
Lead an armored squad through the perils of this reversed tower defense action-strategy game!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
10 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0.14/day in the week after.
About
Genres
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No windowed mode and steam launch options or other tricks not involving 3rd party programs doesn't work either. Unacceptable.
《异形:地球战区》创意十足的反塔防游戏,几乎每关都有新敌人。
Неплохой оффенсив тд, постоянно держащий в напряжении.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Polish, Russian, Spanish - Spain, Italian
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bon et pas cher
I enjoyed it well enough, but the midgame is rough. By the time I got to the end, my 'strategy' was just 'air strike the tower that resets all your progress until it dies'. I think introducing the supply unit earlier would've been a great way of managing everything that gets thrown at you. I didn't really feel like I was taking care of a well-coordinated unit, and instead was frantically running about dropping tons of abilities at once, hoping it would be enough. It doesn't help that some of the abilities just get ignored by certain units! Overall a good time, but not something I can ever see myself playing again.
Трудно понять, наткнётся ли кто-либо ещё на данную игру в условном 26-м+ году, но всё, о чём можно сказать - отличный хит в жанре на момент выхода. Вторая часть дополнила общие механики, поэтому можно взять сразу всю серию и кайфануть, если этого ещё... кто-то... не сделал. :)
When you have limited resources, money and enemies keep getting more and more powerful... I find myself wanting restart from the last checkpoint
Buenardo
As far as I'm aware, 11bit Studios are the only devs who ever seriously experimented with this 'reverse tower defense' or 'tower offense' genre. This one is where it all began. It's a bit rough around the edges, but it's definitely fun to play and it encourages you to try each mission in a few different ways to get awards for speed, efficiency and shear brutality. Definitely check out Anomaly 2 as well, which does everything better.
Я не знаю что тут ещё сказать, по скринам всё видно
Players by region
Where this game's players are, estimated from review languages.
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