
“Auto Battle Girl” is an auto chess game on Goll Continent where powerful female creatures battle. Strategic gameplay, upgrade maidens, activate faction bonuses, and use leader assistance to conquer this mystical land.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Fixed the Creative Workshop. The Creative Workshop can now be opened.
To compensate for the inconvenience caused by the previous inability to access the Creative Workshop, we will be giving away 200 Crystals to all players in-game.
You can now use the Creative Workshop to create custom battle girls. A file named ModCreator.exe will appear in the game's root directory — double-click it to open the battle girls Creator. No coding knowledge is required; the operation is extremely simple. You can use it to create your own battle girls, integrate them into the game, and even upload them to the Creative Workshop for other players to use.
Welcome to the Goll Continent, a world filled with mysterious magic and powerful creatures, all of whom are female. On this continent, the battle maidens harness the magical power of the Sea of Life to stage breathtaking combat spectacles!
The setting of “Auto Battle Girl” is in a mysterious world known as the Goll Continent. What sets this land apart is that all its inhabitants are female, possessing extraordinary strength and astonishing magical abilities. They reproduce asexually through the magic of the Sea of Life. Alongside humans, this world is home to various other clans including demons, elves, beast maidens, and dragons.
Auto Combat: Automatic battles where strategic placement lets your battle maidens fight for you!
Maiden Leveling: Collect three of the same maiden to upgrade to a stronger version, with multiple paths for you to choose from.
Faction Activation: Gather maidens with the same faction to activate faction bonuses and increase your team’s combat power.
Leader Assistance: Up to four leaders can assist in battle, providing attribute bonuses and combat skills to give you an edge.
Relic Infusion: Infuse relics with souls to trigger more powerful battlefield effects and turn the tide of battle.
“Auto Battle Girl” invites you to enter the Goll Continent and experience an unprecedented passion for battle! Assemble your team now and conquer this mysterious land!
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
《战娘自走棋》是一款美少女收集与队伍搭配玩法结合的自走棋游戏,玩家将作为粉云王国的领袖,带领各具特色的战娘前往不同地图讨伐威胁王国的魔物。 游戏采用爬塔推进模式,每次战斗结束后都能在不同路线中进行选择,既能挑战普通敌人或精英怪获取奖励,也有机会进入商店购买战娘和圣物,逐步完善自己的阵容。战娘拥有种族与羁绊设定,凑齐对应数量后即可激活额外效果,而上阵人数则会随着关卡推进逐渐增加,不需要额外花费金币提升人口。 游戏中的战娘还能通过培养走向不同进化路线,并解锁新的外观与能力。战斗部分为全自动进行,玩家主要负责挑选领袖、安排前后排站位以及搭配羁绊和圣物。随着通关进度提升,还能陆续解锁图鉴中的更多战娘,不过进一步开放进化分支需要消耗晶石资源。游戏难度不高,即使刚接触也能较快理解玩法。
算近期玩到的有点小惊喜的国产游戏,一开始本以为是那种凑羁绊无脑堆三星大哥成型乱杀顺便卖下肉的流水线游戏,初期体验也确实如此,直到打完初期难度来到了腐化3开始:看着电脑野爹那夸张的数值,离谱至极的场外加成和恶意满满的针对性场地DEBUFF,我一度怀疑作者疯掉了,看技能说明都能给我气笑了,刚搭配出来的碾压式通关的部队连腐化3里的一头猪都打不过。再去看那些未解锁的强力兵种,天文数字的解锁要求对初期玩家来说仿佛在逼着让人开修改器,一度放弃,直到后来我开始把这款游戏当一个正经的卡牌游戏研究,一个个阅读领袖技能效果,圣物的解锁和兵种搭配,场地顺序,逐步从易到难的解锁流程,各种设计者的陷阱和巧思开始慢慢展现在我的眼前,“原来还可以这样?”类似的感叹不停的发出,这就是一款好游戏能带来的醍醐味吧。顺便一提看完所有道具说明,整合各种支离破碎的信息最后拼凑出了一个和官方百科背书中完全不同的世界观,也算是给考据党的另一个惊喜。
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese, Korean
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
几个建议或bug反馈: 1、A道具悖论基石在中央部署一名前排,但部署的前排不能直接进行合成,需要退出重进或进行其他合成后才行,可否调整为可以直接能参与合成; 2、A道具终焉战纪可获取一个S道具,可否增加任务,解锁增强功能,获取一个可选道具,减少反复重开刷开局的成本(我一般是刷一个满人口道具)。 3、进副本前的页面,增加可以刷新难度词条的功能,同样减少刷开局的成本。 4、柯普兰圣物魂之圣印技能bug,使用技能后最大灵魂圣物数不增加反而重置为1。 5、两个具备被攻击死亡后冰冻攻击者的角色互殴时会导致游戏崩溃。 祝本游继续大麦,制作者下个作品也大麦!
