
Set off on a quest for the Great White Birds in a mysterious land full of secrets! Answer the call of exploration as you travel to Amerzone, a forgotten Latin American country, to fulfill the last wishes of a late explorer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 7 → 0.86/day in the week after.
About

Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 655reviews | 91% | — | $825.4K |
| $39.99 | 811ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 99 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Von mir gibts einen Daumen nach oben - allerdings nur knapp. Grafik, Präsentation und Story sind gelungen, kein Zweifel. Aber leider kann das Gameplay da nicht ganz mithalten. Die Steuerung ist nämlich eine mittlere Katastrophe - und das will bei einem Point-and-Click-Game etwas heißen. Es gibt nur eine Handvoll Tastatur-Belegungen und die Maussteuerung. Aber dies ist so unglücklich geraten, dass man ständig überlegt, was man tun muss, um zum Ziel zu gelangen. Das Tutorial erklärt zwar die Grundlagen, das Problem ist aber nicht das Tutorial und auch nicht die Belegung von Tastatur und Maus an sich. Das Problem ist die Logik der dahinter liegenden Menüebene. Da gibt es ein Inventar, einen Reisebericht, ein fortlaufend aktualisiertes Tagebuch, eine To-Do-Liste und eine Art Zusammenfassung aller wichtigen Aktionen. Diese überschneiden sich teilweise erheblich und man weiß daher nie so recht, welche Ebene man jetzt am besten wählt. Zusätzlich ist die Navigation in den Menüs verwirrend. Mal muss man definierte Schaltflächen anklicken, mal scrollen, mal die dritte Maustaste (!) betätigen. Sorry, das ist Murks. Durch die Handlungen des Protagonisten werden ständig irgendwelche Tagebucheinträge aktualisiert. Man muss immer wieder die eigentliche Spielebene verlassen und teilweise sehr lange Texte lesen. Diese sind zwar gut übersetzt und auch optisch gut dargestellt - aber es ist einfach zu viel. Man verbringt mehr Zeit im Tagebuch als in der Spielwelt, hier stimmt die Balance einfach nicht. Dann der Versuch, dem Spiel so etwas wie die Anmutung einer freien Spielewelt zu verleihen. Es gibt animierte Übergänge zwischen den einzelnen Szenen. Die ersten paar Male durchaus nett, aber irgendwann stört es den Spielfluss. Zum Glück kann man diese Übergänge in den Spieloptionen abschalten - hätte man aber auch komplett weglassen können. Abgesehen von der verbockten Steuerung ist die Handlung gut erzählt. Man möchte immer wieder wissen, wie es weitergeht.. dies ist an sich ein gutes Zeichen, da es zeigt, dass die Entwickler auch etwas richtig gemacht haben. Die Handlung wird jedoch am Ende nicht aufgelöst. Hier hat doch wohl nicht Ridley Scott mitgemischt, oder? Der lässt in seinen Filmen auch immer viel zu viel weg - zumindest in Alien und Prometheus. Das Problem hierbei: Wenn man gar nichts auflöst und die Interpretation des Geschehens komplett dem Zuschauer überlässt, dann hat das meist nicht die erwünschte mystische Wirkung. Es erzeugt den Eindruck von.. Zeitverschwendung. Insgesamt trotzdem empfehlenswert - mit Abstrichen. Ich rate zum Kauf im Sale.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 22 → 2.63/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Simplified Chinese, Russian, Polish, Arabic*languages with full audio support
| $39.99 |
| 83ratings |
| 96% |
| — |
| not modelled |
| $15.99−60% | 55ratings | 90% | — | not modelled |
| $39.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 99 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Remaster de grande qualité ! Une aventure faite de poésie et de machines ingénieuse, le tout au travers d'un périple dans des lieux enchanteurs, un jeu de réflexion mais aussi contemplatif. Les graphismes sont époustouflants et la bande son apporte juste ce qu'il faut. Sokal, quel génie.
Wonderful adventure game, amazing graphics, interesting story.
我体会到游戏的复古,也体会着跟随着故事探索的发展,很像一位老爷爷翻看着绘本讲故事给我听,教会小时候的我,要勇敢面对冒险那般。一场突如其来的野外冒险:一个将死的“探险家”老爷爷凭一己之力制造了一架“神机”,碍于身体机能的衰老,于死前托付给你,查找各种文书信息拼凑出一段冒险的重启。身为主角的你靠着一架(感觉随时会散架而且完全脱离现实的)海陆空“神机”,跟随着故事指引到规定的各处探险的故事,很符合主题——记忆传承。 游戏不难,有自带作弊。虽然增加了手柄操作但其实还是键鼠点击更方便,画面没3A大作那么精细,但也相当不错了。过多没必要的探索是我不明白的,为啥拿着一个东西我还要检查这刀是咋样的刀,我是看不出来吗,还要转个面交互得知道具的说明。。。过多的交互只是慢节奏的凑近看,然后又远离,显得特别没意义浪费时间。综合且加个人对点击游戏类情怀有所加分,8.5分。
很复古的点击解密游戏,挺精致的,但是我玩不来,节奏太慢啦
I'm not far in yet, but I am captivated thus far. The graphics are amazing. I am so very curious as to where this story will take me. A must play, in my opinion.
