
Build colonies and portals. Protect your settlers from catastrophes. Find the lost components. Mine resources. Escape with a rocket. Save us all!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Looks great, exactly my taste. :)
Давно ждал выхода этой игры. Интересная свежая идея и геймплей
Keine Anleitung. Konnte nicht herausfinden was x/x bedeuten soll. Ich glaube das ist nicht Haben/Wollen sondern haben/Übrig aber teilweise auch haben/Lagerkapazität - scheint gemischt zu sein. Keine Tooltips oder Hilfe. Ich vermute, Gebäude müssen nebeneinander stehen um zu wirken, wird aber nirgends erklärt. Komplett unklar ob diagonal auch geht oder nicht. Manchmal funktionieren Gebäude ohne Arbeiter, manchmal mit. Keine Anzeige wie viel man von welchen Ressourcen (Energie, Nahrung,...) hat - sondern das ist wohl so ein "Bauchgefühl" was und ob man bauen soll? Also einfach Random irgendwelche Gebäude hin stempeln (die augenscheinlich kostenfrei sind?) und dann passiert... nichts.... Sorry - also ich kapsiers nicht wie das gehen soll.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Simplified Chinese*, Portuguese - Brazil*, Japanese*, Russian**languages with full audio support
Hours played at review time, across 30 reviews with recorded playtime.
AUTARKIS is a fantastic resource management puzzle game that pulls you in with its addictive gameplay loop. The tutorial could use some work to explain things better, but once you get going it’s very satisfying and every decision matters. I only wish the upgrade/research tree was deeper, as the current one feels too small to really impact long-term progression.
Very nice city puzzler! Enjoyed playing it a lot :)
Nicely done puzzle game that gives you the urge to keep improving your resource production and layout.
If you like minimalist city-builders, this is for you.
Cool game, like the concept and design. Also sound effects and music are nice :)
Pretty neat game, I like the mechanics, gets some fresh wind into strategy gaming!
Interessantes Spiel für einen fairen preis. Dank der Forschung kann man dann auch automatisch die Materialien weiter Porten, was später sehr angenehm ist. Die Meteoriten-Verteidigungen können durchaus eine höhere Reichweite haben, dafür sind sie gratis ;)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $14.7M | 29.6K | 96% | $13.99 | |
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| $18.3K | 61 | 98% | $9.99 | |
| $14.8K | 33 | 61% | $9.99 | |
| $11.5K | 39 | 90% | $9.99 | |
| $6.9K | 23 | 96% | $9.99 |
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| $2.8K | 83 | 51% | $1.99 | |
| $2.8K | 82 | 79% | $1.99 | |
| $2.8K | 58 | 95% | $1.99 | |
| $2.8K | 202 | 83% | $0.74 | |
| $2.8K | 74 | 42% | $1.99 | |
| $2.8K | 56 | 54% | $1.99 |