
Become a deadly Master Assassin in this action-adventure game. Explore the streets of ninth-century Baghdad through the eyes of Basim. Take down your targets while seeking justice as part of the Hidden Ones.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Enjoy 6 hours of new gameplay in Valley of Memory, a free major update that expands Basim’s story and introduces the breathtaking new region of AlUla, with gameplay improvements across the full game.
Become the most versatile and resourceful Assassin in franchise history. Parkour seamlessly through the city and leverage the largest assortment of tools to date. Get contracts and upgrades at the Assassin’s bureaus, collect vital clues, and stealthily take down targets with more visceral assassinations than ever before.
Experience a modern take on the iconic features and gameplay that have defined the franchise. Journey to Alamut, the legendary home of the Assassins who laid the foundations of the Creed, in this heartfelt homage to the game that started it all.
Explore an incredibly dense and vibrant city whose inhabitants react to your every move. Uncover the secrets of four unique districts, from the industrial Karkh to the lush gardens of the Round City. Discover surprising world events and interact with historical figures that shaped the Golden Age of Baghdad.
Follow Basim’s journey in this tightly crafted, narrative-driven action-adventure experience. Witness his transformation from a defiant young thief to a Master Assassin as he meets allies, mentors, and foes who shape his destiny.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1044 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Trust me, when you fire this game up... Your little fu*king nuts are gonna start quakin’ buddy. Your little nuts are gonna be quakin’. YEAAAAH! YEAAAAAH! YAAAAAAAAAH!! You’re gonna shoot C*M! You’re gonna shoot C*M! You’re gonna shoot HOT C*M, EVERYWHERE! And that’s a promise. That’s a promise folks, that’s a f*cking promise right there. You’re gonna shoot f*cking hot j*zz all over your computer all over your mechanical keyboard and your razer mouse. I swear to god, you will bust a nut the first time you play. That’s my money-back guarantee! If you don’t bust a nut the first time you play, message me.
[h1]【總評】 回歸傳統刺客玩法,是神話三部曲中最好玩的一部。[/h1][spoiler] 三部曲有四部很正常吧(笑 [/spoiler]雖然本質上像《叛變》那樣屬於前作的邊角料產物,但對我來說合格有餘。 ● 優點: 【傳統回歸】 小道具的存在感極強,真正找回了神話三部曲之前那種傳統老刺客的潛行感覺。戰鬥系統完全不需要提,因為這作本來就鼓勵潛行,正面戰鬥弱對我來說根本不是缺點。 【條件刺殺】 「條件刺殺」設計回歸,而且特殊的刺殺過場演出很好看。 【跑酷加分】 主動跳躍功能終於回歸,讓整套跑酷系統的流暢度大幅加分。 【角色魅力】 劇情非常好看。我很喜歡巴辛姆這個主角,他的個人成長與劇情反轉非常有意思,是一個極具魅力的角色。 【特殊機制】 新加入的「刺客專注」系統表現佳,用起來很帥、很強、也很好玩。 【優化進步】 雖然底子還是老樣子,但相比《英靈殿》,這一作在操作和細節優化上有提升。 ● 缺點: 【流程太短】 唯一的缺點是真的流程太短,讓人玩得不夠滿足。主線不到 17 小時就能通關,連全收集也用不到 40 小時。 【引擎宿命】 遊戲內剩下的其餘小毛病與系統限制,本質上是《英靈殿》底層引擎帶來的鍋。什麼叫前作一直閃退這一作只有30low幀? 【戛然而止】 雖然結局交代了巴辛姆的重大轉變,但編劇留白空間實在太大。玩家無從得知轉變後他具體的狀態與言行舉止,與《英靈殿》之間相隔十幾年的空白完全無從得知,導致他與前作裡的形象相比,顯得有些強行對齊劇本的吃書感。 【前置門檻】 故事完全服務於《英靈殿》,畢竟它最初只是個 DLC 後來才轉成獨立作品。如果玩家沒玩過前作,看這部前傳劇情只會覺得一頭霧水。 【購買建議】 如果你懷念古典刺客的道具、跑酷、潛行與純粹的信條內核,且玩過《英靈殿》,這作絕對值得入手。至於純新玩家,非常不建議玩這一作。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best PL #57, worst BR #99 · 8 markets collected
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Aug 11 → 8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*, German*, Spanish - Spain*, Arabic*, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese*, Polish, Portuguese - Brazil* +2 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Why Roshan sound like she swallowed a cigarette
The Valley of memory free expansion for this game, despite how short it is, is one of the best assassin’s creed stories ever made with a beautiful ending, worth buying the game just to play it. I would recommend playing the expansion after finishing the game or before the last mission since it gives a more sense of closure that the main ending. As for the story of the main game is nothing new for the franchise, the typical kill a bunch of bad guys that make society worse from the shadows, and does the annoying AAA thing of cutting the middle of the story in 3 parts that you can do in any order and because off this they are isolated and don’t affect each other, but it’s not to long (about 6h if you rush it) so it doesn’t get to annoying. The gameplay is a step toward the right direction compared to the RPG games, with stealth that gets enhanced with a bunch of tools that can be customized which a skill tree to fulfill different purposes. The parkour is an improvement compared to the nonexistent gameplay expression that the RPG games have, on the other side the combat is simplistic, doge the red attacks, parry the gold ones to reduce the posture bar, and if depleted you can execute an instant kill, but at least there are no health sponges. All that said if you want any sort of challenge don’t use the assassin’s focus which trivializes most encounters. In conclusion ac mirage is kind of a mediocre game with a very good free expansion, definitely get this game when it is on sale.
