
From commanding the battle standing on the bridge of your flagship all the way down to tactical infantry firefights - AFF brings together all the combat you ever loved in a rich science fiction setting. Boarding, pilotable capital ships, deep weapon customization and full Bot support included!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 674 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I wish it was closer to Planetside. It has the energy, the feel, but they designed it too closely to an arena shooter with planetside elements tacked on. Can't hop in vehicles when I want. Maps are pretty linear in their objective design, but that isnt too much of a problem. Coordinating with your team kinda sucks since there's no comms.
The game drops mouse inputs. I need to be able to reliably shoot in the shooting game
As the title says Angels Fall First, like my youth in highschool.
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| $2.7M | 28.2K | 65% | $3.99 | |
| $2.7M | 12.4K | 85% | $14.99 | |
| $2.7M | 3.3K | 77% | $19.99 | |
| $2.7M | 8.8K | 94% | $13.99 | |
| $2.7M | 6.7K | 93% | $14.99 | |
| $2.7M | 2.8K | 96% | $24.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $9.8M | 9.3K | 68% | $24.99 | |
| $116.3K | 245 | 78% | $19.99 | |
| $43.5K | 150 | 73% | $9.99 | |
| $4.6K | 8 | 88% | $14.99 | |
| $3.2K | 18 | 56% | $5.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 675 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This looks and feels like some game from ~15 years agp you have fond memories of and wish wasn't dead.
It reminds me a little of Planet Side, a little of Battlefield 1942 or 2. I haven't played much but I will keep this and keep playing it. I hope more people get interested because I think this game has a lot to offer. I also like that you can just play these scenarios offline as far as I can tell. I know that's not the point of it but that's a nice touch o7.
Peak gameplay that only old games had. The HUD is a bit hard to navigate, both in and out of combat, but it surely feels better than the modern ones. Overall, completely recommended if you're craving old Battlefield or Planetside style game!
Симулятор спавна ради симулятора спавна, выбери меню, чтобы выбрать карту, чтобы выбрать корабль, чтобы выбрать маяк, чтобы тебя спаункильнули через долю секунды. К чему все эти сраные меню если 2 точки спавна заучивают чувачки и просто кемперят тебя там.
ВАЖЛИВО! - Я ще не грав у битви на космічних кораблях, тож це стосується тільки сухопутних карт. Мені дуже подобався Battlefield 2142. Для мене особисто саме 2142 є найкращою частиною серії. На жаль, зіграти в неї вже не можна (є 2142 Reclamation чи щось таке, але там багато мороки). Angels Fall First дали мені враження гри в 2142 - темп, сеттінг, спеціалізації, графіка. Нарешті немає COD мувменту, нема клоунських скінів, гра в команді нарешті щось значить. Ну і я можу прото зайти і пробігти якусь карту з ботами. Очевидно, в гри є негативні моменти, але: 1) я ще замало награв, щоб їх тут перерахувати, поки що можу відзначити не найкращий UI, парадоксально одночасно високий і низький поріг входу, не дуже багато серверів; 2) я готовий пробачити всі мінуси за те, що гра є унікальним артефактом шутера 2010-х з жививм мультиплеєром і власною душою.
I dont even remember when i bought this originally, but damn the 1.0 update really cleaned it up. Feels ever more buttery smooth then it did before, and we got nods instead of flashlights. Maybe one day we can get a 4th suit..
fire
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.