
You are the last pilot standing against an enemy fleet. Upgrade your starfighter, face epic bosses, and survive the chaos of space battles. Astro Flame: Starfighter is a fast-paced arcade shoot ‘em up in the spirit of the classics.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are the last pilot left to take to the skies while the enemy has already claimed space.
Your base is in flames. Your fleet is almost destroyed. Only you and your starfighter remain.
Astro Flame: Starfighter is not just another arcade scrolling shooter.
It’s a test of your reflexes, endurance, and survival skills in a chaos where there’s no room for mistakes.
You’ll start with simple skirmishes, but soon you’ll be thrown into a real hail of bullets.
Every decision counts: boost your shields or upgrade your guns? Use your super bomb now or save it for the boss fight?
Here, every battle is a challenge, every upgrade is a chance to survive a little longer, and every mission is a step closer to a new encounter, where the enemy is stronger and deadlier.
Adrenaline and speed: nonstop gameplay where even a moment of distraction can mean death.
Ship upgrades: from basic cannons to energy bombs, electro guns, and support drones.
Epic bosses: massive enemies that unleash a storm of fire and test your nerves to the limit.
15 diverse missions: from station skirmishes to clashes with enormous fleets.
Spectacular 3D graphics and special effects: turning every battle into a cosmic show.
Arcade spirit: simple controls, but a real challenge for fans of classic shooters.
Astro Flame: Starfighter is a fast-paced space shoot ‘em up in the finest traditions of the bullet hell genre.
Pilot your starfighter, upgrade your weapons, and survive the onslaught of enemy fire.
This game is for those who miss classic arcades and want to test themselves in a modern scrolling shooter. There’s nothing extra—just you, your ship, and an endless cosmic war.
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 17reviews | 76% | — | $4.1K |
| $6.99−30% | 179ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Reviews
doesn't catch up with Skyforce titles. Steering is too precise/hard, too many repetitive enemies. Hard to recognize from the rest of the scenes.
This is a slower-paced, autoscrolling vertical shmup in which enemies increase in armor class as you progress, requiring you to grind for upgrades. So far the levels are all unique (at 11 now). This is not designed to be a bullet-hell shooter; occasionally my ship was hit when expected to skate by. Power-ups appear seemingly randomly throughout each level, providing health or extra uses of your special weapons. Sometimes this makes a level run imbalanced in your favor. You can turn on autofire and just focus on movement and special weapons. You can also destroy ships slightly off-screen, so learning some patterns helps. The visuals are great and not confusing, the music is thumpin', the bosses are huge but perhaps on the weak side.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Russian
Très bon shooter. Fluide et pas trop difficile. J'ai pu finir tous les niveaux avec 3 étoiles en mode hard.
Sky Force in Space..makes Fun!
Игра понравилась Давненько не играл в данный жанр, поэтому был приятно удивлен Из плюсов: [list] [*]Красивая графика [*]Интересный задний фон [*]Разнообразие противников и боссов (с учетом 15 миссий очень неплохо) [/list] Что не понравилось/не хватило: [list] [*]Мало миссий - для такого жанра 15 миссий это очень мало [*]Нет дополнительных космолетов - вот очень не хватает. Помимо прокачки не хватает возможности покупать новые космолеты [*]Нерабочие достижения - тут скорее обидно. Я прошел все уровни на 3 звезды и достижения не получил. Прошел раз 10 уровни без повреждений - тоже ничего не дали [/list] В целом по скидке можно смело брать Часов на 5-10 затянет (в зависимости от выбранной сложности и вашей реакции)
* Options -> Postprocessing : off * Options -> Autofire : on * Use a MOUSE to play, not a controller. ...those are my tipps to increase enjoying the game. However there are many MUCH better shmups out there (a similarly grindy and upgrade-heavy but very cool one is "Hyper Echelon"). This game isn't very good though, unfortunately. The issues is that you either get +50% credits for 100% shot down enemies, no bonus, or -50% if you get destroyed. No gradual bonus loss! So better never die and better always 100% shoot down every single last enemy! So you play the same level over and over to make SURE you get 50% bonus. Upgrades get more expensive, much faster than rewards increase, so initially you have to repeat a level 3 times, then 4 times to purchase an upgrade and so on.... Enemy patterns are extremely repetitive, you get 1 new enemy type each level, all other enemies and patterns are recycled every level. Only the first level is special. Played only to level 8 of 15, then the grind bored me out. It is also impossible to memorize the levels and enemies because the background is so nondescript. Controller controls are horrible, too. Mouse is way better.
Sky Force gra podobna i dobra dużo rozwoju i za ta cenę.....
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $208 | 12 | 75% | $0.99 | |
| $0 | 0 | — | $4.99 | |
| $23.5K | 107 | 100% | $9.99 | |
| $4.2K | 15 | 93% | $14.99 | |
| $4K | 69 | 74% | $1.99 | |
| $2.9K | 22 | 100% | $5.09 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1K | 84 | 93% | $4.99 | |
| $4.1K | 79 | 81% | $2.39 | |
| $4.1K | 78 | 41% | $1.99 | |
| $4.1K | 92 | 92% | $1.99 | |
| $4K | 72 | 75% | $2.99 | |
| $4.1K | 158 | 82% | $0.99 |