
Assetto Corsa Rally is a high-fidelity rally sim built for precision and challenge. With 3D laser-scanned stages and cars, professional co-driver support, and dynamic conditions, it delivers a demanding, immersive experience where every second behind the wheel counts.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best PL #93, worst UK #100 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8/day in the week to Sep 10 → 26.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
About Assetto Corsa Rally
Assetto Corsa Rally delivers an uncompromising rally simulation that captures the raw intensity and precision of the sport. Developed by Supernova in technical partnership with Kunos Simulazioni, AC Rally was developed on the base of Assetto Corsa’s acclaimed physics engine, specifically refined for the needs of this motorsports discipline, and a customized build of Unreal Engine 5.
AC Rally introduces a rally-specific chapter to the Assetto Corsa franchise, designed to deliver a demanding and immersive experience where weather, road, and car setups all matter and dedicated driver training and skills are a key element to succeed in driving.
From the gravel stages of Wales to the tarmac stages of Alsace, AC Rally introduces 3D laser-scanned stages & meticulously modelled vehicles, professional co-driver support, and realistic dynamics for FWD, RWD, and AWD vehicles. Every second on the road is a high-stakes challenge, where surface grip, weather, and time of day constantly impact your every decision.
Launching into Early Access with an initial set of 10 licensed cars, 4 rally stages, from the real world of rallies, plus offline and online game modes, AC Rally invites players to master the precision of rally racing while shaping the future of the game with their feedback.
Official Licensed Cars:
• Alfa Romeo GTA 1300 Junior Gr.2 – 1972
• Citroen Xsara WRC – 2001
• Fiat 131 Abarth Gr.4 – 1976
• FIAT 124 Sport Abarth Rally 16V Gr.4 – 1973
• Hyundai i20N Rally2 – 2021
• Lancia Delta HF integrale EVO Gr.A – 1992
• Lancia Stratos Gr.4 – 1976
• Lancia Rally 037 EVO 2 Gr.B – 1984
• Mini Cooper S Gr.2 – 1964
• Peugeot 208 Rally4 – 2020
Real Stages:
• Rally Alsace - Munster
• Rally Alsace - Saverne
• Rally Wales - Hafren South
• Rally Wales - Hafren North
Game Modes:
• Assetto Corsa Rally Events with online leaderboards
• Free Practice
• Rally Weekend
• Single Rally Stage
• Time Attack with online leaderboards
With full support for triple screens, direct input racing wheels, and peripherals, AC Rally also includes a powerful physics-based damage system and multiple audio effects for authentic car feedback.
Post-launch, the game will evolve with 30+ cars, more rally stages in new locations, expanded game modes, full support for VR, and a dedicated rally school.
Assetto Corsa Rally is a focused evolution for those who Rally, not just play. This is where skill meets speed, and every moment behind the wheel is a high-stakes challenge. It’s a simulation where control, courage, and calculation define success. Assetto Corsa Rally is the best rally simulation that Supernova and KUNOS Simulazioni can offer, a new chapter is started in the Assetto Corsa franchise.
And you, what driver are you today?
EARLY ACCESS 0.6
Assetto Corsa Rally 0.6 expands the roster with three cars spanning 38 years of rallying history, introduces private lobbies for more control over your online sessions, and delivers the first step towards modding support with multiple custom livery management. Photo Mode arrives alongside a broad evolution of the driving model across all surfaces.
This is a release about more ways to experience the stages: more cars, more ways to play online, and more ways to make the game your own.
THREE NEW CARS – The 1980 Audi Quattro Gr.4 is the car that redefined rallying with permanent four-wheel drive and a turbocharged five-cylinder. The 1999 Peugeot 206 WRC is the raw early version of a car that would dominate the early 2000s. The 2018 Volkswagen Polo GTI R5 completes the trio: engineered for customer teams, quick without being difficult to drive.
PRIVATE LOBBIES – Full control over your online sessions. Create and manage your own races with the players you choose.
CUSTOM LIVERIES – Multiple custom liveries are now supported. Save your favourites and switch between them from the in-game menu. First step towards broader modding support.
PHOTO MODE – Available from within the race, replay, service park and main menu.
EARLY ACCESS 0.5 CONTENT
Update 0.5 brings major new contents and features that enrich the experience and gameplay of ACR.
NEW LOCATION - RALLY GREECE
• 2 new laser-scanned gravel Special Stages: Elatia and Loutraki.
