
Conquer the Galaxy In This ‘4x’ Strategy Game. Lead one of 18 different alien races to become a mighty pan-galactic empire. Manage your colonies, deploy your fleets and conduct research. Plot your strategy and turn your planets into mighty bastions.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For space buffs and 4x game lovers, this one is a hidden gem. An older game that never really made it big, which is too bad. I keep a copy of this on my older systems and laptops as well because I can play it out and about without stressing the machine at all. One of those games you just have to have and play.
sehr gutes Spiel! zudem funktioniert problemlos über LAN / Hamachi
one of the best 4x strategy games ive ever played
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game's awfully bad. It crashes because it runs out of memory, the font is super small and can't be adjusted (neither can the resolution). The game doesn't explain anything, so if you can't place spies or whatever, you're left guessing why. The user interface is very odd and unintuitive and somewhat frustrating. According to the Steam store this was released in 2013, but it is missing features I've seen in Stars (90s), Civ 4+ (00's). I think if someone made a unity version with a proper user interface it could become a decent release, but as it is, can't recommend it even at 3€
Gameplay is clunky and extremely unbalanced. 10/10
Super spel!
Годнота.
This is like the Civilization games. Turned base when you need to be doing other things too. It describes different systems, what can occur, different suns, and more. Easy game to play. It might even get someone interested in finding out more about other solar systems.
This is a well designed game in league with games such as Master of Orion, and has an old school feel while being in the late 2009 era still looks good for its time. Also I have played for 40+ hrs and still going through a learning curve that is whole games worth of trying tactics and experimenting.
I've played a lot of 4X Space games over the years, and Armada 2526 is still one of my favorites. I even ended up purchasing it a second time on Steam when I couldn't find my original copy. $/hour it has been well worth the price and I'm happy to support the developers for bringing us games like this. - General: A typical game of 200 turns can be completed in an evening. This gives it accessibility and the ability to be played casually if desired. Tech: - The tech tree is deep and lets you specialize. Its really hard to get everything, especially in a 200 turn game so your specializations matter and need to support your race. Combat: - Auto combat does a decent job and works for many fights. - It is very hard to control everything in a large fight, but in some ways that is more realistic than having infinite control over combat. - You have to be careful with certain units and against certain units. Timing can be critical, and sending your ground forces in unsupported can be devastating. - Depending on the units/tech you have combat can have a lot of significant choices, thought there is not a lot of diversity to combat due to race. - Some combats get a long, and I wish there was a way to auto-resolve mid fight. The Fast forward and end combat buttons in combat are not great and make you wait way to long for resolution. - Some techs are really hard to fight (Sun Beams) forcing you to completely change tactics or give up attacking a specific planet all together. Races: - The races play differently. The win conditions of races are often very diverse, and mastering those differences is key. Some differences are subtle. Own race population vs total population translates to wipe out the planet and start over vs conquer. - Some races make you search the galaxy different planet types from everyone else lending to more diplomatic games. While others aggressively and take the fight to the enemy from almost the beginning of the game. - There is even a pirate race that is spot on. You can’t dig in and play them like any other race, but try swiftly conquering planets and selling them back to the highest bidder and you are on your way to victory. - Dealing with races opposed to you also adds variation to the game. Some races spread like crazy and need to be attacked before they gain too much reach. And sometimes the best way to out-score a race is not to fight them at all, but to make friends with them and sell them tech. Sorry for the long review, this is a great game with a lot of depth, that plays in an evening. Highly recommended!
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Players by region
Where this game's players are, estimated from review languages.
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