
An RTS base builder with huge battles, constant production, and autonomous ships. The Spance approaches, a vast and mysterious storm at the edge of humanity. Who shall claim its riches? Brave the perils of the depths in a story-rich singleplayer campaign with numerous distinct factions and bosses.
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About
Featuring:
Constant endless unit production from your shipyards. Each ship is autonomous, they seek your opponents and prioritize what they are best suited to fight. Witness vast battles. Though you cannot directly control your units in the interference of the Spance, you can create waypoint chains to direct where shipyards send your fleets.
Inspired by the gameplay of Obliterate Everything by CWWallis.
A fast-paced singleplayer campaign with over 40 missions where you fight both with and against each of the main factions. Delve the secrets of the Spance, and annihilate your opposition. Overcome the horrors of the storm and wield the might of interstellar armadas.
Annihilate The Spance is a real-time strategy game focused on a singleplayer campaign that sees you handle base building, economy, and armadas of autonomous starships. In ATS your units cannot be commanded individually, but you have many solutions to direct them towards your goals. Each ship has its own intelligent AI, and will attempt to do its best alongside its brethren in the heat of battle.
Test your ability to respond to situations as they change and shift in the chaotic tide of a 3D battlefield. ATS features an unlocked height plane, allowing starships to fly up, down, and around their enemies. Battles are multiple stories high, and can bend and shift as new vessels with unique capabilities arrive upon the battlefield. ATS has a greatly varied unit scale, ranging from tiny drones to kilometers-long capital ships that can level entire bases multiple times over.
Each ship in ATS is autonomous, targeting and attacking on its own initiative while you focus on making higher-level strategic decisions. Plan your fleet composition carefully. Calculate build cycles. Make tactical positioning decisions. There is no single ship that can win this battle. Compose a mixture of ships from across your entire selection of blueprints. Exploit your enemies' weaknesses and capitalize on your strengths to annihilate the enemy.
The Story
ATS is set in a future embroiled in conflict following the discovery of a mysterious, ultra-dense nebula-like anomaly known as the Spance. An ancient, roiling storm of matter and energy, the Spance has roamed the galaxy for eons and dragged hundreds of solar systems into its depths. Extreme and inexplicable phenomena make navigation of the Spance treacherous, but the unfathomable riches contained within offer a lucrative new frontier full of promise. However, not all is as it seems.
Four interlinked campaigns will take you through the depths of the Spance. Encounter each of the major factions as they struggle toward their goals for the Spance and its treasures, all the while gaining access to new units and technologies. Learn the unique doctrines needed to command the military might of the Kontaalen Armada, the united fleets of the Vaalkorei Coalition mercantile guilds, and the experimental technologies of Emar's Tychon Division. Delve ever deeper into the impenetrable abyss of the Spance and unlock its secrets.
Skirmish, Custom Maps, and the Level Editor
Beyond the main campaign, you can jump directly into Skirmishes against AI opponents in custom maps and levels.
Additionally, our game features a full in-game level editor that can be used to create and share your own scenarios.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing Game
its fun chilll ! i love it
-English version at the end - Vi el juego en un vídeo de "joyas escondidas" y me pareció una pasada. Tanto la idea como la estética me atrajeron mucho y al ver que había una demo no dude en probarlo. Me gustó tanto que según me terminé el contenido de la demo (incluye una campaña entera), me compré el juego queriendo arrasar con las otras 4 que supuestamente ofrece. Así de primeras 28€ por un juego de este tipo me pareció algo alto como precio pero finalmente me decidí a comprarlo porque lo que había probado había sido increíble. Me meto en el juego, voy directo a la segunda campaña, una maravilla. Me la fulmino y voy directo a por la tercera cuando de repente....Locked... Al principio pensé que sería algún error, que se habría quedado pillado entre la versión de la demo y la del juego ya que tenía ambas en la biblioteca de steam. Pero que va...mucho peor, por lo visto tras un año de actualizaciones menores aún no han incluido siquiera la tercera campaña. Entiendo que son un grupo de tres personas y no quiero pensar mal de ellos, seguro que terminan el juego y será un juegazo pero por el momento no te recomiendo que lo compres. -Con la demo (gratis) te juegas una campaña entera + skirmish (modo VS configurable) -Con el juego comprado (29€), puedes jugar la primera y la segunda pero no las otras 3 que faltan por incluir. Conclusión: *No vale la pena pagar 30€ por jugar únicamente una campaña más, ahórrate el dinero y juega la demo que tiene casi el mismo contenido sin pagar nada.