
Relive the American Revolution or experience it for the first time in Assassin's Creed® III Remastered, with enhanced graphics and improved gameplay mechanics. Also includes Assassin's Creed Liberation remastered and all solo DLC content.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Sep 18 → 7.25/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 15.9Kreviews | 63% | — | $2.9M |
| $11.99−70% | 27Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1091 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
😶
Їбані шахмати
Es hat mir richtig Spaß gemacht!
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 6.2K | 81% | $12.99 | |
| $2.9M | 9.1K | 89% | $17.49 | |
| $2.9M | 11.5K | 85% | $14.99 | |
| $2.9M | 2.9K | 79% | $29.99 | |
| $2.9M | 11.3K | 98% | $14.99 | |
| $2.9M | 7K | 78% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $47.8M | 78.6K | 88% | $39.99 | |
| $12.2M | 85.8K | 78% | $7.49 | |
| $5.9M | 61.6K | 89% | $4.99 | |
| $4.1M | 33.1K | 80% | $5.99 | |
| $3.1M | 20.8K | 84% | $5.99 | |
| $18.4M | 129K | 86% | $8.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 7.14/day in the week to Aug 11 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese +1 more
| Free |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
9/10 OG version
[h1]The Most Underrated Masterpiece in the Franchise (100% Achievement Run) [/h1] After 102 hours of gameplay and hitting [b]100% completion on every single achievement[/b], I can confidently say this is the top Assassin's Creed game I have played so far. The Base Game: Connor's story, the brutal combat, and the frontier atmosphere hold up incredibly well in the Remaster. While it requires patience to hit total synchronization, the payoff is immensely satisfying. The Secret Weapon (The DLC): The absolute highlight of this package is The Tyranny of King Washington. Giving Connor animal abilities (Wolf, Eagle, Bear) completely breaks the traditional rules of engagement in the best way possible. Once you unlock all three and start combining them simultaneously in a single fight—chaining stealth, flight, and raw power—the gameplay becomes absolutely crazy and incredibly fun. Verdict: Don't skip this one. If you are willing to put in the time to master its systems, it rewards you like no other game in the series. 10/10.
muy bueno
Hızlı ve kısa bir ayrımda bulunmak istiyorum. AC oyunlarına bu oyunla başlayan bir oyuncu için güzel gelebilir ama AC1 / AC2 / Brotherhood ve Revelations oyunlarını oynayıp sonra bu oyunu oynayanlar muhtelemen oyunu hiç beğenmemiştir. Bunun birçok sebebi var aklımdam geldiğince bazılarını sıralayacağım. İlk olarak AC1 / AC2 oyunlarını oynayan oyuncular Altaïr Ibn-La'Ahad ve Ezio Auditore da Firenze karakterleriyle oynadılar. Bu karakterler AC tarihinin en iyi yazılmış iki karakteri. Bu karakterler karizmaları, duygusal gelişimleri ve replikleriyle aklımıza kazındılar. Mesela Ezio'yu ele alalım karakterin doğuşundan gençliğine ve yaşlılığına kadar zaman geçirdik. Ezio aynı zamanda idealleri olan karizmatik bir karakterdi. Assasins hissiyatını bize hissettiriyordu. Altair de aynı şekilde idealleri uğruna birçok şeyi feda eden karizmatik bir karakterdi. Peki bu oyunda oynadığımız ana karakter yani Connor Kenway nasıl biriydi. İlk olarak karakterin derinliği yok tamamen ruhsuz, donuk ve duygusuz bir karakter. Connor maalesef oyuncuya o duyguyu geçiren bir karakter değil. Size bir assasinden ziyade barbarı anımsatıyor. Suikastçiler genelde zeki karakterlerdir gizlilik her zaman ön plandadır. Kendilerini belli etmezler işlerini sessiz ve sakin hallederler ancak Connor bunun tam tersi iyi bir savaşçı ama suikastçi asla değil. Aşırı duygusal, gürültülü ve kaotik. Mantıksal hareketi sıfır size verdiği his bir kabadayıdan ibaret. İkinci