
Army General is a turnbased strategy game that depicts the desert warfare in Northern Afrika and parts of the Mediterranean sea during World War II.
Modeled estimate, not a reported figure. How we estimate →
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Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Army General Dieses 2017 herausgekommene Spiel ist meiner Meinung nach eine Kaufempfehlung Wert. Es handelt sich um eine Simulation des Afrikafeldzuges des WWII. Beide Seiten sind Spielbar. Schlage mit den britischen Desert Rats die italienische Invasion Ägyptens im Jahr 1940 zurück oder stoße mit dem deutschen Afrikakorps in den Jahren 1941/42 nach Suez vor. Dazu sei noch anzumerken das der Schwierigkeitsgrad auf seiten der Engländer sehr hart ist, wobei der Spass etwas auf der strecke bleib. Dafür macht aber die deutsche Seite um so mehr Spass. Das Spiel orientiert sich an das alte Panzer General ist aber deutlich moderner und auch wesentlich Detailgenauer. Es gibt anscheinend alle Einheiten die in Afrika gewesen sind, von allen Ländern. Das sind dann 250 unterschiedliche Ausrüstungen, 58 Eigenschaftswerte für Einheitentypen und mehr als 450 Offiziere aus zehn Nationen. Ich kenne kein Spiel das Historisch genauer ist. Fazit: Ich empfehle es wenn du einerseits Spielspass haben willst und andererseits hartnäckig genug bist um die jeweilige ganze Kampagne durchzuspielen. Das Bild zeigt die 20zigste und somit letzte Karte Hier gibt es noch viele weitere Reviews: https://steamcommunity.com/groups/hoi4deu https://steamcommunity.com/sharedfiles/filedetails/?id=1758482575 Army General This 2017 released game is in my opinion a buy recommendation value. It is a simulation of the Africa campaign of the WWII. Both sides are playable. Beat the Italian invasion of Egypt with the British Desert Rats in 1940 or push forward with the German Afrika Korps in the years 1941/42 to Suez. It should also be noted that the level of difficulty on the part of the Englishmen is very hard, the fun is something on the track. But makes the German site all the more fun. The game is based on the old Panzer General is much more modern and also much more detailed. There are apparently all the units that have been in Africa, from all countries. There are 250 different equipment, 58 property values for unit types and more than 450 officers from ten nations. I do not know a game that is historically accurate. Conclusion: I recommend it if on the one hand you want to have fun and on the other hand persistent enough to play through the whole campaign. The picture shows the 20th and last card There are many more reviews here: https://steamcommunity.com/groups/hoi4deu
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Languages: English*, German**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Was hoping for a decent turn-based wargame when I bought this. I'm a big fan of Panzer Corps, and Panzer General before that but didn't expect Army General to be the same but did expect something in a similar vein. Army General takes an age to load for no obvious reason. Once it loads I can't comment too much on the gameplay as it fell at the first hurdle. The units are way too small, making the game unplayable. How could the developers not realise this and at least provide an option for different scales? I check for updates occasionally in case the developers have corrected this glaring oversight but it looks like they stopped supporting it once it was released. Very poor.
This is really a meh for me, as the game has some really good features totally offset by some big cons. It is worth it if found for around $7 or so, but I definitely would not pay more than $10 for it/ Pros: -Brigade(50) and Division(100) size units -Ability to attach support companies to units to specialize by adjusting certain unit stats -The leader system that allows spending resources to get different level leaders -These three add a really nice dimension and strategy layer to the game -'Fresh' new missions that are not just the same old Afrika Corps missions we are used to (those are there too) -I like that the infantry of the different countries actually wear slightly different uniforms. -Battle predictions and results are better implemented than similar games of the genre Cons: -The Engrish in briefings is TERRIBLE, so the point where sometimes it is hard to know objectives -There are a lot of small bugs. Units will randomly not be able to attack for a turn, OKW favor points system broken and they don't always show up, units will be 'damaged' but will not lose any strength, etc. -The 'AI' is a complete moron -The user interface is bad. A LOT of wasted menu space, inconsistent tooltips, minimal unit action options, it is impossible to know how to use unit special abilities without digging through hints and instructions pages Like I said, the game is a fun enough way to waste a few hours for a few bucks, but it doesn't hold a candle to Order of Battle or Panzer Corps.
