
Third-person bullet heaven meets explosive co-op action! Swing, dash, and blast through monster swarms while combining upgrades and discovering rare evolutions to create game-breaking builds of destruction.
Modeled estimate, not a reported figure. How we estimate →
About

Start a Picnic solo or with up to three friends in online co-op! Strategize builds, complete objectives, and defeat monster hordes to prepare for massive boss battles! In the Zone, Loners that stick together survive. Sometimes.

Your IMPULSE GEAR transforms every arena into a high-flying playground of destruction! Turn every ramp into a launchpad, every cliff into an advantage, and every mini-boss into easy pickings from above.

Shoot spirals of shurikens or blaze fiery Rocket trails. Every upgrade combo creates harmonic chaos. Stack Cursed Curios, trigger evolutions, and rain explosive meteor storms on your enemies for devastating effect.

The game is still being developed, but we want to encourage everyone to participate! We have an active Discord server and would love to hear your feedback and questions!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
games fun but is ruined with bugs to the point i cant unlock things because challenges don't progress also if you want to play with your friend good luck as whoever isn't host will deal with game breaking bugs like freezing, locked menus, horrible connection and pain pain pain. I really wanna like this game but its so short and nothing works properly. will prob come back if fixed and change my review
I acutally like this game quite alot BUT! Its just kinda sad that they dont have an automatic save feature- I had almost completed the game, then I got a new pc, and played other things for a few weeks. Then when I returned today, i hadnt saved any of my progress... So iguess im starting all over from scratch
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Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
**Not Recommended** I received a review copy of Atomic Picnic through Keymailer. Just like all of my reviews, getting a free copy doesn't change my opinion. If I like a game, I'll say it. If I don't, I'll say that too. Atomic Picnic is one of those games that sounds amazing on paper. A 3D co-op roguelite where you're blasting through hordes of enemies, building crazy loadouts, and flying around the map with movement abilities? Sign me up. The problem is... somewhere along the way, that excitement just never showed up. The game isn't terrible. In fact, I actually think the foundation is pretty solid. It just feels really shallow right now, like it's missing that one thing that makes you want to queue up "just one more run." I kept waiting for the gameplay to click, and it just never did. One thing I do have to give the developers credit for is the art style. I really like how the game looks. It's colorful, stylized, and has a lot of personality. The music, though... I don't know how else to explain it, but it reminded me of something you'd hear in a Home Depot commercial. 😂 It just didn't match the energy of the game for me. The visuals are exciting, but the soundtrack never reached that same level. The game also supports co-op, which is a huge plus. Unfortunately, I wasn't able to try that side of the game, so maybe that's where it really shines. I can definitely see this being more enjoyable with a full group of friends. I also want to be fair here. This is still an Early Access game. Some of the things that bothered me today could be completely different six months from now, and I genuinely hope they are because I do think there's potential here. Right now, though, I just can't recommend it. Not because it's a bad idea. Not because it isn't well made. It just feels like it's missing that spark that keeps you coming back. This is definitely a game I'll be keeping an eye on, and I honestly hope I'm able to come back later and completely change my opinion. --- If you're into honest gaming reviews and first impressions, I also cover games over on my YouTube channel, **RawImpressions**.
Right now the game has a memory leak or something and eventually the whole game had major issues and crashed. There are also some interaction bugs. it's still early access at time of writing but still.
Otimo jogo! Tem muito potencial e os Devs tem atualizado com frequencia! Super recomendo
Laggy experience even with my RTX 3060. It felt horrible to play also no manual reloading, you gotta reload with the game's QTE. I don't know man, this one might need more cooking.
the game is fun but if you're in multiplayer and NOT the host, you will encounter every bug in the known universe. gunplay is fun synergies are fine enough but content is lacking. i would say this game is worth 8 dollars tops. any other price and its easily outcompeted edit: this is a game you can beat and still have enough time to refund the game and review it.
I tried Atomic Picnic during Gamescom Latam 2025. The devs were super nice and they gave me a poster (that I have here at home) for completing a picnic. The game is really, really fun, fast-paced and beautiful. Of all the games I tried at the event, this is the one I ended up obsessing about. First game I bought when I finally got my hands on a Windows computer. I encourage you to try it!
A mashup of borrowed ideas that read more as stolen rather than inspired. Mediocre, fine ultimately. Worth $20, or even its sale discount of $14, over many Roguelikes, third person shooters, or bullet heavens of the same price? No.
Its almost there, it just need a brush up on pacing. The movement feels great and gives heavy risk of rain + vampire survivor vibes but the only real issue is how often you level up. It feels like im always getting interrupted from playing the game every 20 seconds and it gets pretty jarring.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $730.3K | 1.5K | 90% | $19.99 | |
| $538 | 3 | 33% | $6.99 | |
| $464 | 2 | 100% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $952.9K | 3.4K | 83% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $249.6K | 3.3K | 79% | $2.99 | |
| $249.6K | 701 | 78% | $14.99 | |
| $249.7K | 789 | 95% | $14.99 | |
| $249.5K | 658 | 83% | $14.99 | |
| $250.1K | 476 | 79% | $28.99 | |
| $249.3K | 5.2K | 94% | $2.74 |