olarak yan görevler ve haritalardaki hızlı seyahat meselesi. İlk AC oyunlarında çok zevkli yan görevler vardı. Oyuncuların en sevdikleri mabet ya da mezar görevleri diyebilirim. Sonunda da güzel ödüller vardı. Bu yan görevlerin içerisinde eğlenceli parkurlar, dövüş sekansları ya da bulmacalar olurdu. Bunların hepsi tamamlandığında da size güzel hediyeler verilirdi mesela zırh ya da silah gibi. Ancak AC3 oyununda bu yan görevleri kaldırmışlar haritada kalan yan görevlerde eski oyunlardan alışık olduğumuz klasik mektup ya da infaz görevleri. Yan görev çeşitliliği hiç olmayınca oyundaki keşfetme isteğimiz ve motivasyonumuz yok olmuş. Bu motivasyonu ortadan kaldıran diğer etkense bütün haritalardaki hızlı seyahat noktalarının hepsinin direk açık olması. İstediğiniz yere oyun başı hızlıca gidebiliyorsunuz. Diğer eleştiri konusu oyunun grafiklerinin bozuk olması. Bir ayardan dolayı oyundaki beyaz kısımlar aşırı parlıyor. Sizin ayarlara müdahale ettiğiniz senaryo için konuşmuyorum default ayarlarda oluyor bu. Ayarlardan bunu düzeltsenizde bir süre sonra tekrar oluyor. Yine aynı şeyleri yapıp düzeltiyorsunuz. Bazı görevlerde öyle saçma buglar oluyor ki göreve tekrardan başlıyorsunuz. İnsanı sinire sokucak saçma sapan buglar var o yüzden oynanış ara sıra baltalanabiliyor. Oyunun başardığı tek şey ortam-atmosfer ve dönem tercihi gerçekten Amerikan devrimi konusu güzel bir tercih o dönemin atmosferide güzel yansıtılmış. Ancak bunun dışında ne hikaye ne karakterler ne de oynanış konusunda iyi bir şey başarabilmiş bir oyun değil. Mesela eski AC oyunlarının parkur hissiyatları bile bence daha güzel. Birde loot yapma base kurma ya da ticaret yapma gibi muhabbetlere girmeleri oyunun eksenini komple kaydırmış. Senden çok bir şey istemiyoruz. Sağlam bir ana karakter iyi bir hikaye ve assasins hissiyatı bu kadar...
I've come around to not hating this game. The OG was my most hyped game of all time. Got severely disappointed on release day. Now that I am a lot older I can appreciate what they tried here. Connor is kinda interesting as a character when you realize whats beneath the surface and do all the optional stuff. But he still isnt a "mainstream" likable protagonist like Ezio or Edward. Even Haytham outshines him in that aspect. I wouldnt recommend this to everyone, but I'd still prefer this over all the new stuff.
Δεν θα είναι αρκετά όσα και να μπορεί να γράψει κανείς για να περιγράψει πως ένιωσε παίζοντας ένα ακόμα αριστούργημα της σειράς Assassin's Creed. Ο Desmond συνεχίζει να μάχεται ενάντια στους σύγχρονους Templars, αλλά αυτή τη φορά ο πρόγονός του είναι ένας Ινδιάνος της εποχής της Αμερικανικής Επανάστασης. Σε αυτό το παιχνίδι δεν σκοτώνεις μόνο, αλλά συλλέγεις αντικείμενα, κυνηγάς ζώα, περιπλιανέσαι στα δάση κ.α. Η συνολική εμπειρία είναι πολυ όμορφη και είμαι από αυτούς που δεν θα παραπονεθούν για τα side quests και τα collectibles. Θεωρώ πως είναι τόσα, ώστε να κρατήσουν τις ώρες ολοκλήρωσης ενός τέτοιου παιχνιδιού σε normal επίπεδο. Το λάτρεψα και εννοείται πρέπει να το παίξεις! No amount of words would be enough to describe how it feels to play yet another masterpiece from the Assassin's Creed series. Desmond continues to fight against the modern-day Templars, but this time his ancestor is a Native American from the era of the American Revolution. In this game, you don't just kill — you collect items, hunt animals, wander through forests, and more. The overall experience is truly beautiful, and I'm one of those people who won't complain about the side quests and collectibles. I think there are just enough of them to keep the completion time of a game like this at a normal level. I loved it, and of course, you absolutely need to play it!
GIVE ME LEE!!!!!!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.