• 12 total layout variants.
• 22 km of laser-scanned roads and 509 meters of elevation change.
ONLINE MULTIPLAYER
The first phase of online multiplayer is now available, introducing custom and public lobbies for up to 16 players in single-stage competitions.
Players can create their own, join official ACR lobbies, spectate live races, and take part in a rotating calendar of weekly and weekend events.
NEW RALLY EVENTS
• 2 new Events groups, and a total of 24 new ACR Events.
• Added 8 new snow-condition events for Rally Alsace and Rally Wales.
• Added dedicated "Rally Weekend" presets tailored specifically for Greece.
PHYSICS OVERHAUL
Update 0.5 introduces a major physics overhaul focused on tyre behavior and surface interaction. Revised slip angle, load sensitivity, camber, contact patch, and surface recognition systems make tyres respond more accurately across cars and terrains, while new gravel bulldozing effects improve grip and slip dynamics on soft surfaces. Together, these improvements further enhance the overall force-feedback feeling, adding more detail, texture, and clarity through the wheel.
BUG FIXES & IMPROVEMENTS
Numerous improvements and fixes, including updates to audio, UI, environments, visual effects, vehicle data, and overall gameplay polish.
EARLY ACCESS 0.4 CONTENT
New Cars
• Peugeot 306 II Maxi Kit Car
• Subaru Impreza S3 Group A
New Events
• 2 new Events groups for the 2 new cars, for a total of 12 new events.
• Added 1 event each (3 total) in the FWD, RWD and 4WD Traction groups with mixed weather conditions.
Updated Weather Conditions
• Added snowy weather conditions in Rally Alsace and Rally Wales.
Jon Armstrong Collaboration
We're thrilled to announce our collaboration with Jon Armstrong, WRC Rally Driver at M-Sport. With his extensive sim racing, game development, and top-level rally experience, Jon helped us refine car physics and handling—focusing on tyres, aerodynamics, and suspension. The result: smoother, more communicative behaviour that makes managing wheel lock-up, traction loss, and limit driving more natural and enjoyable.
Bug Fixes & Improvements
• Numerous improvements and fixes (please check the Changelog in the “Special Announcements” section).
EARLY ACCESS 0.3 CONTENT
New Cars
• Lancia Fulvia Coupé 1.6 HF Gr. 4
• Skoda Fabia RS Rally2
Rally Monte Carlo
The Monte Carlo Rally is famous for unpredictable weather, featuring snow, ice, and dry asphalt. It tests drivers' skills and adaptability, making it one of the most challenging rallies in the world. This iconic location is being delivered as two fully laser-scanned stages, Col de Turini and Sisteron including fully dynamic weather conditions.
New Events
• 4 new ACR Events groups, and a total of 40 new ACR Events.
Bug Fixes & Imporvements
• Numerous improvements and fixes.
EARLY ACCESS 0.2 CONTENT
New Cars
• Alpine A110 Group 4 1973
New Circuit
• Livigno Ice Circuit “Ghiacciodromo Livigno” including a prepared ice and snow track designed for low grip driving, using cars equipped with studded tyres. It’s the perfect place to train for snowy rallies in twisty mountain roads…
New Events
• 2 new ACR Events groups, and a total of 25 new ACR Events.
