
Build, crash, rebuild! Explore new planets in co-op multiplayer with your fully modular spaceship made from whatever bolts together long enough to fly. Mount giant thrusters, annoying cables, and everything in between. Complete wild missions, face the dangers of space and argue with your crew!
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Every market we collect.
About
Approximately Up is your best chance to experience spaceflight in whatever you and your crew (singleplayer or co-op multiplayer with up to 4 players) can bolt together! Build epic spaceships or barely flying trashcans — it’s entirely up to you. Control your creation from a first-person view right from the deck of your ship. Complete challenging objectives, hunt achievements, face the dangers of space, and collect new components to expand your current spacecraft — or build hundreds of new ones. One is never enough!
Everything begins with a single piece of frame and grows into a massive, complex ship built from thousands of components. Create automated systems, experiment with different input controllers, sensors, and meters — connect them to whatever you need, and let the magic (or chaos) happen! Once it looks ready (or not), hit launch and see what happens!

Experimental power sources that need to be delivered to a station on another planet — causing unexpected power outages mid-flight? Some strange energy crystal charging up like a ticking time bomb? Or maybe it’s just a massive, ridiculously heavy submarine this time? Can your spaceship handle that?

Is the planet covered in oceans? What’s hiding beneath that thick atmosphere? Can you see the surface through those massive clouds? Everything’s waiting for you to find out! Explore 15 unique planets, each with its own look, feel, and dynamic soundtrack that changes in real time as you explore and make new discoveries!

Who forgot to connect that cable? Who mounted the thruster backward? Who forgot the solar panels? Or the door-opening button? Is the radar working? How about the batteries? Enjoy the hilarious chaos in co-op multiplayer with up to 4 players — and find out once and for all... WHOSE FAULT WAS IT?!

You start on Earth and slowly explore a system of 15 planets, each with its own size, gravity, atmosphere, temperature, and challenges that make every world feel different. Most planets have one or more Planet Stations, which work as checkpoints and garages where you can build ships and start new missions. When you land on a station, it unlocks permanently and becomes a new place you can launch from. To reach these planets, you build your own modular spaceships and experiment with different parts - electric engines, fuel engines, mixed fuels, solar panels, heat-resistant frames, and more. By completing missions like delivering components between planets, you earn new ship parts that let you create better and more advanced designs. All flights are fully first-person from inside your craft, and because distances are huge, your ship design really matters - some trips will take only minutes, while others can turn into long journeys if your ship is weak. The whole game is about exploring planets, upgrading your ships, unlocking new stations, and trying to make it to your destination without crashing.
Note: Demo currently supports English only. Additional languages will be available in the full release.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Build ships piece by piece and wire it up! Great progression system to unlock parts as you complete objectives. Start small and reach for the stars Been excited for this one for awhile now. So far my only con is no joystick support, but honestly plays fine with keyboard especially with the addition of some logic blocks
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Japanese, Korean, Russian, Simplified Chinese, Czech, Polish +2 more
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I make spaceship to get parts to make cooler spaceship.
Very fun game. I love being able to wire all the thrusters and meters by hand instead of the game doing it for me. The flying is also really fun and interactive. I give this game a 9.65/10.
Cable Management Sim (w/ some flying).
нам разьебало пол корабля по приколу, лучшая игра :D
好游戏
Simply fantastic.
Naprawdę przyjemny sandbox kosmosu. Na początku wydawać się może, że jest mało do roboty - tylko 15 planet? Po prawie 50-ciu godzinach odwiedziłem 4 w tym startową ziemię. Co prawda brakuje trochę jakichś innych zagrożeń niż fizyka i niekompetencja zespołu dowodzącego statkiem, ale to naprawdę różnorodna gra. Momentami skala planet do których wasz statek się zbliża z prędkością 200tys km/h jest przerażająca, a momentami piękno niektórych widoków pomimo prostej grafiki jest niesamowite. Fizyka jest troszkę uproszczona - nie jest to KSP gdzie najdelikatniejsze niewyważenie statku skutkuje w dużej pomyłce kalkulacji, ale konstruowanie statku i zarządzanie okablowaniem przy ciągłym odblokowywaniu nowych systemów to jakaś abstrakcja - bramki logiczne i funkcje wykładnicze z których buduje sie faktyczne systemy? pojebane. Jeżeli ma sie znajomego/ych to gorąco polecam nawet za cenę bez zniżki (można rysować kutasy na tablicach)
я шохид сделал
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