Assassin's Creed Mirage, serinin köklerine dönme konusunda bence başarılı bir yapım olmuş. Devasa ve saatler süren açık dünyalar yerine daha odaklı bir hikâye ve gizlilik temelli oynanış sunuyor. Bağdat atmosferi oldukça etkileyici, parkur mekanikleri ve suikast sistemi eski Assassin's Creed oyunlarını özleyenler için güzel bir deneyim yaşatıyor. Hikâye bazı noktalarda daha güçlü olabilirdi ve dövüş sistemi zaman zaman basit kalıyor. Buna rağmen gereksiz yan görevlerle vakit kaybettirmemesi ve akıcı ilerleyişi büyük artı. Eski Assassin's Creed havasını özleyenlere kesinlikle tavsiye ederim.
为巴辛姆专程打造的DLC,通关下来发现很是潦草,昨天还是街上的偷子,今天就蜕变成Master,阶级跃迁就这么简单,你也快来试试吧~ 个人感觉巴辛姆这个角色的塑造很差,甚至不如上一任大神蕾拉,神话三部曲育碧自己都编不下去,直接给蕾拉挂树上弄死。这位新晋大神巴辛姆,继承蕾拉的头脑简单之余,还多着一份自以为是的阴险,属实难绷。而在《影》里,现代线直接靠些许文档打发,可见育碧自己也是头昏脑胀,懒得再编排。 本作有关“致敬”的地方确实不少,比如攀爬的时候脚会蹬那么一下,瞬间就让我回想起当年玩《刺客信条2》的那个下午,想起当年看见汉字“前事不忘,后事之师”,感觉那是真稀奇。把大罐头改换为小罐头,挑不出大毛病也没有小惊喜,凑合凑合玩吧,还能离咋的。
Even though I completed the game and all achievements in it, I wont recommend to play it This game looks and feels amazing from environment and sound design perspective, but unfortunately, it`s very hard to actually enjoy the game. This game is designed to be against the player, every gameplay decision is wrong here. First of all, It has outdated engine that Ubisoft drags all over the assasins franchise. It`s completely unadapted to PC players and produces bugs regulary. Basim tends to jump into wrong directions, stuck on rails, stuck in windows, stuck during midflight. Parkour feels very raw in this game, I don´t see any difference in parkour engine Ubisoft is using since 2007. It always feels bad and unnatural. Most likely this engine were heavily tested for consoles, but not for PC. Second, most of the quests and mechanics in the game are created to drain player`s time. 90% of the quests is following someone, catching flying papers, searching for keys. I´m an assassin, not a detective. There so little actual quests that focus on the kills, it´s only 5 main quest targets in the whole campaign. Third, the story here is disaster. Ubisoft claimed to bring franchise to the roots by releasing the game. And they literally brought first Assassins´s Creed game storyline to Mirage. The thing is, the story feels repetative and outdated. But most important, its boring and I gave up on following it close to the endgame. The less effort they put into the story, the less interested I´m to actually complete it. The weirdest part here, that small and free 5hours extension to the main game in Al-Ul region is much more interesting than the main storyline. Tihs story spins around Basim´s past and his father, and I could relate much more to it, rather than following ephemerial story anchors like honour, Basim´s fears, and other characters. This extension struggles even more from "time-draining" gameplay decisions, all quests there are designed to keep player as much as possible in the game, rather building plesant experience. But it´s free, I can´t complain too much. It seems like Ubisoft dedicated small team resources to bring this extensions to released game, and I understand they´ve reused a lot of existing mechanics in it. To summrize, I wont recommend this game for anyone but for real assassin´s creed fans like me who still remembers the good stuff Ubisoft done with first games in the franchise.
fajny bandzior sobie biega z mieczem po miescie
扫码育碧设计师估计每天上班第一句话就是:“今天准备给玩家添点什么堵?” nm刺客大师不杀人了,天天就是解谜,给人推箱子、钻狗洞、翻后院、开门闩。 听我说谢谢你🤭刺客信条:巴格达物业模拟器
This is assassin’s creed true identity
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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