
Antiprism brings classic shoot 'em up mechanics to VR and combines them with innovative single-player twin-ship gameplay. Control two ships at once as the pilots Jexen and Malik shoot hordes of enemies, dodge enemy fire, find and upgrade items, and beat hard bosses on their journey through The Gone.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Great game. Difficulty stats very low.
Zero fun...la software house tiene fede al suo nome. Gioco noioso ed estremamente ripetitivo, movimento quasi statici, lontani dall' 1:1 che ci si aspetterebbe in un titolo del genere e che potete trovare infinitamente meglio sviluppato nel sottogioco della demo gratuita The Lab. Non da per niente l'idea di giocare ad uno shoot'em up, è un semplicissimo shooter mal riuscito. Purtroppo non sono più in tempo per un refund, spero comunque di salvare qualcuno con questo commento.
Игра с редкой концепцией и неплохо сделанная. Всегда хотелось попробовать VR игру с подобной геймплейной механикой, и здесь это реализовано почти так как мне представлялось.
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Hours played at review time, across 37 reviews with recorded playtime.
Algo decepcionante;esperaba un shoot them up con scroll de pantalla y en realidad es un título estático muy al estilo de Shooty skies overdrive, en el cúal manejas un par de naves con ambos joysticks pero simplemente moviéndolos en el limitado campo de juego asignado. Sin embargo Shooty es algo superior a este título. Los gráficos son resultones y los efectos lumínicos destacan algo,la banda sonora pasa desapercibida. Puede resultar sorpresivo para gente que no haya jugado a este tipo de juegos en el que manejas naves como anteriormente mencioné. Ese sistema de control es más inmediato e intuitivo. Poco ma´s que decir,un título pasable entretenido en el cúal hay un sistema de mejoras de power ups mediante dinero que se obtiene avanzando en las fases. Un 7
After the first hour of play, I say my first impression. I can see good and bad things in this game: The foundations are very good, the core gameplay works, but the game design actually is a little amateurish. Enemy spacecraft require too many hits to explode, the scenarios don't change, ship pieces are too few, upgrading too slowly; it can be repetitive and, maybe, boring for someone. It feels too static. BUT I am not saying it's a bad game: It's fun, but could've been SO much better. I hope in new patches (or a completely new sequel with the same, good basic idea) that can bring more pace and complexity. For me the vote is "PRETTY GOOD, BUT CAN EVOLVE"
[b] Antiprism [/b] is a VR-exclusive twin-ship shoot 'em up that delivers a modern take on arcade bullet-hell mechanics. While its visual style is stylized rather than photorealistic, it is praised for its immersive space environments and clear, 90 FPS performance on mid-range hardware. [b] Visuals and Graphics [/b] [b] Aesthetic: [/b] The game features a vibrant, "retro-modern" sci-fi look with diverse enemy factions, including the bio-mechanical Kheelee and the Selysian Dominion. [b] Clarity & Immersion [/b]: Designed exclusively for VR, the visuals focus on depth and scale, making space anomalies and asteroid fields feel massive. [b] Performance: [/b] The game is built on the Unity engine and is highly optimized to maintain a steady 90 FPS, which is critical for avoiding motion sickness in fast-paced shooter. Recommended for new VR players for easy controls and fact paced action.
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Players by region
Where this game's players are, estimated from review languages.
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| $8.7K | 69 | 99% | $4.99 | |
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