
Antivirus PROTOCOL is an incremental game about destroying viruses. Learn and adapt, collect data, upgrade yourself, and eliminate the Virus that has taken over the world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 31 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.5/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Antivirus PROTOCOL is an incremental game about destroying Viruses. Learn and adapt, collect data, upgrade yourself, and eliminate the Virus that has taken over the world.
Collect various code fragments and data from viruses.
Use the collected data to upgrade yourself and unlock powerful new weapons and abilities.
Kill the Virus Boss at the end of the level to progress.
Advance through levels to unlock new enemies and gather more data.
Satisfying Incremental progression
Multiple resources to collect
Extensive upgrade tree
Wide variety of unique weapons and droppable powers
Relaxing, satisfying gameplay
Genres
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
4~5시간정도 하고 진행도 초기화되는 버그 걸려서 ㅈㅈ 빌드짜기나 하다못해 무기교체정도는 있을줄 알았는데 그런거도 없고 그냥 평범하게 일자진행형임 게임 자체도 몇시간동안 딱히 시원시원한부분 없이 오히려 계속 답답한느낌이라서 별로였음 진심으로 처음 시작했을때 우주선이 마우스 따라서 빨리빨리 움직이는거 보고 시원시원하다고 느꼇는데 그때가 제일 재밌었고 그 이후로는 한두방에 죽지도않는몹들로 계속 화면 꽉차는데 다 잡지도못하고 노가다해서 스펙 조금 올리면 보스만 겨우겨우 잡고 다음스테이지가서 다시 반복
I'd say this is an average game. I wouldn't I recommend this, but it definitely has more positive than negative aspects.
fun relaxing game
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A fairly strong thumbs up for what it is (a 3 hour incremental / throwback arcade game) with some caveats: 1) It's roughly 3 hours to clear. Replayability is going to be eye of the beholder, but it's not like there are alternative builds / endings etc. You'd just have to love the core gameplay enough to replay it, which unlike a lot of incrementals I've seen lately is at least possible. The gameplay is reasonably fun at least for the last half of the game. That said, for most people I'd say buy it on sale because you probably will enjoy it well enough but not replay it. 2) As another commentor noted, it does take a while to really build up speed. Maybe somewhere around level 6-7 (out of 15) it hits a bit of a stride and levels 12-14 are kinda peak experience. 3) It's a bullet hell with a fairly odd twist. Most of the mobs coming at you don't harm you - instead they are visual cover for the 4-5 mob types that do hurt. You want to up mob density to summon the level boss faster, but the flip side is screen clarity is going to drop very low at times esp. if your weap damage is lagging, and as much as skill you're going to be relying on 'feel' and a whole lot of RNG to avoid taking too much damage. The edges of the screen are the most dangerous, but there will be situations where you can't avoid them and you just have to hope one of the dangerous mobs doesn't choose that moment to pop in. If there were minimal screen cover the bad mobs would be quite easy to avoid - it's only when it's harder to see them (whether because of clutter or they are literally spawning from off-screen on top of you when near the edge) that they're a threat. This isn't enough to ruin the experience by any means, but does make this more of like a 3.5 star instead of 4-5 star game imo. It's enjoyable overall, but gets its challenge from a bit of a cheat (exploding my eyeballs til I can't see what's happening).
Not bad, not great. Takes a bit to get going, but it's satisfying enough once it does.
👍
SMALL FAST SIMPLE BUT BEAUTIFUL GAME <3
Excelent idea and perfectly executed I hope you and your wife the best this is one of the best games. I'm glad that while i can share and enjoy this people i know who are coming into the world of gaming 10/10 would recommend
Great game, really enjoyed!
This was a way better game than I expected it to be, this was one of the better "clicker skill tree" type of game, I would 100% reccomend, 10/10 gameplay. 14/10 story.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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