Como fã declarado da saga Syberia, tendo jogado desde os clássicos até Syberia: The World Before, acabei chegando em Amerzone: The Explorer’s Legacy por pura curiosidade ao descobrir que o jogo também foi criado por Benoît Sokal. Confesso que comecei a jogar com um certo receio, afinal era uma nova história, sem conexão direta com os personagens que eu já conhecia. Mas, ao longo da jornada, fui surpreendido de forma extremamente positiva. O primeiro ponto que chama atenção é o quão misteriosa e envolvente é a narrativa. A trama começa de forma simples, mas rapidamente mergulha em um enredo cheio de camadas, envolvendo um ovo lendário, uma expedição fracassada e uma terra esquecida tomada por conflitos. Existe uma sensação constante de descoberta, quase como se cada documento, cada cenário e cada detalhe escondessem um pedaço de um grande segredo maior. Essa narrativa ambiental é um dos pontos mais fortes do jogo, criando uma atmosfera densa e intrigante. Os puzzles, por sua vez, são interessantes e bem integrados ao mundo do jogo. Eles não são absurdamente difíceis, mas são satisfatórios, funcionando mais como um encaixe lógico das peças do ambiente do que como desafios complexos que exigem soluções mirabolantes. Isso faz com que a progressão seja fluida e agradável, mantendo o ritmo da aventura sem travar o jogador por longos períodos. Ainda assim, há momentos em que resolver um mecanismo ou entender um sistema antigo traz uma sensação genuína de conquista. Visualmente, o jogo é simplesmente lindo. O mapa foi completamente modernizado e apresenta cenários ricos, com vegetação exuberante, construções abandonadas e paisagens que parecem ter saído de uma pintura. Existe um cuidado artístico evidente em cada ambiente, reforçando aquela identidade única que também marcou Syberia. É o tipo de jogo em que você para só para observar o cenário. Mas talvez um dos aspectos mais marcantes da experiência seja a viagem a bordo da icônica aeronave Hydraflot. Ela, que de início parece apenas um meio de transporte, é praticamente um personagem. Poder alternar suas funções, navegando por rios e cruzando céus rumo ao desconhecido, traz uma sensação constante de aventura e liberdade. A cada novo destino, existe aquela expectativa do que será encontrado, reforçando o espírito explorador da jornada. No fim das contas, Amerzone: The Explorer’s Legacy pode até carregar algumas características mais clássicas do gênero, mas entrega uma experiência extremamente imersiva, atmosférica e cheia de identidade. Para quem, como eu, já admira o trabalho de Benoît Sokal, é quase obrigatório, e para quem está chegando agora, é uma excelente porta de entrada para esse estilo de aventura mais contemplativo e artístico. Siga para mais análises: [url=https://store.steampowered.com/curator/45012071/] Meu Espaço Pessoal [/url]
fantastyczna gra
An adventure puzzle game with no combat and no chance of dying though you need to be injured to complete certain tasks and trophies. You can only replay chapters after you have completed the game and if you want 100% completion on your first play it will be a grind. For 35 hours of play I only had one crash so it is pretty stable. For me the two hardest accomplishments were listen to all radio messages and the investigations in the Ovo-Volahos village as you actually need to be facing a certain way to see them even with using the ALT key as a helper. It took me 3 playthroughs to get 100% completion and the game was very enjoyable with the Island have the best scenery. This is a good studio as they also created Syberia.
Muy buen remake del juego, buena inmersión, bien cuidado, bonito de ver y muy agradable de jugar. De los mejores que he jugado de este tipo de juegos.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $405.8K | 872 | 72% | $29.99 | |
| — | 0 | — | — | |
| — | 138 | 92% | $20.99 | |
| $0 | 43 | 74% | Free | |
| $4.7M | 6.2K | 93% | $24.99 | |
| $1.8M | 4.1K | 91% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $825.3K | 780 | 74% | $29.99 | |
| $825.6K | 1.6K | 85% | $9.99 | |
| $825.1K | 1.8K | 93% | $24.99 | |
| $825K | 1.8K | 82% | $29.99 | |
| $824.9K | 1.2K | 86% | $17.99 | |
| $824.6K | 651 | 62% | $39.99 |