
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $55.3K — a different platform, not this one.
RUN A THIEVES' GUILD IN A GAS-LIT VICTORIAN CITY. Antihero is a fast turn-based strategy game with an (Oliver) Twist. Recruit street urchins, hire thugs, start a gang, upgrade your guild, steal everything... and bribe, blackmail, and assassinate your way to victory. Includes a story-driven campaign, AI skirmishes, and intense online and offline PvP. ONE GOAL. MANY FOES. Play through the story-driven campaign, skirmish against the AI, and jump online in casual and ranked PvP multiplayer. CHALLENGE YOUR FRIENDS. Invite friends to play asynchronously or increase the pressure in a Live Match. Set up custom “House Rules” and tailor the game to your tastes! TAKE OVER THE CITY. PROTECT WHAT’S YOURS. Infiltrate businesses, sneak into estates, set traps, and steal everything. The city’s riches are yours – if your opponent doesn’t take them first. SNEAKERY, STABBERY & SKULLDUGGERY! Upgrade your guild, recruit street urchins, hire thugs, start a gang… and bribe, blackmail and assassinate the opposition. There are many paths to the top. MANAGE A HEALTHY ECONOMY. Spend your ill-gotten riches to hire new recruits, upgrade your thieving skills, and acquire deadly weapons. Gold is a thief’s best friend! RISE TO THE TOP. See how you rank among all Master Thieves in the in-game leaderboards.
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $2.99−80% | 57ratings | 70% | — | not modelled |
| $2.99−80% | 834reviews | 88% | — | $55.3K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 12 | 62% | $7.99 | |
| — | 20 | 86% | $9.99 | |
| — | 135 | 76% | $19.99 | |
| — | 68 | 76% | $6.99 | |
| — | 62 | 84% | $7.49 | |
| — | 93 | 72% | $19.99 |