.
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Hours played at review time, across 75 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Якщо безкоштовно, можна і пограти. Видно, що гра створювалася із польським інститутом іст. пам'яті, бо весь сюжет аж надто гіперболізований. Щось на рівні дешевих російських фільмів про Другу світову. Гемплей максимально казуальний, думати і якось старатися взагалі не треба. Особливо випав коли із мілкашки топив кораблі, знищував Wirbelwind, розчиняв на атоми потяги та іншими способами глумився над бронею ворожої техніки. Графіка не надто просунута, але зроблена атмосферно, тож можна назвати нормальною. Оптимізація... Ніби є, а ніби й нема, щось середнє. На високих переважно гралося нормально, але якщо в кадрі багато світла та об'єктів, то фрізить. Моя оцінка на 4-6/10, чисто зайти ввечері постріляти, тумблерами поклацати.
I have a few gripes with this game but first the good parts, great story, graphics, detail, and story of a important event of history not talked about. But the game has a few things here and there that makes me rage, !!! BUT BEFORE YOU READ FURTHER, PLAY THE GAME YOURSELF. THIS WAS ONLY MY EXPERIENCE !!! Minefield - I can't see some of the fuses poking out for the achievement Front gunner - During the first part of the game, there is a plane that can only be hit a few time before waiting another turn, and speaking of turning, the frontal machine gun is very slow ( I don't no if that's intentional or not ) Flood lights - during the homecoming, after the radio is sent, the headlights can see odd angles that is should see and you can't fully see the light movement patterns unless you die more than a few times and have to wait the very long wait times to reset. Apparently, just run through it is the best strategy... removes any sneakiness about it Hit boxes - Collided with a wood beam, but that wood beam should not be that far that it would collide with the players hitbox which then I get caught by the floodlight. After the Germans rush to the bunker, I cannot get down into the trench, was stuck between first trench and the lower trench when crouching, had to reset. There is a lot of hitboxes acting out Respawns - Why does the player have to respawn backwards at every respawn Crouch - maybe a bug or on purpose? During the same floodlights section, after you crouch you cannot stand back up. So i just ran through the entirety of it Speech - few missing words during speech. Few lags/freezes spikes, upon respawning. Accuracy - this is just a pet peeve, shooting 7.7 machine guns at something make em go boom?
really fun short experience, I loved it, it teaches you about the polish during ww2 and their part, including specific people! I didn't realize it was published by an official history institute until after I played, very well made
chociaż poziom ostatni czyli naziemne skradanie sie nie przypadł mi do gustu to gra zasługuje na duży + byłem zdziwiony jak zobaczyłem że gra jest stworzona przez IPN w takiej dobrej grafice chociaż mój laptop nie udzwigał wszystkich tekstur / modeli itp ale duży + za fajne fakty historyczne ukryte w mapie jak plakaty ulotki z czasów wojny co dodaje wartości tej grze chociaż gra była krótka to i tak jest dobra jeśli chodzi o aspekty historyczne
schizophrenic halifax thinks its an ac130. if you search realism, it doesnt have any
really fun short game a i had some trouble prepping the plane but after that it was a good experience not verry realistic by blowing ships and tanks up with a 50 Cal but still fun little short game for when your bored
Sehr spannend gestaltet und sehr geschichtlich informativ. Hat mir beim durchspielen sehr viel Spaß gemacht und würde es in naher Zukunft nochmal Spielen. Müsst ihr wissen
Well it was pretty interesting in the begining. Although it quickly became trash when i spent over 10min just shooting dumb targets. This game has almost no sense, and the missions are like "You are an ally soldier so just shoot and run cause the germans are dumb" Maybe its good for teaching history somehow, but the potential invested into this game has been wasted, you guys could do better.
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