
A new action game based on the concept of the ARMORED CORE series that uses the knowledge gained from FromSoftware's recent action game development.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 86Kreviews | 92% | — | $108.8M |
| $59.99 | 18.2Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
peak
There's a woman in my head that calls me studmuffin. In all seriousness, good game From. Got all three endings in under two weeks. Not the biggest fan of ending #3, but it was enjoyable.
Its alright
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Please, Fromsoft, don't forget this franchise.
:)
Spesso oscurato dalle produzioni fantasy di FromSoftware e ingiustamente sottovalutato dalla community, Armored Core VI si rivela un'eccellente interpretazione del genere mecha. Un'opera solida e focalizzata che merita maggiore considerazione. Gameplay e Personalizzazione: Il vero fulcro dell'esperienza è l'assemblaggio dei mech. La personalizzazione offerta va ben oltre la semplice estetica: l'ottimizzazione dei pesi, l'analisi della cinematica e la calibrazione dei sistemi di controllo richiedono un approccio quasi ingegneristico. Sperimentare con configurazioni strutturali diverse per adattarsi alle missioni restituisce un gameplay tecnico, preciso e altamente appagante. Gestione dei Salvataggi: La criticità principale del titolo risiede nella struttura narrativa legata ai finali multipli. Il gioco non prevede la possibilità di gestire slot di salvataggio indipendenti per creare diramazioni in punti chiave della storia. Di conseguenza, l'utente è costretto a rigiocare l'intera campagna dall'inizio (attraverso le iterazioni del New Game+) per esplorare le diverse conclusioni, rendendo il completismo inutilmente ripetitivo. 🏆 Verdetto: 9/10 Un titolo meccanicamente rigoroso e divertente, capace di premiare l'analisi e la sperimentazione sul campo. Nonostante la rigidità nella gestione dei salvataggi, rimane un'esperienza di altissimo livello. 👍 Pro: Sistema di combattimento solido e appagante. Personalizzazione profonda con un impatto reale su fisica e manovrabilità del mech. 👎 Contro: L'impossibilità di usare salvataggi multipli costringe a ripetere intere sezioni di gioco per sbloccare i finali alternativi.
best action game to date
THIS is the best game of its type on steam.
juegazo, los 3 finales son joya
Haven't touched an Armored Core game in well over a decade and it feels relatively like what I remember. Combat is fun. Customization is varied. There is ranked PVP. Color grading matches the theme very well. The ammo/repair costs can be stiff early but there's a constant learn-reward progression to mitigate. Enjoying so far.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
| — | 0 | — | — | |
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Related
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|---|---|---|---|---|
| $109M | 79.1K | 72% | $39.99 | |
| $108.2M | 122.9K | 92% | $28.99 | |
| $108.1M | 86.1K | 58% | $34.99 | |
| $107.9M | 118K | 60% | $44.99 | |
| $111.4M | 217.5K | 91% | $29.99 | |
| $106.1M | 278.9K | 74% | $29.99 |