
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $51.2K — a different platform, not this one.
Ascension to the Throne is a turn-based strategy game with RPG elements. In a vast fantasy world the hero will have to pass many tests on his way to victory. Enemies seek to stop players from regaining power and taking revenge. Gain new friends to aid you in reclaiming the throne. Become the King you were born to be - wise, brave and courageous. Players will act as the last offspring of the ancient family Illiar, which has ruled Eden for ages. But times have changed and traitorous enemies attacked the castle. They slaughtered the prince's family and destroyed the settlement, but they didn't crush his will. A very powerful spell cast by a magician threw the hero far beyond the borders of the country. He was on his own - without relatives, friends, army and without money. He lost everything he was proud of but still he was alive and chose the path of vengeance. Players will explore a new fascinating world, full of foes and friends. They will have to crush hordes of enemies and find new followers to regain the title and ascend to the throne. Open ended non-linear gameplay Combination of real-time movement around the game world and turn-based battles Large-scale tactical battles. Up to 22 squads (up to 16 units in each) Players are not bounded by separate missions. They can go to any part of the game world and explore it. The game world is integral and players are free to choose any direction Original concept. The Hero is the player, and instead of giving orders and watching the battles from a safe place, he participates in them by himself. But remember, that you can easily loose your Hero in the heat of a battle
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Same day: best RU #117, worst US #155 · 7 markets collected
US · last 30 days
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $0.59−80% | 49ratings | 82% | #155 | not modelled |
| $2.99 | 687reviews | 90% | — | $51.2K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 56 | 66% | $2.69 | |
| — | 187 | 82% | $24.99 | |
| — | 277 | 82% | $29.99 | |
| — | 641 | 88% | $8.99 | |
| — | 122 | 78% | $24.99 | |
| — | 60 | 82% | $13.99 |