
ANNO: Mutationem is an action-adventure game with RPG elements set in a cyberpunk world, featuring a unique mix of pixelated 2D & 3D graphic style with a rich, dark and bizarre plot.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to the neon-covered, 2D-meets-3D Cyberpunk world of ANNO: Mutationem. In this Action-Adventure game with RPG elements you become Ann: a highly-skilled combat-trained lone wolf on a personal mission in the giant Metropolis, full of sinister mega-corporations, mysterious fringe groups and creatures more bizarre than words can express.
This is a world full of surprises waiting for you to find out! While going thru the main story you can chat with a Cyborg corgi, take on a part-time bartender job, hunt down vicious criminals reveal the true face of a trending V-streamer! By exploring diverse locations such as neon Noctis Town, an off-shore cargo ship and huge underground structures, players are free to go as they please and act as they want.
Unique 2D-to-3D gameplay, seamless switching between 2D Action n' Platforming and 3D Exploration to interact with the world and its inhabitants. Let's dive into pixel gaming from another perspective!
Ann will slash, shoot, combo, grenade-throw & ground-pound her way through hordes of enemies and huge bosses. From great swords to double blades, from pistols to rocket launchers and uppercuts, time to become the one-girl army you always knew you had in you.
A grand story, befitting a rich and dark cyberpunk décor, featuring our main hero Ann Flores and her trusty hyper hacker side-kick Ayane on a personal mission to find out where her missing brother has gone to. Little do the two know just what they will unravel…
Collect, buy or craft items & upgrade Ann's stats, skills and gear. Use chips to modify any kind of weapon you find. Equip Ann and make her combat-ready for all enemies (both humanoid and not…) that are about to head her way.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5.8Kreviews | 81% | — | $3.2M |
| $12.49−50% | 4.9Kratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
美术很精美,不过存档设计得不太方便,战斗系统体验很差
Truly fantastic mix of pixel art and 3D with a killer soundtrack (I even bought it on vinyl!) and suprisingly good voice acting for such a small game. I like a cyberpunk story but this leans more into a similar narrative to Control and ends up being pretty confusing by the end. The game is pretty simple and easy until the big difficulty spike at the end and it feels like a set up for more stories in the same setting. Overall pretty good, worth it for sure on sale!
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 4.7K | 92% | $13.99 | |
| $3.2M | 5.4K | 87% | $24.99 | |
| $3.2M | 10.4K | 93% | $19.99 | |
| $3.2M | 111.2K | 25% | $1.99 | |
| $3.2M | 3.8K | 70% | $26.99 | |
| $3.2M | 1.8K | 73% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.8K | 74 | 92% | $19.99 | |
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese*, Traditional Chinese*, French, Russian, Korean, Portuguese - Brazil, Spanish - Spain, German*languages with full audio support
| $24.99 |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juegazo. Muy buena la historia, gran jugabilidad y gráficos en pixel art muy buenos. 100% recomendado
非常独特的国产游戏 2d和3d的结合在我看来是非常大胆前卫的创新 也使得我对这个游戏有着比较宽容的评价 但游戏剧情非常一般 打着赛博朋克旗号但并没有这么见到 甚至有scp元素 理解不能 战斗中等 难度不高 全成就需要查看攻略 总之只推荐喜欢这个美风的玩家
생각보다 재미있게 즐겼다. 다만 후반 밸런스와 번역퀄은 별로... 후반에 너무 쉬워짐. 스토리는 주변에 흩뿌려진 텍스트 읽어야 보충되는데 나는 그런거 귀찮아서 거의 안읽었다. 그래도 대충 이해는 됌
cyberpunk action rpg that scratches the metroidvania-like itch. the pixel art is really nice. story, music and atmosphere are all decent. worth a shot for anyone curious.
Cyberpunk ARPG on top of supernatural. A world handcrafted with love and attention to detail make it feel more alive than a certain triple-A title. Game is short and can be completed in 10-20 hours, but it is a journey I recommend experiencing.
