No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $61.9K — a different platform, not this one.
Atomik:RunGunJumpGun is a tough as nails game that puts a gravity-defying weapon in your hands. One button lets you fly, the other blasts obstacles out of the way. With a cast of crazed characters, challenging gameplay, and a pulsing musical score, it delivers twitchy platforming goodness. - “You’d be hard pressed to find a more impressive indie title this year.” 9/10 – GameSpew - “With it's fantastically crafted gameplay, stunning visual style and mind blowing soundtrack. It sits up there with the likes of Super Meat Boy and is easily a must have for anyone's collections.” 9.2/10 – n3rdabl3 - "RunGunJumpGun is simple arcade action taken to its extremes" 4.5/5 - Hardcore Gamer - “RunGunJumpGun is a carefully created and marvellously designed game which offers challenges to those who look for them” RECOMMENDED – Eurogamer Spain - "...the game has a good look, is buttery smooth to play, and has a killer soundtrack to go alongside it." 8/10 - The Sixthaxis - 82/100 Metacritic Score GAME FEATURES: - Beautifully Difficult:Every second counts, and the game will test your reflexes to the fullest - Nonstop Action:Merciful respawns let you die fast and keep you constantly in the action - Two button gameplay:One button lets you fly, the other blasts obstacles into heaps of rubble. - Three Unique Game Worlds:Each world presents its own distinct challenges which require players to change their playstyles - Over 120 levels of Mayhem:Each level is meticulously crafted to hone and test the player’s speed and tenacity. - Marathon Mode:For players looking to compete for the global high score. - Surreal visuals:Trippy and hyper-colourful fantasy-sci-fi art style - Hyperkinetic soundtrack:Pulsing musical score blending hip hop, electronic and movie-score vibes. - Warped space-opera narrative:The game features a cast of crazed, beautifully illustrated characters. - Masochistic Collectables:The quest to collect “Atomiks” littered throughout levels lends an extra level of insanity to already merciless level design. A gift to self-hating completionists. - Accessible single-hand gameplay:Appropriate for players with disabilities. - Made by free range developers fed a pure mixture of VVVVVV, Hotline Miami, and Super Meat Boy.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Atomik:RunGunJumpGun is a tough as nails game that puts a gravity-defying weapon in your hands. One button lets you fly, the other blasts obstacles out of the way. With a cast of crazed characters, challenging gameplay, and a pulsing musical score, it delivers twitchy platforming goodness. - “You’d be hard pressed to find a more impressive indie title this year.” 9/10 – GameSpew - “With it's fantastically crafted gameplay, stunning visual style and mind blowing soundtrack. It sits up there with the likes of Super Meat Boy and is easily a must have for anyone's collections.” 9.2/10 – n3rdabl3 - "RunGunJumpGun is simple arcade action taken to its extremes" 4.5/5 - Hardcore Gamer - “RunGunJumpGun is a carefully created and marvellously designed game which offers challenges to those who look for them” RECOMMENDED – Eurogamer Spain - "...the game has a good look, is buttery smooth to play, and has a killer soundtrack to go alongside it." 8/10 - The Sixthaxis - 82/100 Metacritic Score GAME FEATURES: - Beautifully Difficult:Every second counts, and the game will test your reflexes to the fullest - Nonstop Action:Merciful respawns let you die fast and keep you constantly in the action - Two button gameplay:One button lets you fly, the other blasts obstacles into heaps of rubble. - Three Unique Game Worlds:Each world presents its own distinct challenges which require players to change their playstyles - Over 120 levels of Mayhem:Each level is meticulously crafted to hone and test the player’s speed and tenacity. - Marathon Mode:For players looking to compete for the global high score. - Surreal visuals:Trippy and hyper-colourful fantasy-sci-fi art style - Hyperkinetic soundtrack:Pulsing musical score blending hip hop, electronic and movie-score vibes. - Warped space-opera narrative:The game features a cast of crazed, beautifully illustrated characters. - Masochistic Collectables:The quest to collect “Atomiks” littered throughout levels lends an extra level of insanity to already merciless level design. A gift to self-hating completionists. - Accessible single-hand gameplay:Appropriate for players with disabilities. - Made by free range developers fed a pure mixture of VVVVVV, Hotline Miami, and Super Meat Boy.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | $2.99 | 36ratings | 85% | — | not modelled |
| $7.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3.9B | 129.8M | 87% | Free | |
| $2.2B | 9.8M | 82% | Free | |
| $2B | 48.7M | 86% | Free | |
| $1.7B | 31.9M | 89% | Free | |
| $1.4B | 18.3M | 92% | Free | |
| $1.4B | 13.7M | 78% | Free |