
A new action game based on the concept of the ARMORED CORE series that uses the knowledge gained from FromSoftware's recent action game development.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 86Kreviews | 92% | — | $108.6M |
| $59.99 | 18.2Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1779 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing game, I already platinumed it on PS, now I get to relive it on PC. Make sure to do ALL THREE PLAYTHROUGHS. The missions change up, you unlock new fights and parts, and get new endings. It's not like Elden Ring where it's the exact same but harder. I'm running it with maxed out graphics and still getting 120 FPS, so it's very well optimized too.
AC VI jako kolejna wspaniała sci-fi, mecha gra polegająca na wykorzystaniu umysłu i kordynacji wszystkich palców u rąk podczas grania na padzie. Tajemnicza fabuła i wszystkie mechaniki walki są gratką dla graczy, którzy uwielbiają sterować dużymi maszynami po opuszczonych lokacjach futurystycznej utopi machinerii i stali. Arsenał wykorzystywany w robotach jest fenomenalnie (fanciarsko) zrobiony. Każde uzbrojenie ma swoje wady i zalety, które można wykorzystać do różnych strategii przeciwko swojemu przeciwinikowi. Bossy w tej grze są bardzo dobrze stworzeni ponieważ każdy wymaga innego playstilu. Onilne PVP jest dobrze wykonane lecz system rankingowy jest słabo zrobiony. Gra po tylu latach dalej trzyma się więc jedynie co czekać na kolejną odsłone od japońców. Trąby klaptona - bez odbioru ;)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
アクションが苦手な人間でも頑張って食いつきたくなる絶妙なバランス、ACを動かす操作の心地よさ、武器を組む楽しさ、短い台詞の中に此方の想像を掻き立てる世界が詰まっていてとても熱中出来ました。
Um jogo perfeito para potenciar o seu autismo!
Fantastic. I don't know how this isn't constantly paraded around, I'd be hard pressed to name a better game from 2023, and that was a relatively stacked year. Don't follow guides for builds. How do you want to use your AC? What feels good to play? To shoot? Build something that benefits from you playing like that and using that weapon, and you'll find success. Your AC will start to feel second nature. Don't let yourself get filtered by Balteus.
小高:魂只是工作,机甲才是生活
its fun, but if your are not a hard core gamer, and you really do not like overly annoying boss fights, this is not the game for you. it goes from overly tedious to extremely fun to tedious in an instant. it may be worth while after really spending time with it but after 20 hours and the ocean spider fight I'm done. Not worth the time. not balanced at all.
как игра про мех: 10/10 как игра: 8/10 итак, + сборка билда - отдельный уровень удовольствия, когда каждая деталь может влиять на стиль игры. сложность в самый раз - боссы дают прикурить, но застрял - пересобрал меха и прошел, фантомы не нужны, как и всегда. каждый бой - новая серия любимого кинца. − начало тяжелее середины и конца - денег нет, деталей в магазине мало, против первых серьезных боссов идешь на стартовом ведре потому что собирать не из чего. истинная концовка только на третьем прохождении - новые миссии в нг+ есть, но большую часть бежишь по второму-третьему кругу, в соулсах такое бралось за один заход p.s. до пвп еще не добрался ждем новую часть серии в надежде, что можно увидеть игру еще лучше
This shiii is so fire!
Foda dms
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
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| $111M | 85.1K | 93% | $59.99 |