
Endless Coffee is out! Build your ship, survive 21 Days and break the Universe- Astro Prospector is an incremental bullet hell about mining coffee and fighting SpaceCorp. Collect resources, upgrade your ship and become unstoppable. Return AstroCoffee to humanity!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 10 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Endless Coffee is a massive free update for Astro Prospector, including a new mode with 5 new weapons, 200+ new upgrades, 9 different ships, new enemies and a thousand ways to break the Universe!
Build your own ship, survive 21 Days and destroy the source of SpaceCorp.
Then, go Endless, find powerful synergies and try to get as far as possible!
New survivors-like, ship builder mode.
Survive 21 Days and go Endless. Reach as far as you can!
Master 9 different ships, each one with unique gameplay.
Unlock new skills by levelling up and winning with each ship.
420+ upgrades to discover.
Dozens of hours of playtime, find clever combinations, break the Universe!
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Astro Prospector is an incremental bullet hell about mining cofferoids and fighting the evil SpaceCorp. Collect resources, upgrade your ship and become unstoppable.
Mine cofferoids from SpaceCorp's fields and steal their AstroCoffee seeds.
Explore and upgrade the skill tree to increase your ship power.
Enemy Machines will try to stop you. Dodge their bullets and destroy them. F*ck SpaceCorp!
Addictive incremental progression.
25 Zones with unique enemies and bosses.
Unlock new skills by completing tasks and destroying SpaceCorp Machines.
200+ upgrades to discover.
Short and intense experience (~5.0hr playtime).
Join our server Discord, so you can stay tuned and give us feedback. You can find the link of the sidebar!
This game contains flashing lights that may make it unsuitable for people with photosensitive epilepsy or other photosensitive conditions.
Player discretion is advised!
Engagement
Reviews
Themes across 229 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The final level (and the achievement associated with it) made me regret the 6 hours I spent playing this game. There are plenty of games of this exact kind now, so I'd look on unless you seen an update after 7/7/16 that addressed the final level achievement being BS
从头到尾都很有操作感的增量,到最后弹幕密集到我以为在玩东方了。游戏做的很认真,中文本土汉化十分有趣,丝滑的画面,好听的音乐/音效,整个游玩过程都让人非常的享受。有个最后一关无上通关的成就,相对有点难,建议是在一阶段苟个80个能量环然后去用月球去秒二阶段的左右手,然后慢慢磨boss血量就好。 (我说无伤成就是狗屎有没有懂的) 让我们一起去采集咖啡吧~
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Japanese*, Simplified Chinese*, Traditional Chinese*, Russian*, German*, Spanish - Latin America*, Ukrainian*, Turkish*, French**languages with full audio support
Hours played at review time, across 230 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
增量游戏搞什么无伤成就,科技点完也不够爽
越打越憋屈……因为喜欢美术设计和背景设定没看评测就直接买来玩了,但是从中期开始总有种升级速度赶不上难度增速的感觉,玩到倒数第三关实在被弹幕密度恶心得烦,再一看全成就竟然还要求关底无伤瞬间连通关的欲望都没有了。。本以为是中期慢慢升级后期能乱杀爽一下的类型,结果一关更比一关烦,作为增量游戏玩下来发现最舒服的竟然是前一两个小时的内容,这对吗??。只能说涨教训了下次一定先看评测。
gelişim hissiyatı açısından zayıf kalıyor. Ayrıca tilt olmak istiyorsanız oynamanız için mükemmel
Not really an incremental, the mid-late game is intentionally made slow so you have to replay each stage 10s of time to gather enough resources for a mediocre upgrade that does not feel rewarding
The story mode: Not going to lie, I'm getting up there in age so I think my reflexes aren't what they used to be (or my eyes for that matter), so the final stage/boss battle took me longer than maybe most and was frustrating. But it should be frustrating. There should be some skill involved. You want games anybody can play and win easily? The Nintendo consoles already exist for people who never could get past adolescence. The endless mode: Quite enjoyable. Though, endless is a tad wrong of a name to some extent as you do end your endless run when you're in a stage that requires a boss kill and you fail to get the boss kill. It's only endless if you endlessly are able to win each stage's boss requirement. I'd like to see this either changed, or a secondary endless mode where it's the same thing but back to the survival aspects. If I survive a run, and a boss, I want to continue. That's just my take on it. Great game, great price. Worth it if you can handle not getting mad at your own skill issues and are willing to learn from your mistakes and try again.
I 100%'d Astro Prospector and unlocked all of the achievements, taking me 5 hours in total. For a normal playthrough without going for everything, it'll probably take you around 3-4 hours to finish it. The progression loop is fun. Watching your ship gradually become stronger, unlocking upgrades, and pushing further through the game was satisfying. Though, the difficulty curve isn't handled all that well in my opinion, there will be random jumps in difficulty which would sometimes require a bit more grinding than usual if you didn't buy the right upgrades. Overall though, I had a fun time with Astro Prospector. It's a short, and enjoyable experience. If you like incremental games mixed with bullet-hell mechanics, you'll enjoy this too.
一边说是增量,一边说想提高玩家挑战感 感觉制作组既要有要
体量很小但是很好玩,可惜全技能也不够爽。最后一关想要无伤太太太太太难了(对于我这种手残党来说)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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