
The game only saves when you die. Every time you die, something changes. Every change is based on where and how you died. Go on an epic adventure only equipped with your trusted shotgun, your wit and your strong stomach for disturbing exploration. Can you survive a night at the bar, Anglerfish?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 290reviews | 83% | — | $60.8K |
| $2.99−70% | 94ratings | 85% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game prides itself on playing with the player's expectations: and rightfully so! Before even starting the game I got my first taste of what was to come from the options menu; there's a button that says "change controls" and if you click it you get a picture of someone removing the WASD keys with a screwdriver, removing other keys with a screwdriver, and placing those keys in the WASD slots... Great stuff. Is it fun mechanically? Well no, it's very bare bones and is borderline a rage game, but it does manage to be fun in ways other than mechanics. The constant surprises are great and this game is VERY FUNNY.
Jogasso, vale muito a pena.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Danish, Simplified Chinese
| $9.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I would recommend this game.
Been meaning to review this game for a long while now. I do enjoy it. It's got a unique play style, multiple endings, different media and celebrity refs, and more. I haven't been able to finish this game though due to being stuck on one of the loops, then got extremely busy and sidetracked. One of these days I'll have to go back and attempt to finish it since I've had a playthrough of this going on my Youtube channel a few years ago.
Absolutely love this game. It plays with expectations in a very fun unique way and it definitely caught me off-guard a few times. Might not be everyones cup of tea, but I haven't enjoyed a game as much in a while! The point though is not to finish the game as quickly as possible. The whole process of getting to the end is what really matters and the friends we made along the way
[spoiler] YOU.WILL.DIE [/spoiler]
MINOR SPOILERS! I loved this game. Short runs, very fun un-lockables, it surprised me as promised and seamlessly adjusted to my helpless gaming skills (as promised)! I had fun completing it way more than 3 times to unlock all secrets without feeling stressed or frustrated about it. I especially liked how the game gave me shortcuts if I passed through an area enough times and how it sort of had a "game plus" mode too, allowing players to keep some un-lockable skills from the previous full completion, encouraging me even more to just go for the full collectables. I was introduced to Professional Villains from "Security: The Horrible Nights". I had so much fun playing "Security", so I decided to try their earliest releases and "Anglerfish" did not disappoint one bit. It has some obvious homages, to "Hotline Miami" and "Lisa: the Painful", and many movie shout-outs like "Dusk till Dawn" and even "Big trouble in little China" and "Alien". One last thing. To me, Professional Villains make their games feel like we are all having a chill conversation while trying to escape the horror and I absolutely love that. I caught a glimpse of it in "Security" and now looking at "Anglerfish" I can see so many nice elements brought forth: the element of surprise, the feeling of not having full control in my own game play, and the minimalist soundtrack that hits you with a full length song unexpectently. I will be playing "E.R Patient Typhon" next and looking forward to playing "Security: Stories by the Fans" after that.
First time ever I ask for a refund on Steam. The game barely works (Dualshock 4 not detected, janky gameplay) and yet asks you to do the same thing over and over again as a joke. So since it made me waste my time, at least it won't get my money. It's sad because at first I thought I was getting into something very good, with absurd or unexpected events all the time, as if I was in a David Lynch movie. But those were only the first 10 minutes, after which the game ironically became the opposite of what it set its goal to be. The only new "surprises" were a random enemy added here and there or a random death, both just frustrating rather than enjoyable when you're doing the same thing for the twentieth time. Anyway, interesting ideas but very poor execution I guess, in addition to being frustrating on purpose. When a game does that, at least there needs to be something good about it, which I didn't find here.
me and my friends go to the anglerfish bar during look a like thursday, so we all dressed up as japanese school girls while trying to get as many girl's number as we can. what happens next will shock you.
i HAVE NO IDEA WHAT I JUST PLAYED BUT IT WAS WORTH IT! Don't read any reviews! Just try it and discover its wackiness for yourself. You won't regret it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.8K | 391 | 93% | $9.99 | |
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| $60.9K | 363 | 91% | $4.99 | |
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| $60.8K | 109 | 65% | $19.99 | |
| $60.9K | 418 | 76% | $5.99 |