
The game only saves when you die. Every time you die, something changes. Every change is based on where and how you died. Go on an epic adventure only equipped with your trusted shotgun, your wit and your strong stomach for disturbing exploration. Can you survive a night at the bar, Anglerfish?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 290reviews | 83% | — | $60.8K |
| $2.99−70% | 94ratings | 85% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
让人生理不适的游戏
纯折磨。
好颠的游戏。 操作太难受了手感很差,加上感觉主角臭臭的所以差评。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Danish, Simplified Chinese
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
坏比宫崎帕奇作者调教玩家,好一个安康鱼诱饵
被美术风格和非线性叙事吸引,很欣赏作者的恶趣味
这么贱这么有风格的游戏为什么这么糊?不要让我一个人受折磨好吗好的。
♥♥♥♥♥♥♥♥
The game is a bit ez...And the levels are quite repetitive.
我是撒必
[h1] 心に余裕がある時にプレイを推奨[/h1] ゲーム自体は短い。アクション馴れしてる人は一周2時間程度、馴れてない人でも4~5時間程で終えられる。 [h3] オススメな点 [/h3] リトライ性が強い。ランダム演出。一周が短い。一応死に覚えゲー。通路のショートカットあり。 死に過ぎると救済あり。グロ・パロが好き。 [h3] おススメ出来ない点[/h3] プレイがもっさり&滑る。ストーリー外での理不尽な死亡。高頻度リトライで食傷気味になる。 [h3] 以下は極めて個人的な感想 [/h3] 世界観・ランダム演出・リトライ性という部分に惹かれて購入。だが、その魅力的な部分が悉く私には合わなかった。 理不尽な死亡・敵配置がランダム・繰り返すリトライ、これらが負のシナジーを生みストレス源となった。 紹介文にある『死にたい者だけがついてきなさい。- ジョン & マリア』の通りに理不尽なゲーム設計となっている。 BADレビューを付けるにあたり、[spoiler] シークレット&真EDまでプレイしたが 、[/spoiler]さほどカタルシスも無く。 では、ゲームの理不尽さを覆すほどストーリーが魅了的かというと、そういう風にも感じず。 とはいえ、これらが作者の表現したかった“ゲーム体験”なら単純に合わなかっただけだと諦める。 ところで、ゲーム開始の度にウィンドウモードに設定しないといけないのも作者の意図した“ゲーム体験”なのだろうか? もし、そうなら笑えない。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $0 | 964 | 73% | Free | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.8K | 391 | 93% | $9.99 | |
| $60.8K | 610 | 89% | $6.99 | |
| $60.9K | 363 | 91% | $4.99 | |
| $60.8K | 129 | 58% | $13.99 | |
| $60.9K | 100 | 77% | $14.99 | |
| $60.9K | 418 | 76% | $5.99 |