
A mini action city-builder in a post-post-apocalyptic world. Grow your settlement. Fend off waves of enemies. Restore nature.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 7 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Part city builder, part retro vehicle shooter. Tear down the ruins of the old world and use what you find to build a settlement. Rescue survivors from the wastes. Defend your people against waves of attacks from the rogue AI that ruined the old world. Procedural levels and random build order make every run unique.

Carve your way through the post-post-apocalyptic sprawl to find valuable resources and rescue settlers.

Every building you construct and how you position it affects your settlement's chance of survival.

The dark remnants of humanity’s past are not friendly.

Work together with your community to restore each wasteland to its natural glory.

A small, focused experience made by two pals, not a global mega studio. We'd love to hear what you think in the Steam Discussions or on our Discord. We actually listen and roll that feedback into updates.
Genres
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cool game, runs smotth and is alot of fun.
This is such a fun little game! It really scratched my tower defense itch and I loved building the little towns along the way. I loved how you slowly restored the grass land while building and loved the damaged effect the "noise" had to the restored areas. The only thing I could say against the game would be I'd want the camera zoomed out a bit more just to be able to see more, some areas felt really cramped.
Recommended, but it needs more depth I had a fun time with this game overall. It’s colorful, has a nice Borderlands-inspired art style, and feels very welcoming from the first minute. The gameplay is incredibly simple. You don’t need a tutorial, and if you’ve played similar games before, you’ll understand everything within seconds. Performance was excellent on my MacBook Pro M4 (around 2 GB RAM usage), with smooth gameplay and no noticeable bugs. Considering this was developed by just two people, it’s a very impressive achievement. That said, there are several areas I think could be improved. Resources * Trees are everywhere, but eventually there’s almost no wood left. At that point, the only reliable source is demolishing ruins. * Grass sometimes grows very slowly. * Without the seedling ammunition, it’s difficult to make meaningful progress. Towers & Buildings * Towers are currently far too weak to make a real difference. * Tower upgrades keep appearing even when I don’t have any towers or when all tower slots are already occupied. * The building selection feels too random. Sometimes I get multiple tower upgrades despite not owning a single tower. * The game frequently offers buildings I already have enough of. For example, after building two repair stations, I rarely need a third. A smarter selection system would make progression feel much better. * The Tavern currently doesn’t seem to provide any meaningful benefit. Weapons * The weapon variety is lacking. The starting weapon feels very ineffective against enemies. * Ammo for the rapid-fire weapon is produced very slowly and only if you’ve already built the Gunsmith. * The game would benefit from more weapon variety. * Ammo hotkeys should always stay fixed (1 = Standard, 2 = Rapid Fire, 3 = Dynamite, etc.). Currently the key assignments change when one ammo type runs out, which quickly becomes frustrating. * It should also be possible to switch ammunition while firing. Overall, this is a charming and well-crafted game, but after a while it becomes very repetitive. It lacks the depth needed to keep things interesting, especially regarding weapons and the building progression system. Being able to move buildings and towers after placing them would also be a great quality-of-life improvement. Right now, towers are nice to have, but they don’t really impact the gameplay in a meaningful way. Would I recommend it? Yes. It’s a fun game for a few relaxing sessions, especially if you’re looking for something casual. With more depth and better progression, it could become something truly great.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Spanish - Spain*languages with full audio support
Hours played at review time, across 69 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还行
挺好玩的一款小游戏,就是流程太短,防御塔分支太少,不太够玩,好评。
A really fun little, short game. Got a few janky mechanics which can be a bit annoying, but the game is ultimately a very good time.
玩法还行,就是警告的红色看久了不舒服,还不能调
Great stuff, great stuff. At first I thought getting the split upgrade was a mistake, but it came in clutch on multiple occasions That is fun!
Damn this game is so good!
可以的,内容对得起这个价格,个人觉得塔防内容较少,各种塔楼的效果关联提升和摆放较模糊,而且没有撤回很难受,后面能更新优化这方面就好了,再让玩家自己编辑地图啥的就更棒了
Players by region
Where this game's players are, estimated from review languages.
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