
Join rookie attorney Apollo Justice and his mentor, the legendary Phoenix Wright, in this collection of 3 games! This title features 16 episodes (including previously DLC-only episodes) and supports English, French, German, Japanese Korean, and Traditional and Simplified Chinese.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 8 → 2.29/day in the week after.
About

Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 4.5Kreviews | 88% | — | $2.8M |
| $49.99 | 1.3Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
56代那逼养的3D建模不知道的以为是粉丝做的同人游戏呢
456的体量很大,但是对比1.2.3还是有不少的缺点。首先就是5.6那沟槽的3d,这也太廉价了,就当它是历史原因了,但是剧本感觉也有一些缺点,4代我觉得不错,而5代感觉就咋说呢,就感觉不是很逆转裁判(额,我在说啥。。。)心音感觉塑造的不是很完全,更多的时候反而要别人帮助之类的,六代就稍微好些,不过我认为还是都在及格线以上的,就部分在及格线徘徊,还是没有一些人说的那么烂的。
把我喜欢的老角色写成这样,我很失望
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 9.5K | 87% | $14.99 | |
| $2.8M | 6.7K | 97% | $19.99 | |
| $2.8M | 9.5K | 96% | $24.99 | |
| $2.8M | 2.5K | 94% | $49.99 | |
| $2.8M | 2.8K | 93% | $22.39 | |
| $2.8M | 7.2K | 95% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 4.9K | 97% | $39.99 | |
| $3M | 9.5K | 94% | $39.99 | |
| $19.5K | 150 | 87% | $7.99 | |
| — | 0 | — | — | |
| $17.1M | 45.1K | 98% | $29.99 | |
| $1.8M | 6.8K | 95% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Japanese*, Korean*, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $49.99 |
| 233ratings |
| 96% |
| — |
| not modelled |
| $24.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 911 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Objection!
Premetto che non mi piacciono la maggior parte di Dual Destinies e buona parte di Spirit of Justice. La UI è decisamente peggiorata rispetto al 3DS e ancora niente italiano. In Apollo Justice i personaggi sono ancora infedeli all'art book come la versione mobile, ma la UI riciclata dai due sequel per giustificare la sua presenza in una trilogy e gli sfondi che sono stati zoomati per essere in 16:9 la rendono la versione peggiore del gioco. DD è davvero brutto visto in HD. E in generale si sente tanto che sono giochi pensati per essere giocati su una specifica console. I contenuti Extra e le nuove feature sono ben accette.
原价两百五十的价格打折还要一百多,想买的真的要好好考虑一下,我对逆456的总结评价只有一个 可惜(逆123456,大逆,逆检1通) 个人非常喜欢逆4,一直觉得逆4很可惜,他作为开始章把悬念伏笔留到了56,结果56直接另起炉灶搬出了新主角和新国家,只能说如果一部很好的作品我打完可能会感慨真是神作啊,但一个高开低走的作品我可能会念念不忘好久,逆4对我来说就是这种作品,逆4更惨,他根本没有后续,逆5我真的不太想承认这竟然是逆4的续,我很喜欢逆4的人物塑造,无论是cbt,王泥喜,美贯还是检察官刑警们,逆4创造了一大批角色结果到了逆5直接就被丢弃不用了,真的很遗憾 然后是逆5,逆5的风评一直被称作逆转系列最烂的一部,有很多神人案子,比如饱受争议的5-3,确实很抽象,槽点多到我能一边打一边和朋友喷,但他也是一个神人案,有很多漏洞很多抽象但也是真的能突然幽你一默,很不幸,我就是那个突然和游戏对上脑回路的人,老是在逗我笑,逆5也是我个人睡得最香的一部,逆5最大的错误就是他的游玩性很低,作为一个游戏太无聊了,本身案子的诡计是很有意思的但因为游玩过程过于无聊很多人都坚持不到看到真相是什么,(还有一个就是突然转换的3d,每看到一个熟人的建模我都会发出一声爆笑然后去翻逆4的建模对比,这也是本人的一个游玩快乐来源),逆5还有一个非常吃亏的地方就是他的最终诡计完全不能提,擦边都不行,所以又少了一种安利的手段 最后来到逆6,说实话,打完逆5我已经心力交瘁,逆6开篇就是一个新的国度新的社会,对我来说已经是一种额外的负担了,逆6在我这因为我个人不是很喜欢特别[spoiler] 家国的升华 [/spoiler],所以稍微会比较吃亏,我全程打逆6的想法就只有两个,无语和无聊,对检察官无语对证人无语,对这么简单的问题你流汗干嘛的折磨。然后我就要开始暴论了:逆6的烂不是逆5的那种一眼就能看出来的,是一种悄悄的解构的烂,[spoiler] 为了渲染王泥喜的惨反反复复的创造一个挚友养父亲爹的死去,完全没有任何铺垫伏笔就是一拍脑门写了一个案子,这根本不能叫塑造角色,悄悄的以塑造角色的理由解构角色形象,这才是最有毒的,美贯也是响更是直接被扔进下水道,把角色塑造单纯的认定为喊口号搞刻板印象反而是在毁角色 [/spoiler],所以我真的很遗憾,刚打完逆4兴致冲冲打开逆5的我绝对不会想到这竟然就是逆4的两篇续章
四好玩 五六就一般了 不如123经典
这个好评给成步堂打给御剑打给美贯打总之不打给游戏 4画风吓我一跳然后又立马爱上,没想到56竟然又把好不容易适应的画风换了 卡普空带着你的橡皮泥律师离开逆转系列,3D观感完全不如大逆,剧情除了4说实话没啥记忆点,一般吧而且不知道为什么价格还比同系列的贵那么多...
可恨steam只有推荐和不推荐。最大的问题是废话太多,文案似乎太想把人设立起来,在搜证和庭审环节加入过多无意义的对话,使得原本有趣的游戏过程变成了折磨。456本来就不能看做像123那样的整体,尤其是6非常割裂。想品的话就1234一起品,把5、6当做代餐浅尝个别章节即可,否则就只能马拉松式品屎。
More Ace Attorney
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.