* Una pena porque me estaba flipando el juego...y ahora me siento totalmente estafado. Si me dejas probar una demo gratis no me cobres 30 pavos por haberle metido una campaña más. Una cosa es un early access otra muy distinta sacar el juego con menos del 50% de su contenido final. Como siempre se usa la herramienta del early access mal y es algo grave porque muchos desarrolladores indie necesitan a veces esta funcionalidad para sacar un juego adelante y al final como la mayoría simplemente se aprovechan para agarrar la pasta y luego ir actualizandolo según les convenga, sin prisa alguna y con tu dinero ya en el bolsillo. Al final dejaremos de confiar en esta herramienta y muchos juegos quedarán a medias por el mal uso de todos aquellos desarrolladores, que como estos, no han sabido apreciar la confianza de sus jugadores. --------------------------------------- English Version ------------------------------------------------------------ I saw the game in a ‘hidden gems’ video and thought it looked amazing. I was really drawn to both the idea and the aesthetics, and when I saw there was a demo, I didn't hesitate to try it. I liked it so much that as soon as I finished the demo content (which includes an entire campaign), I bought the game, eager to conquer the other four that it supposedly offers. At first, 28€ for a game like this seemed a bit steep, but I finally decided to buy it because what I had tried was incredible. I got into the game and went straight to the second campaign, which was wonderful. I finished it and went straight for the third when suddenly... Locked... At first, I thought it was some kind of error, that it had gotten stuck between the demo version and the game version, since I had both in my Steam library. But no... much worse, apparently after a year of minor updates, they still haven't even included the third campaign. I understand that they are a group of three people and I don't want to think badly of them, I'm sure they'll finish the game and it will be a great game, but for now I don't recommend buying it. -With the demo (free) you can play an entire campaign + skirmish (configurable VS mode). -With the purchased game (£29), you can play the first and second campaigns, but not the other three that are still to be included. Conclusion: *It's not worth paying 30€ to play just one more campaign. Save your money and play the demo, which has almost the same content without paying anything.* It's a shame because I was really enjoying the game... and now I feel totally ripped off. If you let me try a free demo, don't charge me £30 for adding just one other campaign. Early access is one thing, but releasing a game with less than 50% of its final content is quite another. As always, the early access tool is being misused, and it's a serious issue because many indie developers sometimes need this functionality to get a game off the ground, and in the end, most of them simply take advantage of it to grab the cash and then update it as they see fit, without any rush and with your money already in their pockets. In the end, we will stop trusting this tool and many games will be left half-finished due to the misuse of all those developers who, like these, have failed to appreciate the trust of their players.
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Annihilate The Spance is a single-player RTS that doesn't require infinite Actions Per Minute. Instead, it has pretty explosions...A LOT OF PRETTY EXPLOSIONS. The size of the fleets in this can get quite insane. You command a mothership "platform" that builds the shipyards that build the ships that turn into pretty explosions for your amusement. Did I mention this game has pretty explosions? You can make flak walls BSG style and watch thousands of drones turn into pretty explosions. Your base can contain explosive buildings that...oh sorry got distracted by the pretty explosions in my base. Don't shoot the glow fish.
to the people crying about the AI: the AI iis playing the game well, YOU ARE NOT! many people probably come to this game thinking they got like 30 minutes before first enemy contact when infact youd be attacked 5 minutes after start in skirmish BUT THATS OK!! THATS HOW THE GAME WORKS!!! overall a very fun game, there are several factions, eacn with a relatively expansive roster of units and buildings to build, the game itself is simple but mastering it is tricky, its kind alike BAR in space but thats what makes it great! definitely recommneded
>Be me. >Wishlist game. >Find out it has a demo. >Play demo. >Addicted, buy game. >Best space game to ever space game.
I love big ships and huge battles, and this game delivers!
Not as simple as it looks. Addictive with plenty of replay value. d-(´▽`)-b
This game is fantastic.
levels are generally, maybe a bit too hard, especially since, there's no upgrade trees/ways to unlock alternate/special units. and the game's story will still interupt the gameplay during a few in mission cutscenes, but apart from that ? ever played the "obliterate everything" game series ? yeah. then I don't need to sell you further on this game, it's a slower paced version of the game, in a 3D environment with no space weather and the ability to manage the pathing of your units a bit. there's also bossfights and controllable capital ships. you never played/heard of the game series ? it's a fast paced RTS with only base building, the equivalent of barracks, automatically produce units. the series were some pretty good flash games and decently optimized, considering the amount of units there could be on the creen at once without the game even slowing down (which this game, also is good at, even better imo)
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Players by region
Where this game's players are, estimated from review languages.
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