
ATOM RPG is a post-apocalyptic indie game, inspired by classic CRPGs: Fallout, Wasteland, Deus Ex, Baldur's Gate and many others.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 25 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A powerful character creation tool, aimed at making the wasteland hero you want to portray!
A balanced roleplaying system inspired by GURPS. Each stat combination provides a unique gaming experience, unique dialogues, and new ways to solve some of the quests!
Dozens of skills, from lockpicking to gambling!
Many hours of gameplay in all sorts of locations. Meet the other survivors in a brave new settlement, built from the dust of the old world. Venture into the wilds, where mutated creatures and savage bandits lurk. Work out the secrets of an old military bunker. Or simply lose yourself, fishing at a scenic pond...
Turn-based combat, inspired by Fallout 1 and 2.
Random encounters with the dwellers of the Soviet Wasteland - both friendly and dangerous. Sometimes all at the same time...
Many deep, multiple-choice dialogues that feel like real conversations with the unique NPCs of the game.
Nonlinear gameplay! Dozens of quests, each with many alternative solutions. Play the game like You want to!Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10.6Kreviews | 85% | — | $3.1M |
| $7.49−50% | 839ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Покупал эту игру давно. Нравилась. Купил трудоград со всеми расширениями в день релиза. Но то, что разработчики стали творить с ру коммьюнити - непростительно. Никогда не куплю у них больше ничего. Надеюсь, что они закроются.
ATOM RPG does a great job of modernizing the early Fallout experience, but, like with Fallout 1, you're either going to get into it and enjoy it for a while or the game will go out of it's way to screw you over and you'll want to put it down before too long. I think I'm in the latter camp right now. (I remember having very similar experiences with Fallout 1 and the only time I've actually been able to get anywhere in that was when I played it for the very first time.) The combat in this is profoundly unsatisfying and the game has a tendency to force you into "no-win" situations far to frequently. I have to fight my way through a cave of wolves that are way above my ability, so instead I give up and head to the bunker. I run into a fight where I was jumped by three guys with automatic weapons. I can give up all my stuff or basically get gunned down. Mkay cool, so no matter what I do I either die and quit or lose all my stuff and start from scratch. This after putting up with the game's crap up till this point and struggling to get some amount of gear, because at this point the best I have is a pipe rifle and some rusty Makarovs that constantly jam and a knife or two. I haven't come across a single other proper weapon to buy or loot yet and I've been to what feels like the entirety of the known wastes. Anyway... I save scum a bit and discover that I can hide some of my stuff beforehand and I manage to keep at least the pipe rifle, some food and meds and my clothes, but have to give up most of my other stuff in order to progress or I just die. To be fair, this isn't the only time the game pulled this kinda crap as the exact same thing happens at the very beginning of the game. Companions are also fscking useless in fights. I handed Fidel, one of the companions early on, a gun an he shot me dead in the back of my head no less than 3 times causing me to lose a lot of progress. The only solution I've found is to revoke his ranged weapon ability by taking my rusty Makarov back. Oh did I mention that when shooting the enemy he doesn't get nearly as many crits as he seemingly gets on me when shooting me in the head. Anyway... so I think the systems in the game are pretty cool, the writing is good, the setting is quite interesting, and I have enjoyed the game thus far but I think if you want the player to become invested you either have to give them more opportunity to get stocked up or... maybe lower the challenge a bit early on so that they don't just get gunned down by overpowered automatic guns at every corner. Fundamentally I like the idea of working my way up from nothing, but if you're just gonna pull crap like that later on in the game what's the point? Also I'm not the type of player that just rushes headlong into the next objective, I really have been to many places around the wastes and have found... all of exactly nothing as a reward for my efforts. Which, to be fair, maybe I'm just profoundly unlucky... but still. I'd recommend it if you liked the early Fallout games, but... don't expect a smooth jouney.
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Spanish - Spain, French, Italian, German, Traditional Chinese, Ukrainian, Polish, Portuguese - Brazil, Japanese +1 more
| $22.99 |
| 412ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Это очень хорошая игра, но разработчики решили выстрелить себе в ногу выбрав русофобскую позицию. Стыд и позор.
Atom RPG certainly isn't a bad game. The sarcastic humour is there, so are the quirky characters, and I particularly enjoyed the hidden cultural references. Hence I put in quite a large number of hours and finished the game. Unfortunately, there's some choice out there when it comes to turn-based isometric RPGs, and I feel they're better options than this game. [b]Why did you play Atom RPG?[/b] I'm a big Fallout afficionado, and I enjoyed FO1 and 2's turn-based combat. Hence this seemed like a valuable continuation. [b]What bothered you about Atom RPG?[/b] There weren't a lot of issues, but these two seemed significant to me: - The gaming experience is pretty homogenous, particularly towards the end. Combat always goes along the same lines, and there is little you can do differently strategy-wise. Levelling necessitates random encounters, which always have the same setup. This is particularly tedious in Dead City, where you're forced to travel long distances to get from place to place, frequently having to skip these encounters (or actually repeat the same two fights over and over again). For the final two battles, you're facing groups of 6-8 enemies, every one of which is able to shred you in a round or two. (You may avoid these with skill checks, but only if you have, ahem, a very particular set of skills - an issue that's also true for a number of achievements.) So the only viable option I saw was abusing enemy AI and save scumming. Not fun. - The main story line was absolutely not clear to me and didn't get me involved at all. So much so, in fact, that I needed a walkthrough to finish the game. Maybe that's more of a UI issue, but I really felt there was nothing pulling me along. [b]So, did you at least enjoy the achievements?[/b] A bit. There were some fun storylines to play, but these weren't really obvious. Some of them also depended on a particular build and/or save scumming. And of course there are three or four achievements so niche and hard that it's difficult to shake the feeling the developer is taking the pee. [b]So ...[/b] Play Fallout 2. Play Wasteland 3. Or, if you're sick of the post-apocalpyse, play BG3.
Слава России!!!!
Уважаемые разработчики, а вам в падлу писать обновы по русски? Ведь когда я покупал ваш ШЕДЕВР, а под другому эту замечательную игру и не назовешь (без сарказма) описание было на русском. Я считаю что политика не должна касаться обыкновенных геймеров
I honestly didnt expect to enjoy this game nearly as much as I did! especially since CRPGs usually arent my thing. But woah, this one really surprised me. Yes, it can be a bit janky, and its definitely not perfect, but still so enjoyable. The world is so dark, harsh, and absolutely shaped by a nuclear apocalypse… BUT it still manages to be funny in the most unexpected moments. So yeah, a surprise recommendation from me!
Жалею, что купил игру давно и не могу рефанднуть. Разрабам цветущих гераней
Качество игры - не васянство, но и не шедевр (как пишут некоторые), вполне себе неплохая индюшатина. Отзыв отрицательный по причине русофобской политики разрабов (а нас за шо?).
I got more frustration than enjoyment from playing this. Love CRPG's, and this looked promising, but there's so much save-scumming and tedious mechanics that it feels like a chore to play. The reviews for this are positive because there's a lot to like for some people, but - for me - I'm not spending time looking up guides for each sidequest or reloading quick saves for every combat encounter.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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