
Become a deadly Master Assassin in this action-adventure game. Explore the streets of ninth-century Baghdad through the eyes of Basim. Take down your targets while seeking justice as part of the Hidden Ones.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 18 → 12.25/day in the week after.
About
Enjoy 6 hours of new gameplay in Valley of Memory, a free major update that expands Basim’s story and introduces the breathtaking new region of AlUla, with gameplay improvements across the full game.

Become the most versatile and resourceful Assassin in franchise history. Parkour seamlessly through the city and leverage the largest assortment of tools to date. Get contracts and upgrades at the Assassin’s bureaus, collect vital clues, and stealthily take down targets with more visceral assassinations than ever before.
Experience a modern take on the iconic features and gameplay that have defined the franchise. Journey to Alamut, the legendary home of the Assassins who laid the foundations of the Creed, in this heartfelt homage to the game that started it all.
Explore an incredibly dense and vibrant city whose inhabitants react to your every move. Uncover the secrets of four unique districts, from the industrial Karkh to the lush gardens of the Round City. Discover surprising world events and interact with historical figures that shaped the Golden Age of Baghdad.
Follow Basim’s journey in this tightly crafted, narrative-driven action-adventure experience. Witness his transformation from a defiant young thief to a Master Assassin as he meets allies, mentors, and foes who shape his destiny.

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1085 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game make me feel to play Valhalla
Эх вроде крутая игра, после черного флага и юнити эта моя следующая игра в серии. Басим душевный перс, и то что я могу завалить любого нпс не затыкивая его пол часа это круто, чувствуется ностальгия по первым частям. Паркур (с модами если играть) то прикольный но все равно сломанный, слышал что они потеряли технологии паркура из первых частей, поэтому басим магнитится периодически, иногда было больно паркурить, анимации сломанные и кривые. Сюжет локальный. ДЛС с отцом Басима порадовало Награды в игре такое себе (костюмы оружие) не шедевральные как в первых частях. Двойного клинка нет (видимо басим лох в этом плане). Боёвка норм. После прохождения как то осталась недосказанность, хочется какого то масштаба что ли, сюжет действительно слабоват, его поймут только тру фанаты. Локации шикарные и графика приятная (с шейдерами еще приятнее). Музыка не очень понравилась, запомнилось от силы 2 трека. Твердые 7/10. Брать только по 90% скидке. А я возвращаюсь к пиратству)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 3.3K | 66% | $59.99 | |
| $3.7M | 7K | 84% | $15.99 | |
| $3.7M | 5K | 96% | $29.99 | |
| $3.7M | 3.6K | 88% | $25.99 | |
| $3.7M | 11.7K | 85% | $8.99 | |
| $3.8M | 17K | 93% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.4M | 129K | 86% | $8.99 | |
| $2.7M | 23.9K | 80% | $4.99 | |
| $8.4M | 41.1K | 70% | $11.99 | |
| $47.8M | 78.6K | 88% | $39.99 | |
| — | 0 | — | — | |
| $34.5M | 188.7K | 89% | $11.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #71, worst PL #100 · 8 markets collected
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Aug 11 → 8/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*, German*, Spanish - Spain*, Arabic*, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese*, Polish, Portuguese - Brazil* +2 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
one of my Favorite Assassin's Creed games
The game is mid, going back to basics was kinda refreshing, but the gameplay is only enjoyable while doing stealth. Combat is unfun, unnecessarly easy and so repetetive its actually crazy. Story is ok, i guess, however the free DLCs are adding some better quests, so overrall its quite alright, nothing crazy. If you like the franchise it could be enjoyable, but underwhelming. 6/10
loveeeeeeeee
Clunky controls, basic/unlikeable characters and absolutely criminal voice acting. I came back to this since I've played all AC games up to this point but I can't stomach this crap.
Лучшая игра про Ассасинов !!!
Жаль, что нет русской озвучки. Но всё таки игра норм.
сюжет не втягивает, но все остальное бомба советую
The worst part about this game is in the voice acting and I do mean voice acting. The game uses some sort of system to handle to the body animations and facial animations. Unfortunately, at least coming off the back of the old games, is a glaring problem because the old games had motion capture and likely hand animated face expressions (at least up until they could do facial capture too). This gave each character notable personalities and mannerisms that give them life. None of these characters feel like they have any life to them. However, many other games also use systems similar to this, such as, Mass Effect, Witcher if I'm not mistaken, Bethesda Games, etc. but more often than not you don't get this soullessness feeling from their characters. The bigger issue is that the voice acting is essentially every character falls extremely flat. There's no emotion in what anyone is saying, most lines are read with no notable inflections to make it seem like it's actually people having conversations. It also is obvious that people have to read their lines, and I do mean read because it sounds like people are genuinely just reading words on paper for the first time, but anyway, it's obvious people have to read their lines in a slower manner than they actually talk in order for whatever system they have in place not to break. Like, if someone is talking too fast, the mouthing would be able to keep up I would imagine. In turn, this games everything you do feel solely like a task than you going towards a particular goal as you won't really have any investment in the characters or what they're talking about. Outside of the story and voice acting however, I enjoy this game to play from time to time even though it's not exactly captivating. For context, I played AC1-AC: Revelations as a kid and I've played AC: Syndicate. I played like a couple hours of Origins but wasn't intrigued by the setting. All this to say that, as someone who only occasionally experiences Assassin's Creed these days, I'm not burnt out on the gameplay and whatnot like most so I do find this game rather fun to play. I bought this one in particular as it seemed it'd fall in line more with the old school AC games and I do feel it does. My biggest issue is that the parkour really isn't fluid like at all and it's hard to have precise control of your actions. Eventually you get used to it but I feel like the old games had the system nearly perfect. I'm not yet done with the game but I believe I'm very close to the end and I don't see my opinion on it changing from this.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.