Bug Fixes & Imporvements
• Numerous improvements and fixes.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1232 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game has full controller support but, what they won't tell you is that it is nearly impossible to play on a controller. The steering is so sensitive you will find yourself rapidly zig-zaging off the course into the trees just trying to drive on a simple straight section, even with the sensitivity at minimum settings. I understand this is a sim racer but as someone without a wheel set up, it would be really nice if they spent some time making this game more controller accessible. Having had the chance to play briefly on someone else's wheel set up, this game is very enjoyable to play on wheel, so I don't believe this is a skill issue. I have high hopes for the future of this game. Please don't leave us controller players in mud =[
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, Spanish - Spain*, German*, Simplified Chinese**languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
越更新越傻逼,能不能别搞了,他妈的一更新就变成玩一个新的游戏
神力科莎:拉力——硬核拉力模拟的新标杆 作为《神力科莎》系列的全新分支,《神力科莎:拉力》(Assetto Corsa Rally)于2025年11月13日正式登陆PC平台,将这款经典赛车模拟游戏的触角延伸至拉力赛领域。这款由Supernova Games Studios开发的作品,不仅延续了系列一贯的高拟真传统,更在拉力赛模拟方面树立了新的标杆。 极致拟真,物理引擎的巅峰之作 《神力科莎:拉力》最令人惊叹的莫过于其经过深度优化的物理引擎。与系列前作相比,开发团队专门针对拉力赛的特点进行了针对性重构,让车辆在不同路面条件下的表现更加真实可信。无论是碎石路上的颠簸反馈,还是泥泞路面的抓地力变化,都达到了令人难以置信的拟真程度。正如玩家评测中所言:"在这款游戏里,没有容错率可言"——每一个操作失误都可能让你冲出赛道,这种近乎残酷的真实感正是硬核玩家所追求的。 虚幻5引擎加持,视觉盛宴再升级 作为系列首款采用定制虚幻5引擎开发的作品,《神力科莎:拉力》在画面表现上实现了质的飞跃。4K画质下的赛道场景细节丰富,从威尔士哈弗伦的碎石路到各种复杂地形,都呈现出极高的还原度。游戏的优化工作也相当出色,即使在植被茂密的赛道区域,帧数波动也控制在合理范围内。最高300帧的帧率上限,让高配置玩家能够享受到极致流畅的驾驶体验。 操作门槛与设备要求 值得注意的是,《神力科莎:拉力》对操作设备有着极高的要求。游戏官方明确表示不建议使用键鼠操作,即便是手柄玩家也需要进行专门的调校才能获得较好的体验。对于真正想要领略这款游戏魅力的玩家而言,一套专业的方向盘外设几乎是必备品。这种高门槛的设计,虽然将部分休闲玩家拒之门外,但也确保了核心玩家能够获得最纯粹的拉力赛体验。 丰富的车辆与赛道库 游戏收录了从经典到现代的众多拉力赛车,包括1984年的蓝旗亚Rally037EVO2等传奇车型。每辆车都经过精心建模,不仅外观细节到位,驾驶特性也各具特色。赛道方面,游戏提供了多个具有代表性的拉力赛路段,让玩家能够在不同的地形和气候条件下挑战自我。 总结 《神力科莎:拉力》是一款为硬核拉力爱好者量身打造的模拟游戏。它可能不适合追求轻松娱乐的玩家,但对于那些渴望在虚拟世界中体验真实拉力赛魅力的玩家来说,这无疑是一款不可多得的佳作。7.0分的评分虽然不算顶尖,但考虑到其极高的拟真度和专业性,这个分数恰恰反映了它在大众市场与核心玩家之间的平衡定位。
This. Game. Is. Awesome. The audio is phenomenal. The physics are rapidly getting better with every update. The graphics are so good that you'll sometimes mistake them for reality. The esports scene has insane potential. The opportunity to learn real driving skills has never felt this accessible. If you're debating the purchase - Absolutely get it. Feature Suggestion: Separate Co-Driver Audio Output It would be amazing if we could route the co-driver's voice to a separate audio device (like headphones) while keeping the rest of the game audio on speakers. This would make it feel much more like a real rally setup, where your pace notes are isolated and always crystal clear without sacrificing the impact of the engine, gravel, and environment through your speakers. I think it would be a huge w for immersion!
Greatest rally game of all time.
Jeu très décevant, je pensait enfin avoir un bon remplaçant de dirt rally 2.0 mais pas du tout. Même après m'être battu avec les réglages il y a une très mauvaise impression de vitesse, le retour de force est quasi inexistant et mets juste des coups par moment. Je ne prend vraiment aucun plaisir a jouer a ce jeu.
when just binding a ♥♥♥♥♥♥♥ handbrake is harder then any souls game
Even in early access, greatest Rally game there is! This is the first time, the reaction and weight shifting of the car feels "real" to me.
手柄和键盘没优化很难玩,制作组是觉得我们人手一个方向盘吗?虽然画质是好,但是手感很一般,悬挂是没有的,一个小坡能把车顶飞。能不能出一款dr2手感的,acr画质的拉力游戏啊。
really good and fun game. the physics are close to that of RBR in my opinion B) update 0.5 is great would absolutely love if they added a co-driver mode like the one in WRC 10 where two players can tackle a stage (or entire rally) where one player drives, and the other navigates my only complaint really is there is a lack of content. but the game is still in early access and each update adds more and more, so I don't really see that being an issue at the 1.0 release. also mod support would be awesome. would be great to see this game have a modding community akin to that of the original assetto corsa.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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