
A treasure-hunting RPG with a lifelong friend! Escape the Crescent Moon Tower and return to the surface world... and grab lots of treasure on the way!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English
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Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Positively delightful
Güzeldi ama uzundu, kolay modda oynamanızı ve hikayenin tadını çıkarmanızı tavsiye ediyorum.
Fun simple JRPG I liked the many treasures to collect, as well the various characters involved.
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the skrunklys(i do in fact have awtsm)
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Lovely game. Really enjoyed it.
Another Torch 60 game. Another recommendation from me. I haven’t played a single from that dev that was bad. Though I’m only going to focus on the gameplay for this review not cause the story is bad, it’s a nice little story about a treasure hunter who wants to makes his sister proud along with this cat he finds which you can name and I named it Tiddles after the family cat who passed away last year. Also you can name Zosma’s and the cat’s team name later in the story. I wanted to name to name it after Zosma’s sister since that seemed appropriate but I didn’t remember her name and named them Team Debra. And the art and music style hasn’t changed at all but why fix what isn’t broken. But onto the main review. The floors gave me a Spyro the Dragon vibe when you collect treasure for the purpose of collecting treasure, as well as solving little challenges like a treasure hunt or a math puzzles to find the main treasures. There not really essential to progression but they are fun to find and can give you some nice equipment if you get a high enough treasure rank. The only time I needed to use a guide was to check if the guy to fix the springboard was in chapter 3. Also there’s a series of bonus dungeons called the expanding void. A bit more classic with it’s random encounters and harder enemies that make you use those potions you’ve been saving. There pretty good but I have to ask: Why those the first one look like Hell with the red and eyeball? The red I get since the whole game as a rainbow theme going on from red to purple, but why the eyeballs? The next dungeon was sponsored by the letter h and the final one has a bathroom theme. It just seems weird. As for the combat, you only control Zosma while the cat is AI, so it’s mostly just Zosma against two monsters at a time. Thankfully you can perform multiple action in one turn like get a boost of SP to use a fire spell and maybe use a potion to heal myself. And since you get more AP for moves as you progress through the story, you can can really deal the damage later on. You can also customise your move list with Sigils, which mainly give you two moves: one physical, one magic. These include the starter two, a cleric with a shield and heal spell, an oracle that can charge you moves next turn, or a trio of elemental ones to exploit give and exploit that weakness. There are also Astra move which are like Super moves and these are kind of basic but super useful. Due to them being once per battle each and getting SP can be quick if you set up the correct moves, these were really useful for regular enemies. Not so much bosses as while the can stop them in several ways, they are only once per battle. There’s also your cat companion who you can set up to be a fighter, a mage, a support and give it food for temporary stat buff. But I mostly set him up as a healer as well as felling up his defence stats. For the simple reason a felt a dedicated healer was more useful to me. Sure it doesn’t fully heal me but it got me through just fine. In conclusion. This is another Tourch 60 has made another great RPG Maker game.
A very competent and lovingly-crafted short (2-4 sessions) RPG with a novel combat system and a loveable cat-slime buddy.
Strong game even before considering that it's free. Interesting combat design, lighthearted story, nice variety. My only complaint is that you have so many action points you frequently end up choosing the "charge up" skills repeatedly.
Such a fun retro RPG! I cannot wait to play more games by Torch60 here soon. The cuteness here is to die for!
Players by region
Where this game's players are, estimated from review languages.
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