
From commanding the battle standing on the bridge of your flagship all the way down to tactical infantry firefights - AFF brings together all the combat you ever loved in a rich science fiction setting. Boarding, pilotable capital ships, deep weapon customization and full Bot support included!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 674 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bana HALO ve Battlefield Karışımı bi şey anımsattı Grafikler biraz eski oyun 2015 de erken erişime açılmış ama umrumda bile değil oynanış zevkli Multiplayer bir oyun ama sadece botlarla oynayabiliyosunuz ki iyi bi şey ileride oynayan oyuncu kalmaz yada sunuuclar kapatılır derdi yok bence 6 dolara kesinlikle denenebilir bi oyun
Its fun, very good map design and fun gameplay. It can feel a bit janky and clunky, as it its reminiscing the old battlefield or Halo style gunplay. Only two negatives/downsided - The Performance is not as good as it could be, I have a relatively strong setup but it drops to below 60, even on low. - Its a bit frustrating playing at 200+ ping, though thats not the game's fault. Just bad luck I'm based in Africa xD
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 675 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty generic
[h1] Angels Should Be First [/h1] [b] What I Liked [/b] It has been a long time since I played a shooter like this. This game reminds me of games like Planetside and Battlefront. The variety of weapons, abilities, maps, and objectives make each game feel unique. The graphics are perfect for this kind of game and fit perfectly with the style. I felt like I was part of a war, either attacking or defending. I have only played with bots, and for the most part the bots do a good job. I have lost matches against bots, and had some close wins! [b] What I Did Not Like [/b] The space battles are just okay. I love breaching a ship, but the space combat is just okay to me. [b] Why I Stopped Playing [/b] I will probably keep this game installed for awhile as matches can be started quickly. This game should be far more popular, and it’s a shame it’s not. [b] Disclaimer [/b] I have been a gamer for over 30 years. I tend to play mostly PC games. I also bounce around between games A LOT. I may purchase a $70 game and play it for 2 hours or spend $10 on a game and spend 50 hours on it. Even if I played a game for a short time, it does not mean it is bad. It just means another game caught my attention. I also complain about flaws in games a lot, even about the littlest of things. Keep that in mind when reading my reviews. If I do not have a complaint, then the game must be special!
Insanely fun online or offline
:)
Remember playing Starwars Battlefront 1/2, Time Crisis, Red Faction 1/2, 007 Nightfire or similar with your friend or friends coop against fairly janky but fun AI after school? This game captures that feeling, it's nostalgia for that era of gaming. Is it janky and strange at times? yes. But it's trying to do all the things that gaming has been missing for a long time.
its a game - i played very little and saw everything i cared to see. i'd love to see all these ideas get picked up by a larger team and see it through to something beautiful. 10/10 function 3/10 presentation
couldn't bother finishing the tutorial. this game has no personality, everything is bland. the gameplay is flat, i completed the tour guide tutorials for basic mechanics and quit at a space flight-based tutorial. it's just ♥♥♥♥. elite dangerous has (or at least when i played it for a bit years ago before the first expansion released) deep but intuitive and clean controls that offer a lot of maneuverability and control over ships, when i played the game it took seconds to master them. strike vector's were good too, frenetic, high speed and tight controls working almost flawlessly. no man's sky is garbage with clunky baby-level flight but it's still easy to understand and control, just very limited. angels fall first is ♥♥♥♥ awkward controls, control mapping (same ones for infantry and space ships lol), very slow throttle progression and overall delayed and unresponsive. aiming is awkward, there is basically no hit feedback, either when we hit targets or we get hit. you just spawn and try to shoot at the 20 mins battle tutorial targets that require a billion hits to be destroyed, except enemy ships that almost one shot you from nowhere with little to no indications to their direction and flat feedback but don't get one shot by your own hits if you even manage to see and hit them before dying in 1 second before taking dozens of seconds after the, what appears to be, unfinished death animation/cinematic/camera, to respawn and get in another ship and deploy and watch the deploy cinematic and then spend 15-20 more seconds to come back and be one shot again. allied bots seemed to be completely useless and not present despite them marking the targets themselves for squad and they didn't come either when i did mark the targets myself (when it worked, because sometimes the commands don't work, they don't even show up, go figure lol). i tried twice clearing that combat tutorial and couldn't do it and just quit the game not even half-way and want to play something else and i'd bet the developers couldn't clear it either. you just spawn, deal low amount of damages if any at all and die in 1 second without being able to avoid anything. and that's just the space combat wish i didn't buy it. they boast having spent 10 years on this game and if it's not intentionally misleading marketing they should be ashamed because it sucks, and i dread having to deal with that utter garbage space fight if i ever want to play that game to play something else like infantry or ground vehicles, and i wouldn't even play the game at all if we have to go through that in every map/mode. the game is just so unpolished, even the first second of playing the game shows ♥♥♥♥♥♥♥♥ like the character that keeps sliding around when we stop running/walking like it's ice skating or something. they knew it was trash and released it anyway to scam money cause why own up to your own mistakes and incompetence when you can make it other people's problem and get rich from it ?
Refunded handles poorly.. terrible design and graphics terrible lay out of game play.. all of it just is poorly implimented.. Everything just feels like crap
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $9.8M | 9.3K | 68% | $24.99 | |
| $116.3K | 245 | 78% | $19.99 | |
| $43.5K | 150 | 73% | $9.99 | |
| $4.6K | 8 | 88% | $14.99 | |
| $3.2K | 18 | 56% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 28.2K | 65% | $3.99 | |
| $2.7M | 12.4K | 85% | $14.99 | |
| $2.7M | 3.3K | 77% | $19.99 | |
| $2.7M | 8.8K | 94% | $13.99 | |
| $2.7M | 6.7K | 93% | $14.99 | |
| $2.7M | 2.8K | 96% | $24.99 |