
Huge, old-school, indie fantasy role-playing adventure. Features an epic story and tactical, turn-based combat. Explore cunning dungeons, hunt for 100s of magical artifacts, and use dozens of magical abilities. Many different endings. Will you save your people or betray them? It's up to you.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 133reviews | 91% | — | $73.7K |
| $5.99−70% | 50ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Because of many flaws, I decide to betray Avadon and support the Farlanders. Cons: -The attack range of magic is limited. Unlike previous games, player can't shoot magic to everywhere. -The teleportation range of scarab is also limited. It's impossible to teleport yourself to a far grid. -Eliminates a group of random generating enemies WILL NOT give you any experience! I wasted a lot of time in the Goldcrag. I killed those Warborn patrols over and over again, but didn't get anything from them! -Some actions will cause seriously lag. For example, you shoot magic to enemy across a heap of stones. -I purchased the Official Guide. However, I was disappointed to find that they wrote a lot of error contents. This is entirely unacceptable. -Many other annoying problems.
Clearly had other things in mind when making this game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really enjoy every one of spiderweb games i've played so far. Avadon i really good in terms of game mechanics and great in terms of story telling. Just give it a try.
I love these games - took a long break in between Avadon 2 and 3, but I'm glad I came back to it. The games just get better and better over each iteration and generation. Spiderweb Software is one of my absolute favorite game makers!
Itsa good!
Spel is zelfs op het gemakkelijkste level uitdagend genoeg. Naast het standaard feit dat je vijanden moet verslaan moet je nu ook heel goed nadenken gaan over antwoorden die verlangt worden van je. Jouw persoonlijke antwoord dat jijzelf zou hebben gegeven staat er vaak niet bij dus zul je moeten kiezen uit de antwoorden welke er worden gegeven, en soms kan een antwoord jouw dood zelfs tot gevolg hebben, door een van je medevechters iov een hoger geplaatst personage in het spel. Dus denk goed na met je antwoorden geven!
I gave it 4 stars. Not as good as 1 or 2. And the problem with the scrolling was irritating to say the least.
Great retro style crpg.
Próbowałem w to zagrać. Myślałem że grafika mi nie będzie przeszkadzała - ale jednak w 2022 roku nie mogłem na to patrzeć dłużej niż kilkanaście minut. Jeśli ktoś jest fanem takich gier i po obejrzeniu screenów stwierdzi że mu to pasuje - niech po prostu zasugeruje się innymi opiniami bo napisali je ludzie którzy potrafią dobrze bawić się przy takim produkcie. Dla reszty będzie wyglądać to jak produkt z początku epoki Internetu. Chyba więc można określić - gra dla specyficznego (jednak) typu odbiorcy
An awesome wrap-up to the Avadon series. Not gonna spoil the end, but I'll say that it's epic. The Avadon series has replaced Baldur's Gate/Neverwinter Nights as my favourite crpg franchise. The storytelling is rich and deep, the character progression is satisfying, and the combat is fun and surprisingly tactical. The exploration is pseudo-realtime (there seems to be a system of "rounds" or "ticks" under the hood, but it's effectively real time).. but when combat happens, it becomes turn based. My favourite aspect of the game is precisely its *lack* of a "hold shift to highlight interactable objects" type thing. I've always hated those in RPGs as I feel they cheapen the exploration experience and can turn the game into a mindless click fest. Glad to see that missing from this franchise. If you like story-rich, narrative-driven rpgs with TONS of content (took me 47 hours to complete, and apparently I barely scratched the surface with the sidequests) and some fun tactical combat, I'd highly recommend the Avadon series - to which Avadon 3: The Warborn is a satisfying conclusion. Part of me was a bit sad to see the game finally end, but the developer has a large catalogue of similar-looking games, so I'm excited to try those.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $406.7K | 1.3K | 91% | $9.99 | |
| $54.5K | 443 | 94% | $5.99 | |
| $185K | 334 | 90% | $19.99 | |
| $66.4K | 368 | 83% | $7.99 | |
| $165K | 335 | 84% | $19.99 | |
| $44.1K | 622 | 81% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $73.7K | 474 | 39% | $6.99 | |
| $73.7K | 3.1K | 81% | $1.49 | |
| $73.7K | 649 | 88% | $7.99 | |
| $73.7K | 217 | 45% | $10.99 | |
| $73.7K | 201 | 84% | $12.99 | |
| $73.7K | 317 | 69% | $9.99 |