Very chill and immersive game. Love the Cyberpunk element and everything was honestly just well made. A pretty straightforward story, although I wouldve wished more lore to be explored, 19h of very thorough playtime is rather short.
[h3]Très frustrant ![/h3] Ce jeu possède un potentiel énorme. J'ai adoré le mélange 2D pixel art et 3D, l'OST, l'univers... Non vraiment j'ai kiffé, à tel point que j'ai pris mon temps pour profiter de tout ça. La DA est vraiment aux petits oignons. J'ai aussi capté des clins d'oeil à différentes œuvres comme [spoiler]Alita, Grand Theft Auto, une affiche rappelant Ghost in the Shell et même des références à VA-11 Hall-A (Que je vais réellement faire ce jeu du coup !)[/spoiler]... Je me suis vraiment bien immergé dans ce monde. Le système de combat ne révolutionne rien, c'est du metroidvania sans grande difficulté mais c'est fluide et sans prise de tête. Personnellement, je valide. Alors pourquoi la frustration? Le lore et la narration. J'ai compris l'ensemble de la trame et le lore global de l'univers, mais c'était très difficile de tout comprendre et d'assimiler tout les détails (Et encore certains éléments sont encore flous). Les raisons sont simple : Déjà, la traduction française est assez mauvaise. Il faudrait tout revoir. J'ai joué au jeu en anglais, pendant un temps, et l'écart de clarté est conséquent. C'est "correct" dans l'ensemble mais la formulation et la syntaxe rend la tâche difficile. Du coup, ça rend la compréhension globale très compliquée, surtout lors de la lecture de différents documents par exemple. Enfin, l'écriture... J'ai l'impression que tout a été précipité à un moment donné dans la progression. Il manque cruellement de développement sur certains points. Des personnages ne se montrent pas assez, alors qu'ils pourraient offrir énormément d'informations. J'ai aussi remarqué qu'un personnage important (dont on découvre une histoire intéressante mais totalement annexe et cachée.) n'a plus donné signe de vie à partir d'un point précis de l'histoire. Curieux... J'ai peut être raté quelque chose ? Je crois, sauf erreur de ma part, que les développeurs ont essayés de faire une "narration muette" à la Dark Soul. On sent qu'ils ont voulu faire en sorte de récompenser le joueurs curieux en mettant par exemple beaucoup d'éléments de lecture mais c'est très mal géré et c'est super dommage ! Honnêtement si l'écriture et la traduction sont revues alors on aurait une petite pépite car l'ensemble de l'oeuvre est jolie aux prunelles. Et bordel, je souhaite tellement que du bien de ce jeu ! PS : Ann best waifu !
I don't think is a bad game, but is clearly misdirected. It sells itself as a more open game than it really is, it's trying to sell itself as a indie-anime inspired Cyberpunk RPG but the systems are really restrictive, the world can only be interacted with very limited options, there's only one decision to make right before the end of the game and the world is populated with pretty dull characters that only serve to give sidequest and be shopkeepers. So, the exploration is mostly about pressing the 'analice' button and take anything that shines in orange, what about the combat? Pretty underwhelming as well, it really doesn't end up as the fast anime-power-fantasy of quick reflexes and hundred hit combos that the cutscenes really want you to believe. I don't expect Devil May Cry from an indie studio, but I hoped that it could at least be close behind something like Icey but no, AM really falls behind with cluncky inventory management, pretty dull combos and so forth. The story is typical season anime, meaning pretty weak. I don't think that there's a single character that ends what could be called an arc, everyone starts and ends up the same, even the protagonist, there are characters that appear briefly two time and you are expected to be invested already in them. In short, don't expect anything fullfilling, in which I have to say that this game was listed in the yuri sales for some reason. Maybe I'm too out of touch but I think that is what is called yuri-bait(?) The great saving grace of this game is hands down the artistic design, it is not easy to look this good using both 2D and 3D, but there's really times where you can tell that the devs where trying their hardest to compensate for the lack of fidelity and lowpoly can look bad from time to time. Tl;drOverall, it's servicable, I just don't think it advertises itself correctly and what is served I don't think is good enough to be happy about not getting what you expected.
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