
Assetto Corsa Rally is a high-fidelity rally sim built for precision and challenge. With 3D laser-scanned stages and cars, professional co-driver support, and dynamic conditions, it delivers a demanding, immersive experience where every second behind the wheel counts.
Most likely between $4.1M and $11.7M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 1299 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
the game is nice but i cernt save my replay from the game i dont want to used a third party app but assetto corsa competizione does it but y do you but a replay button in the game if you cernt save it
Seems like a good rally sim but not great for casual controller players. Can't remap d-pad for some reason. Stick steering is very binary even after tweaking sensitivity, you don't get fine control of the wheel. Not sure why most of the (very few) tracks are tarmac... most people want to drive on dirt. I will say, graphics are definitely an improvement, lots of awesome detail in every place, bystanders will stand on the track until the last second, tracks have lots of granular bumps and shoulders, audio is incredibly good. This seems like it will be a great game for sim rally in a few years if they continue to update it.
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Note that I purchased this as a pre-release version. The physics are mostly meh, except for the horrible front end lurching you get coming out of any slide, which makes absolutely no sense and isn't remotely close to how a real car reacts. When sliding the rear end to turn left, the front end doesn't suddenly pull a HARD right at the end of the turn for no reason, never, cars don't do that. Also if you dare TOUCH the handbrake or the grass while going above 25kph the rear end immediately turns into a shopping cart, there is no amount of driving you can do to stop that and you ARE going into the ditch. This makes the game very challenging, but... not a lot of fun. Honestly so far, the physics were better in Dirt Rally 1 (yeah, I know), the graphics are just as good in WRC, the difficulty is about on part with Dirt Rally 2. The online racing is there, but the mechanics of waiting rooms is slow, with a lot of wait times. You don't race "with" other people, you're actually racing by yourself and comparing final times. I don't see the point in that. This could all be done with leaderboards because the "real time" portion doesn't add much to make up for the wait times. If at least you could "see" the other players, maybe. Honestly So far I fail to see what novelty this game brings to the rally racing market, and at the same time it's more expensive as a pre-release than the other games I mentioned. I already have DR1, DR2 and a few WRC. I should have just kept playing those and saved my money. That's my 0.02$
well, I tried to love the game and was looking forward to it because I loved the old ACC. However, in ACC, steering was perfect but in this game, it is not. Something is missing. Lots of issues to configure the steering wheel, the cars feel strange, such as lack of weight, over compensating on turning... performance is ok but not great... just a lot of little things which for now cannot steer me away from Dirt 2.0. I will probably try again but it would be nice if they could come up with preset for the steering so the car feels good.
the physics arent good so it feels like your just gliding on the ground most of the time instead of actually driving on it, FFB is mediocre, and the sense of speed is really bad. only good thing i can say about it is the graphics and settings.
Ну не ведёт себя машина так на дороге, уж поверьте я не первый раз за рулём, всегда любил серию Assetto Corsa за реализм, но эта часть меня разочаровала машина как будто деревяшка на льду не управляется и скользит даже по сухому и не подумайте я мало играл в аркады и предпочитаю симуляторы, знаю как себя должна вести машина по тому же например Dirt Rally 2.0, может конечно там есть какая-то галочка "аркадной физики", которая портит геймплей, но сейчас это не играбельно. Играю с рулём с FFB..
Over 3000 hours in Richard Burns Rally, 2500 in rFactor 2, 2500 in Assetto Corsa, 500+ in BeamNG, I have been racing simulation titles since ~2007 starting with GT Legends GTR 2 on a keyboard. This is without a doubt the worst handling title I have ever had the mispleasure to drive. I drove it for 47 minutes in 0.4 and now another 30 minutes in 0.6... of course I can not get a refund because 2 weeks have passed a long time ago. When it comes to UX, menus are not only free of any design choices and soul, they are also completely unoptimized when it comes to actually using them. Want to disable camera movement that makes you sick and wobbles your head in all directions? Fine click your left mouse button 250 times individually BECAUSE YOU CANT HOLD IT TO MOVE THE SLIDER TO THE LEFT YOU ONLY HAVE 6 STAGES IN THE GAME, but they keep puking out inaccurate cars left and right, that have WONDERFUL HIGH QUALITY MODELS, and nothing else going for them. If you want to be frustrated and experience everything wrong with modern game development on top of the horribly unoptimized default Unreal Engine 5 presets, then this is the game for you. 1/10
А держак в игре будет или физика похер? Я чета в реальном ралли такого не видел. А поворачивать машина будет?
Die beste Rally-Sim auf diesem Planeten. Das Fahrgefühl fühlt sich wie etwas an, was es noch nie gab. Jede Bodenwelle / Jeder Stein ist dein Feind und du musst zielgenau den Karren durch die Etappe bringen. Dazu könnte ich Stundenlang im Replay verbringen und mir jedes Mal meine Fahrt von außen angucken. Wir sind zwar gerade erst bei Update 0.5, aber hier wurde schon ordentlich Arbeit geleistet. Für jeden Empfohlen der Zuhause ein Lenkrad rumliegen hat.