I can't really write a review that is too in depth at the moment, but it is an interesting auto battle game. Everything works reasonably, though some of the enemy effects are a bit challenging to deal with. Also, I don't quite understand the meta-progression very well. Nevertheless I think this is a recommend since the core game is good. I don't think the developer need to worry too much about player opinions on balance, it can be a WIP.
总体来说还算好玩,不过BUG着实有点多虽然制作组补丁打的也快。无尽8太难了。敌人都是几万血几千攻,正常打我的坦克才3000千血,坦克都被秒。最后利用BUG才通。
这游戏还挺好玩的,当然那是在渡过一脸懵逼的新手期之后。前期引导有点弱,至少在圣物和灌注灵魂那一块我是懵了好久。还有祝福是怎么来的也摸索了好久才搞懂。如果文字引导能再强一点也许能少劝退一些新人。 目前来看内容蛮丰富的,能玩的套路也不少,角色画风效果也非常赏心悦目,这游戏还很有发展有潜力。 建议1:能不能做些图标或者是特效什么的把角色的属性做明显点?谁谁谁是什么属性还得去读文本,很累人,如果能在视觉上一目了然就好了。 建议2:属性相克效果做得不够明显,也没有对应的百科解释,我到现在还搞不懂到底谁克谁,谁被谁克。 建议3:现在的攻击只有噼噼啪啪的音效,人物不会说话,要是能给角色引入台词语音的话,我相信这游戏会引发质变! 建议4:领袖的技能如果能做个技能就绪的提示就好了,(比如发光特效之类的)。目前毫无提示经常忘记放技能就进了boss局然后被打爆,很冤。 建议5:太肝了!奖励太抠搜了!累死累活刷一局给的那点奖励对比要解锁的东西,塞牙缝都不够,还有打精英局给的奖品有时候甚至还不如普通局,收益和风险远不成正比,整个游戏给人就是一种抠抠搜搜不让你玩爽的感觉,这游戏的定位还是要搞清楚一点好吧,你这是单机游戏,主打一个让玩家快进快出让玩家玩爽就行,玩爽了给你个好评转身就走各取所需何乐而不为呢?又不是网游要拖着玩家慢慢刷来增加客户粘性,你老这么抠搜的拖着玩家爆肝干啥呢?玩家玩不爽了给你个差评,作为开发者你也捞不到好处,何必呢? 建议6:希望能出一个自由转职,能把不需要的3星以上职业转职成另一条分支线路的职业,经常卡着一堆零零散散的职业到结束都凑不出一个高级的,看着那些用不上的3星食之无味弃之可惜,战场排不上留着卡格子,希望能增加不用的战娘的利用率。 建议7:能否随着等级上升送初始战娘?每一局战娘给得太少了,都是还来不及凑成一个高级的就被打爆了,金币也是给得捉襟见肘,战娘少,金币少,一路都是穷穷穷,越玩越有一种憋屈感。 建议8:局内首领招完后就看不到首领的名字了,有的圣物和特定首领挂钩的会让人摸不着头脑,不记得自己有没有招过。希望可以显示首领名字。 建议9:“进入战场”的按钮希望能改个位置,每次对局结束出来经常会误点进入下一局。 暂时以上,等想起有新的建议再补充。
还不错
二次元美少女题材和经典自走棋玩法结合,整体是轻松下饭的休闲作品。玩法沿用传统自走棋的选秀、凑羁绊、升星对战体系,上手门槛很低,新手不用花太多时间钻研规则。 角色立绘和建模偏向可爱萌系风格,战娘人设丰富,不同羁绊搭配出不少玩法流派,娱乐性充足。但内容深度还需要更加扩容更新,不过作者确实在不停地更新!而且31块钱都更新了那么多立绘和内容,感觉很满足了!喜欢二次元 + 轻度自走棋的玩家可以一试。
好玩,就是难度低了,内容少了,大部分兵种存在意义不明,但游戏性还是足的
挺好玩的,十几个小时才刚刚入门。背景故事需要再校对一遍,幽蝶澜的介绍写的很奇怪。
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Players by region
Where this game's players are, estimated from review languages.
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