
ANIWARS is a challenging turn-based strategy roguelike. Assemble your squad, collect powerful items, conquer territory and dominate the enemy!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
ANIWARS is a challenging turn-based strategy roguelike where you play as a faction Commander. Lead your squad, collect powerful items, conquer territory and face off against other powerful rival Commanders!
Battle through difficult encounters where you must use everything at your disposal to prevail against the enemy, be it unique abilities, using the environment to your advantage, capturing objectives or finding the perfect use for the item you picked up earlier.
For over half a century, the world has been engulfed in an unending conflict. It all started after Void Day, a cataclysmic event where all of Vertex’s Dark Matter drives around the globe imploded creating Void Zones which swallowed cities and ripped apart continents. From the chaos three factions emerged: the Military, PUNKZ and Vertex. Each faction has its own style in both design and gameplay.

Commanders function both as playable characters and bosses! Each Commander has their own set of abilities and unique dialogue.
Capture territory, assemble your squad and gain enough power to challenge the rival Commander at the end!
200+ items and consumables with wild combos, stratagems, events and dozens of battle maps make each run of ANIWARS a unique experience!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Actually enjoyed the game and art style Every commander has their own stories with small interactions and unique abilities (i hope it gets updated more) Every units have their own unique skills and small animations showing their personalities (i also hope it gets updated more) Would be hilarious & cute seeing every unit caught in a friendly fire fiercely glaring at rocket The game is quite fun once you understand the positioning/movement system and resource management since you can enter a very bad spot if you pick a bad position or use the items at a wrong spot or time. (just don't be a stingy commander) There's also items which can really buff your squad but the game wouldn't turn into cake walk since enemies can get their own buildings to survive against your items & consumables. Your Eliminated Units will bring their items to the grave (so don't be a stingy commander) I don't understand why some review says it was unfair for enemies getting building buffs when you can still one shot them with a decent unit build, or tank attacks from them. Overall in this early stage? it's a good game.
Добавил в избранное. За 11 лет там оказались всего 13 игр. 10 уворачивающихся жоп на экране из 10.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I got it after seeing the devs youtube videos and realising it was out. Mainly for the, art the sniper is my goat, but also because the gameplay looked fun as someone who enjoys fire emblem and tried a bit of advanced wars. I've only played since the progression update has come out but with the content that's currently in I'm definitely happy with what I got. The game is a bit challenging at first taking a bit of time to get to grips with not dying in avoidable ways like being shield bashed off a cliff. But on the whole when I lose most of the time it does feel like it was my fault. The builds you can socket your units into are also fun like the meat head scrapper muscle build. I'm looking forward to what comes next with the game. Also the music is a bop the boss theme is always a joy to hear kick in.
Really fun game, can be very difficult but once you played a few runs it starts to make sense. Little bit of luck is needed in order to achieve anything. Art style is peak, lots of love went into the art and I love it characters are pretty and cute, gameplay is easy to lose yourself in. story wise I cant give any details cause I dont know what is going on. But solid little gem glad I picked it up when I did give it a try its not a waste its a great game.
It's not that hard once you remember that red haired one can push you into water and black haired one can drag you into it. Cool game!
Тут 3 Команды кратко - выбери себя : 1) Отбитые, но они все панки-девушки 2) Военные преступники, но они все военные-девушки 3) Задроты, но они все девушки Кратко - мечта\ А так игра маленькая пока на контент (увы), буду ждать обновлений \\\ Оценка Механик 8\10 сталкивать всех женщин в воду - есть потенциал - прикольно мне нравится\ Оценка Визуала 8\10 мускулов у женщин - напоминает хелтакер, но на деле только напоминает а так мне нравится. Оценка Гемплея 7(6.5)\10 обычная стратежка\ А саму игру оценю 6\10 военных преступлений - есть потенциал - но раскроют ли его понятие не имею Жду еще больше отбитых девушек панков которые убьют меня за 10 секунд \\ Жду новых военных преступлений от девушек военных \\\
To start off YES, the game is difficult and requires a certain amount of strategy. But it is NOT impossible. People don't seem to grasp the concept of "learning from failure"—a lesson I took while playing *Until We Die*. I lost my first run during the very second battle, just like many other players likely did! You learn the strengths and weaknesses of each unit, as well as the various uses and combos for items. You also unlock powerful items by completing challenges. I consider myself a poor turn-based strategy player: 80% of the time, I lose a unit is because I fail to anticipate turn order or positioning, yet I’ve won more games than I’ve lost and currently i'm playing on the recently added hard mode. The quality of the design, the music, and the promising game world further boost its replayability! An excellent game for those with the patience to learn. And yes the character design is VERY good too.
Good game, I think it should be in a better state at full release. You have three factions and 4 commanders to play with at the time of review. Its challenging and enjoyable, well worth getting on sale and probably off sale. The game does have some difficulty inflation where it makes situations harder by giving overwhelming advantages to your foes, but I feel good when I overcome that.
just as good as i assumed the concept would be
As of current (0.2.2) patch I can recommend the game. It's got enough content to justify the (current) price and the foundation is there for a solid game. The gameplay is simple yet has some depth. If you're familiar with Advanced Wars and it's ilk, there's nothing surprising here. Unlike AW, the units here have no inherent weaknesses to each other. The directional damage is a nice addition and being able to push units off the battlefield is either frustrating or genious, depending if you're on the receiving end or not. Though it would be nice to be able to rotate your units in place or choose the direction they end up facing after completing their move. If not for tactical benefits then at least to help my built-like-a-brickhouse Breacher named Mastiffa hold a mountain pass while a Sniper with (dangerously delicious) amounts of lower body mAss 360-no-scopes over the aforementioned mountains. The art style is clean, crisp, consistent and character desing is varied and well-made. They were a big selling point for me and I can say I'm not disappointed. There are many games that plaster anime babes all over themselves to make up for lacking gameplay or mechanics but here it isn't the case. Personally I didn't find the difficulty to be too egregious. Bosses do have bit of a spike but ever since the latest changes to them, they are very manageable. RNG of course plays a role here and considering what items and units you get, the bosses CAN wipe the floor with you. But having said that, I found this games RNG to be much more forgiving compared to some other roguelikes. In most of my runs I didn't feel like I was getting shafted out of good items or were denied an unit I needed. The story is there but it's limited. It's mainly told via item descriptions and small amounts of dialogue between the Commanders. It's not a bad thing in itself as it keeps the attention on the gameplay (and the girls) but if you're looking for a strategy game with emphasis to story, look elsewhere. But I must say I did find myself intrigued just why these borderline hentai heroines are beating the living daylights out of each other so here's hoping that gets expanded upon. If I had to give some criticism, my main complaint as of now is the limited amount of units (and maybe maps). You quickly see them all and it makes multiple runs feel somewhat samey. If and when the devs add more of them, I think this game is in a very good place. In summary: 9/10, needs more hot women.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7K | 7 | 100% | $7.99 | |
| $644 | 3 | 100% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 13 | 100% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.8K | 219 | 74% | $7.49 | |
| $68.8K | 410 | 80% | $7.99 | |
| $68.8K | 990 | 94% | $1.99 | |
| $68.8K | 220 | 79% | $12.99 | |
| $68.8K | 248 | 91% | $6.99 | |
| $68.9K | 581 | 77% | $4.99 |