
ARC Raiders is a multiplayer extraction adventure, set in a lethal future earth, ravaged by a mysterious mechanized threat known as ARC.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best RU #98, worst CA #100 · 3 markets collected
About
In ARC Raiders, gameplay flows between the surface ruled by lethal machines, and the vibrant underground society of Speranza. Craft, repair, and upgrade your gear in the safety of your own workshop, before venturing topside to scavenge the remnants of a devastated but beautiful world. Play solo or in parties up to three, navigating the constant threat of ARC's machines and the unpredictable choices of fellow survivors. In the end, only you decide what kind of Raider you are - and how far you’ll go to prevail.
Explore four distinct maps at launch, with more to be revealed as the underground society evolves and expands its reach. Each destination carries the weight of a world twice-destroyed, and the scars of conflicts both old and new. Sift through the remnants for valuable loot, and piece together the past as it's slowly reclaimed by nature. Evolving map conditions ensure that no two runs are the same, with varying weather, enemies, and mechanics adding unpredictability and danger.
In a society built on boldness and bravado, it is up to you to stake your claim as a Raider. The loot you scavenge can be sold for coin or crafted into all-new gear, allowing you take on increasingly lethal dangers head-on. Through both victories and hardships, you'll gain valuable experience; unlocking varied skills that enable all-new ways of play. In addition, you'll complete quests for Traders with differing motives and agendas; uncovering both the friction and comradery of a community under constant threat of collapse.
Lethal machines known as ARC rule the surface, ranging from unrelenting drone swarms to mechanical giants that obliterate everything in their path. Their origins remain a mystery, but their ever-present danger is felt with every step you take. Each machine comes with distinct strengths and tactics, forcing you to pinpoint their weak spots and constantly think on your feet. And remember: the noise of battle carries. Other Raiders may be listening; eager to claim what you leave behind.
Raiders survive by kitbashing scavenged materials; using long-lost tech and looted ARC parts to craft weapons, gadgets, and gear. Upgrade your workshop stations and learn blueprints to craft even more advanced items, or improvise quick fixes in the field to get yourself out of a bind. As you make a name for yourself, you'll be able to measure your skill against other Raiders by taking on Trials; rising through the leaderboards to earn valuable rewards.
In Speranza, everyone has an agenda, and the Traders are no different. They’ll send you topside on missions in exchange for rewards, slowly revealing more about who they are and what they want for Speranza’s future. Complete quests to earn gear, crafting materials, and XP to level up your Raider and unlock new skill points.
The ARC Raiders skill tree branches into three paths: Survival, Mobility, and Conditioning. Spend your points to shape your playstyle. Loot faster and move quieter with Survival skills. Outmaneuver your opponents and threats with Mobility. And enhance your Strength and Stamina with Conditioning. Choose how you grow and what your Raider brings to the battle.
Whether you’re preparing to take down specific ARC enemies or fend off rival Raiders, there's a choice of weaponry for every fight. Cater to your style with a range of firearms including SMGs, rifles and shotguns, as well as more advanced options such as railguns and energy weapons. Grenades, traps, ziplines and deployables offer the tactical depth needed to outsmart your enemies, while augments allow you to tailor your loadout to your preferred playstyle; unlocking dedicated inventory slots and additional gameplay perks.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 416.3Kreviews | 82% | — | $253M |
| $39.99 | 66.8Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3396 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nach fast 300h hab auch ich langsam die Schnauze voll. Ich habe gar nichts gegen den PvP Aspekt des Spiels, ich hab lange Zeit wirklich Ruhe gehabt und konnte in Ruhe meine Quests machen. Seit einiger Zeit habe ich einfach immer mehr Pvp-Spieler und Ratten bei mir in der Lobby obwohl ich nie im Solo auf jemanden geschossen habe, NICHT MAL GEWEHRT. Jetzt hatte ich die Schnauze voll und 2 Ratten gekillt die mich zuerst angegriffen und getroffen haben. Das hatte zu Folge das ich 8 Runden am Stück nach 1-2 Minuten auf der Map ohne Voice übern Haufen geschossen wurde...und es wird auch nicht viel besser mit jeder Runde. So kann ich leider weder meine Projekte noch Trials abschließen. Sind die Taschen voll interessiert sich keiner mehr für seine Spielerschaft...ich hab jedenfalls die Lust verloren.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $39.99 |
| 21.7Kratings |
| 68% |
| — |
| not modelled |
| $39.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is straight ass. They just keep ruining the game with their updates and the stupid stuff they add. Dying game. Only 20,000-30,000 people on the game nowadays. Sick of making a loadout for a night raid because I can't go into a night raid with a free loadout anymore and having other losers just camping high value loot rooms and extraction points because they know they can get a loadout off you.
This could have been THE game for the next 5+ years. The lore alone has so much potential to keep the game fresh and expand across other mediums too (Film, TV, Comics etc). Instead it is the biggest fumble in videogame history.
cheater on mass
DEAD GAME
PVP= CHEATERS AND FREE KITS PVE= ULTRA GIGA CHILL VIBES, COOL PEOPLE, RATS OCCASIONALY GAMES NOT DEAD. EVERYONE LEFT BECUASE LACK OF CONTENT, CHEATERS, STREAM SNIPERS
по началу все было отлично, но потом разрабы начали делать откровенную ♥♥♥♥♥, с релиза контента почти не добавилось, до разрабов не могло дойти что надо проводить ребеланс пол года, античит тут максимально убогий в 80 процентов каток есть софтеры, в 2026 покупать эту игру не имеет смысла
Кучу раз подряд закидывает 13 минут спустя начала катки. На королеву. Ясное дело ее там уже нет. Это издевательство!
Game is infested with cheaters and devs don't care
Feels like cheaters have taken over sad this game used to be really good.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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