Decent game in the old Panzer General vein of hex based wargaming with (during the campaigns) a set of core units that can be enhanced, improved and gain experience (or get blown up if you are careless), as well as giving you extra units to control in most missions during the campaign. Their is a brief set of tutorials to give you a basic overview of how to play (plus a pdf manual in English and German if you really want to go there), a somewhat introductory campaign with the British of 5 missions, then a decently sized German campaign of 20 missions going from the Afrikakorps introduction to the theatre following history at first, but then more speculatively eventually on to Suez, if you keep winning anyway. During the campaigns there is a nice range of victory conditions - with the normal victory just taking the appropriate locations usually, then a brilliant victory which requires a more varied approach - some require a second location (or set of locations) to be taken as well, or for the enemy to be completely decimated (set amount of strength points destroyed in game terms), or even things such as protecting your Italian allies or clearing key minefields to allow supply lines to pass through the area, etc. A third layer of victory conditions is OKH favour, which requires a third objective to be achieved, if you do it gives you tokens that can be cashed in for extra resources/units to be made available to you. Overall it is a nice update on the PG theme, although it would be nice if had a larger range of missions/campaigns to play through.
Tutorial 5 was so RNG for a 1 turn tutorial that I kept failing to kill stuff so I failed to complete in one turn till i did it like 20+ times till i got all good rolls to just about win it...
I am writing this review because the negative reviews the game has received of late are really not deserved. This is not a modern graphics intensive game, but anybody buying the game should have realized this. The game is a more detailed and granular panzer general type game and IMO it is done very well with some creative game design that adds more 'realism' and unit and army customization along with a more complex and rewarding combat system. I have always wanted to see a game like this made and thus far am very happy with the results. I am not that far long, but if the designers decide to make more games in this series (and I hope they will), I would be a happy and willing buyer. Anybody who liked panzer general or panzer corps but always wanted more details and customization will likely enjoy this game. Some people may not be able to deal with older graphics, but most wargamers don't and won't care. Anyone who decides not to buy based on graphics or interface is missing out IMO, this is a very fun game.
I love Panzer General and Panzer Corps. I don't like this game. The units move like funny comic objects in a style some games use as a main visual stylistic device for object motion, and I hate it. The battle animation is good: Instant mayhem the millisecond you click on the enemy unit. The rules and the logical structure outside the game map are good. But it could not convince me and I cannot really pinpoint why. And I don't want to play it again to check out why. Maybe it is not evil enough for a war game. It feels like a happy little cute war game for big children. (although the game mechanic clearly is not for casual gaming and instead rather complex, I know...) It is an okay software procuct. You have to test it for yourself. I bet some people will really like it. But please allow me to not recommend it to anyone :(
Lascio volentieri una recensione a questo gioco - e di solito non lo faccio - perchè il giochino oltre all'ambientazione particolare (campagna d'africa) è molto ben fatto e richiede impegno. Ho dovuto rifare ogni scenario più volte per capire come vincere ... e io sono abbastanza esperto nel genere PG
稍稍玩了一下,觉得挺有趣于是来推荐一波~ 这游戏单纯看游戏截图的话会给人一种与Panzer corps相似的游戏,实际上的它在编成(或者说部队自定义)上相对于Panzer corps做得更加细致同时也是我觉得是这个游戏的两个亮点之一。 ——在购买新部队时可以购买一个兵力为50的单位(游戏中一个上述单位算为一个团),在加多若干的声望点后可以将其升级为兵力为100的师级单位。除此之外还可以购买附加部队(比如说一个为一个步兵团再加一个迫击炮连)以及更换指挥这个团/师的指挥官来进一步强化单位的战力(或者降低部队的费用)。 另一个我个人比较喜欢的点就是这个游戏的画风,高清的地图再配上一些带有一点8bit感的单位,多多少少带来了一种八九十年代的电脑游戏的感觉但又不是真的低分辨率的伪复古感有点直击要害。当然完全就是个人喜好问题了。 当然这游戏其实还是给人一种缺乏打磨的感觉,缺点不少,也因为这些缺点让人很容易就对这个有感到厌倦。比如说在关卡设计上:战役的关卡回合数限制其实设置的非常地紧迫,要完成所有任务的话只能沿着公路一直飙车,打下一个点后又要马上飙车到另一个点上。这就导致了没有摩托化或者机械化的单位编成了鸡肋——刚跑到第一个点,回合限制就差不多要到了。(当然这一点在英国战役上好很多,但是英国战役只有五关) 每关部队的部署也是一个挺大的问题,一方面是这个游戏是将部署阶段和第一回合融合在一起的,这就导致了一部小心就把部署编成了移动,还有就是部署完之后的部队不能撤回,这就导致了不小心放错了一个单位就要从新开始。 还有的挺大的缺点就是单位的定价过高以及在默认的三个难度下收入过低,导致玩家很容易陷入到到后面的关卡可以部署更多的单位时却买不起新单位的困境里。 总的来说,感觉挺不错的,虽然欠打磨的部分也不少。如果在特价时入手会很值。
Ein schönes Spiel Leider zu wenig Kampagnen das ist Schade!! Und seit dem letzten update funktioniert es nicht mehr, und anschreiben im Forum nützt leider nichts. Sehr Schade schönes Spiel
Players by region
Where this game's players are, estimated from review languages.
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