
Astral Flux is an action-platformer with roguelite elements where each run is different. Traverse hostile alien planets, discover dark secrets, and face powerful foes in combat.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Astral Flux is an action-platformer with roguelite elements. Join two scrappers who are lost in space and find themselves caught up in an intergalactic mystery. Traverse hostile alien planets, discover dark secrets, and face powerful foes in combat. Death is inevitable, but it’s only the beginning. Carve a new path forward using the knowledge from your previous attempts. You’ll need to sharpen your skills to unravel this mystery.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Traditional Chinese, Japanese
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 13reviews | 85% | — | $4.5K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
I'm to buys enjoying the music kinda sad that when i die the maps change the music so when you get locked in to a certain tune then die it makes it that much more painful. I don't normally play platformers or roguelites but if you're better at them than me you might enjoy it.
As an initial review after not much playtime, this game is decent. The platforming is solid, and the oxygen mechanic serves as a way of making thorough exploration challenging. Runs could use a bit more variance, especially for things like challenge room rewards. I'd also wish for a basic options menu where I can adjust things like windowed mode and music/sfx volume. The game is worth its low asking price and shows potential.
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Hours played at review time, across 32 reviews with recorded playtime.
I’m hooked. A game that kicks your butt but I keep coming back for more. Starting over and over might frustrate some people but I think it’s part of the fun.
A neat roguelite although not really even a rogue lite, you progress, beat the area then on to the next. The time based system is what ultimately made me quit playing i would of liked to progress but that timing stuff just rattled me. If you are good at moving quick this is a game for you.
After trying out a demo of Astral Flux during Steam Next Fest, I now tried the full game. The first thing that attracted me were the music and sound effects. The game has a lot of atmosphere. It feels like entering a different world due to the sound and visuals. So far, I got to world 3 and it’s nice to see a different biome every world. I also liked to discover the new enemies in each world. I felt like I would have wanted to explore each world on my own pace, killing all enemies, and using explosive barrels to break through all secret walls. However, the oxygen limit in the game pushed me to get to the boss of each level (and back!). Although it became clear how to manage oxygen, I felt that an explanation about this could have been added to the tutorial (it would also be nice of the tutorial level could be replayed after finishing it). Your oxygen levels slowly decline so you have limited time to find switches and the door to the boss room, defeat the boss, and get back to your (really cool) space car with the fuel you found after the boss room (fuel is needed to head back home). I noticed the game let me learn and grow by trial and error. For example, I learned how to collect more oxygen using coins and O2 devices. At some point, this allowed me to explore more to my liking and still had minutes left when returning to my space car. That was a great feeling. The procedural levels are sometimes harder than others, so right now, I sometimes felt lucky/unlucky with the difficulty of the route on the planet. Given that there is permadeath, there is a lot of pressure on the player. You’ll have to restart at the first planet when you die and are revived. If you’re into such challenges, Astral Flux might be a nice game for you. It challenges you to get better, choose the upgrades that will help you the most, and finally discover how to get home safely. Wherever that may be, still have to found out. I hope the developers will add more content in future updates because this game definitely has potential to grow. I recommend giving this game a try if you like what you see.
Astral Flux is a terrific platformer with quirky roguelite level generation and other elements. Looks & sounds great, controls are super smooth, good enemy variety, great boss fights. Challenging fun! Astral Flux really has some awesome environments and enemies (if you can survive long enough to meet them!). If you're up for a challenge, Astral Flux is great. Features some roguelike elements, great for replayability. For more niche curation, follow me at: https://store.steampowered.com/curator/27440015-CSH-Picone/
Very fun, short and challenging Indie Roguelite. The game challenges you in every way possible, you race against time cause u can run out of oxygen if you don't find the exits quickly, and the boss fights also challenges you in a fun way. If one thing i would recommend is to add Keyboard Keys Remapping, It took me sometime till i got used to the default controls in the game. Other than that, I faced no other issues. This is a hidden Roguelite game, that was overlooked. Overall Rating 10/10
Este es un juego donde vas a morir mucho. Roguelike parecido a Dead Cells o Neon Abyss. Es un reto pasártelo, no te cansas al jugarlo. Los controles son responsivos, por ahí algún problema de movimiento al tocar a los enemigos que pueden mejorar. Te hablo más de este juego en este short: https://youtube.com/shorts/B3h-hiB1vEI?feature=share Me gustó bastante!
I'm about a dozen hours plus into the game, and have have made it to the final boss and world. I've been enjoying it. Great pixel art, good action/controls, and the music and sound add a nice atmosphere and pressure to the game. I've enjoyed the boss design as well, fun to first beat them, then learn how to master them faster and faster. The difficulty is on the medium to hard side, but but you do get better each run. The upgrades are worth seeking out and can really help a run. The new artifacts as well are a nice touch and looking forward to uncovering them all. They add a new dimension as they apply to your next run. For those who like the genre, it's well worth the price and the devs keep adding content so it's been fun to revisit and try again as new content comes out.
Победил босса на одном дыхании, и сдох в пещере. Жаль, что я так мало времени провёл в этой игре. Отточенная механика, неплохая задумка, жёсткие условия. Но пот обучение плохое, кто же знал, что без воздуха ещё и возвращаться придётся. Прогресс при неудачных попытках тоже бы не помешал. https://youtu.be/anWqu2A1axE
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Players by region
Where this game's players are, estimated from review languages.
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