
aMAZE Halloween is a straightforward and surprisingly - difficult celebration of the simple beauty of the maze with halloween art and calm soundtrack.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 2 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good maze game which is not too challenging. Achievements are easy to get and the price is pleasant.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Vietnamese*, Greek*, Danish*, Simplified Chinese*, Traditional Chinese* +91 more
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
aMAZE Halloween, developed and published by Blender Games, is a deliberately minimal puzzle experience that builds itself around one very specific idea: navigating mazes. Like the rest of the aMAZE lineup, it doesn’t attempt to layer complexity or introduce evolving systems, instead committing to a clean, repetitive structure that emphasizes spatial awareness and patience. Wrapped in a Halloween-inspired aesthetic, it offers a themed variation of a familiar formula, one that is easy to understand but limited in how far it can stretch that core concept. The gameplay is immediately straightforward. Players guide a small pumpkin-like character through labyrinthine layouts, collecting required items before unlocking a portal that allows progression to the next level. Movement is restricted to simple directional input, and there are no additional mechanics such as abilities, enemies, or time pressure. This design makes the game accessible to virtually anyone, as it requires no prior experience or mechanical skill beyond basic navigation. However, the trade-off is that the entire experience depends on how engaging the maze designs are, since there is nothing else to vary the gameplay loop. As players move through the game’s set of roughly 50 levels, the mazes gradually increase in size and complexity. Early stages are short and easy to complete, functioning as a gentle introduction. Later levels, however, become more intricate, featuring tighter pathways, misleading routes, and a greater number of dead ends. The challenge comes from planning efficient routes and maintaining a mental map of the layout to avoid unnecessary backtracking. While this escalation in difficulty provides a sense of progression, it does so without introducing new ideas, meaning that the experience remains fundamentally unchanged from beginning to end. The visual presentation leans into a Halloween theme, with dark tones, pumpkins, and festive imagery forming the backdrop of each level. The aesthetic adds a bit of charm and helps differentiate it from other entries in the series, but it remains largely superficial. The maze structures themselves are simple and consistent, and while this clarity is beneficial for gameplay, it also contributes to a sense of visual repetition. Over time, the environments begin to feel interchangeable, as the thematic elements do not significantly evolve or influence the gameplay. The audio design follows a similarly restrained approach. A calm, looping soundtrack accompanies the gameplay, reinforcing the relaxed and low-pressure nature of the experience. While the music fits the tone, it offers little variation, and extended play sessions can make its repetition more noticeable. Like the visuals, it serves its purpose without adding meaningful depth. One of the defining qualities of aMAZE Halloween is its consistency. The game does not introduce new mechanics, twists, or variations as players progress. Each level builds on the same foundation, differing only in layout complexity. For players who enjoy predictable, methodical puzzle-solving, this can be a strength, as it allows them to focus entirely on navigation. For others, it may lead to monotony, as the lack of variety limits the game’s ability to maintain long-term engagement. The relatively short length of the game works in its favor. Because the experience is concise, it avoids overstaying its welcome, making it suitable for short, casual sessions. However, this brevity also means that replayability is minimal. Once all levels have been completed, there is little reason to return, as the fixed layouts and absence of additional modes offer no new challenges or variations. In the end, aMAZE Halloween is a simple and focused puzzle game that delivers exactly what it promises: a series of maze challenges presented in a light seasonal package. It is accessible, occasionally satisfying, and easy to engage with in small doses. At the same time, its lack of depth, innovation, and variety prevents it from standing out in a meaningful way. It is best suited for players who enjoy straightforward, repetitive puzzle-solving and are looking for a brief, relaxing diversion. Rating: 6/10
Одна из самых лёгких игр из серии Amaze. По факту одно и то же, но музыка неплохая) Не стоит брать
muy aburrido el juego, sirve nomas para ganar los logros de steam; tuve que re jugarlo que no se me guardo los niveles igual y me faltaba el ultimo, sino este se pasa en menos de 1 hora
Good game
还不错的迷宫小游戏
Mint a többi amaze ünnepi kiadásban, ebben is fel kell szedni bizbaxt, mielőtt a célba mennél. Rémes. Utálom. Komolyan. Amit nem értek, miért kell szivárványgömböt rakni a pályára, nagyon nem klappol oda. Lehetett volna denevér, vagy banyasisak vagy akár tök. Bármi, ani Halloween vagy ősz téma. A pályák ugyan azok, mint a többibe, csak a sorrend változhat, tehát könnyű , és ha játszottál a többi résszel, már ismered. Egy biztos, bármelyik ünnepi amaze-el játszol, idegesítő lesz, mert fel kell szedni legalább egy cuccot, a pályák ugyan azok, és... a zenét úgy fest, mindenhol ki kell kapcsolni.
The aMAZE Halloween game is a challenging puzzle game that builds upon the popular aMAZE series. With a spooky Halloween theme, the game offers engaging maze-solving gameplay that grows increasingly difficult, providing a satisfying gameplay loop. The well-crafted artwork and attention to detail create an immersive experience, making it a great value at its low price point. Players can enjoy the game's fun and atmospheric thrills anytime, as the Halloween-themed content remains entertaining year-round. Overall, aMAZE Halloween delivers an hour and a half of maze-navigating enjoyment, complemented by a set of rewarding achievements, making it a solid pick for casual puzzle fans.
Much better visuals than usual and sound effects are on point too. Happy Halloween! :)
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Players by region
Where this game's players are, estimated from review languages.
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