
Attrition: Tactical Fronts is a quick play, turn-based strategy game for 1-2 players. Matches can take as little as 5 minutes while offering strategic variety and depth.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is an abandoned early access/beta slightly cartoony turn based strategy where you control units on a hex map. While the game works it lacks polish. The real problem here is that they're charging a preposterous $20 for a clunky, limited, cartoony turn based strategy game which is objectively inferior to most of the other more serious turn based strategy games on Steam. Did these guys do any market research at all? Do they not know that PC gamers don't like games that look and feel like mobile games, and that PC gamers don't pay PC prices for mobile quality games? Did they not look at all the other, cheaper, better turn based strategy games before making one that was worse, and charging more for it? Rant over, don't waste your time with these guys like I did.
Hiç beğenmedim sakın almayın değmez .
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Polish*, Russian*, Simplified Chinese**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am not a lover of hardcore wargames but I love soft ones, I used to play battle isles (1991!!!) and the sequels, I think this one could be a sequel of these if some work is done. I loved to play it though (it is in beta as I am playing it). The setting is WW2 like and there are no capture base option and that's not bad. For now the drawbacks are the lack of content as there is only one short campaign (it took me 3-4 hours) and there are no upgrading units or some kind of them gaining experience. Only one map (the 15 i think) was hard I tried it 4 times and it was fun. In all other the AI was a pushover... The game is nice but it could be great...
Zbyt prosta. Mało możliwości taktycznych. Płytka. Nudna.
Juego de estrategia por turnos, que tiene muy buenas ideas (lo de supresión no lo he visto en otros juegos), pero que por desgracia, una mala IA, unos mapas pequeños, y la falta de bases para generar más unidades, lo lastran. En multijugador, donde el problema de la IA se elimina, puede ser muy bueno, pero no hay gente. Recomendable, pero teniendo en cuenta estos fallos.
Mal zwischen durch ganz nett.. aber die Karten sind viel zu klein und so recht will sich der Spielspaß nicht lange halten. Ist nett mal kurz.. aber kein wow.. muss man wieder spielen.
蛮好玩的,就是联机人有点少
AWESOME! Its a simple tactical war game. You can build your own or play the game's maps or other people's maps.
Çok kötü.
erm... im stuck on the menu, because i cant click with my mouse. pls fix.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $336 | 4 | 50% | $2.99 | |
| $2.3M | 6K | 94% | $14.99 | |
| $183.3K | 307 | 78% | $7.39 | |
| $3.7K | 21 | 95% | $5.99 | |
| $132 | 0 | — | $4.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.4K | 152 | 93% | $5.99 | |
| $20.4K | 86 | 76% | $9.99 | |
| $20.4K | 53 | 96% | $14.99 | |
| $20.4K | 964 | 75% | $0.99 | |
| $20.4K | 123 | 69% | $6.99 | |
| $20.4K | 123 | 80% | $6.99 |