
Autobahn Police Simulator is the first simulation to realistically reflect the working life of a police officer on the German Autobahn. In numerous and diverse operations the player is responsible for enforcing law and order on Europe’s fastest roads.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not Recommended The idea is interesting, but the game is held back by clunky controls and some really frustrating mechanics. Driving doesn't feel smooth, and some actions are unnecessarily complicated, especially on a controller. The missions also become repetitive pretty quickly, and I never really felt like I was having fun. There is potential here, but the current state needs a lot more polish.
Honestly, I bought this game hoping to finally get a decent police simulator, and for about ten minutes I was actually enjoying it. You pull cars over, check documents, look for anything suspicious — it feels like it could be fun. But then you meet the driving physics, and everything falls apart. The car handles like the steering wheel is connected to a random number generator. One small tap and you're spinning into the guardrail, doing a full flip, while your "chaos" meter happily climbs up. On the highway at high speed it's not that bad, but the moment you slow down, the car starts sliding around like it's on ice. The tasks themselves are okay at first, but they get repetitive really fast. Stop a car, check the lights, ask for documents, check for alcohol or drugs, give a fine or a warning — and that's basically it, over and over. After about ten stops you already know every possible dialogue option by heart. The map doesn't help either. You're stuck on three highways, and if you try to leave them, the game just teleports you back. My partner just sits in the car the whole shift and never does anything — not once did they get out to help me. Performance is another problem. My PC can run much more demanding games without issues, but this one drops frames constantly, especially during pursuits or accidents. The idea behind this game is genuinely good, and I can see the potential. But the execution is rough, and unless you get it on a big discount or for free, I can't really recommend spending money on it. Final score: 4/10 — fun for the first hour, frustrating after that.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 11 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Hungarian**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tutoriali porażka
So bad
De graça ta caro
Driving controls are atrocious, and you playing a driving game.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 4.5K | 77% | $14.99 | |
| $10.8M | 14.9K | 86% | $20.99 | |
| $281.6K | 1.3K | 58% | $6.59 | |
| $32.5K | 339 | 60% | $2.99 | |
| $165.4K | 199 | 57% | $24.99 | |
| $12.1K | 106 | 51% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $142K | 279 | 66% | $13.99 | |
| $141.8K | 1.4K | 89% | $6.99 | |
| $142K | 399 | 67% | $9.99 | |
| $141.8K | 150 | 73% | $34.29 | |
| $141.8K | 512 | 78% | $9.99 | |
| $141.8K | 199 | 49% | $19.99 |