
Immerse yourself in a true VR Horror game. Explore and experience a fully immersive world as you embark on an ghostly adventure unlike anything you have played before. Come face-to-face with terror itself as you look for your missing sister.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Price Gouging VR users. Also watch out for fake reviews and how they bandwagoned at the same time (see screenshots and links below). They have this exact game with no VR support also in early access, they even had included "VR support" on one of their promises in the early access info: http://store.steampowered.com/app/514240 Proof incase they change it: http://puu.sh/ryXOy/91803818e7.png ♥♥♥♥ off really, hate this scheme. This is actually worse than the "The Assembly" since they are asking for $15 for the VR Version http://store.steampowered.com/app/373650/ Thread in question: http://steamcommunity.com/app/529500/discussions/0/343788552530802474/ Obvious fake reviews: 1) http://puu.sh/rz4ac/7c3a75f751.png 2) http://puu.sh/rz68g/1be073b827.png More proof that these accounts are fake (same level and check the name change history, literally minutes apart): https://steamid.eu/profile/76561198321897319 https://steamid.eu/profile/76561198322141661 https://steamid.eu/profile/76561198321700137 https://steamid.eu/profile/76561198321472479
I purchased this game based on its 7 first reviews, which were positive. However, I found this game to be dull, poorly optimized, and with a bad choice of locomotion (touchpad to walk in the direction you are facing). The game relies on cheap jumpscares of which there are only 2 different kinds (spectre appears/stuff gets thrown around), which happen far too often. Soundwise not much quality there either, same sounds used over and over. Since you have no control over your walking speed and no locomotion options, you move terribly slow. Becomes a real pain since the game requires you to find some objects or keys and then have you walk all the way back. Overall 2.5/10, requesting refund. Sorry devs : (
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I bought it, Instant Nausea! The locomotion method is horrible! After 2 mins, I had to stop, feeling very very ill. Shame it seems scary, but no way is that a good way to move in the VR world.
Not a bad attempt at a VR horror game. Ambience was very good and the jump scares were "ok", only one that really got me was the [Spoiler]Chair[/Spoiler]. I was ok with the touchpad movement, but wish it included the Teleport as well for non touchpad users.
This game is an excellent game ruined by a couple of really bad design decisions. I played this game with my daughters for 2 hours, loving every minute of it. Then got to the very end of the game and... died... I had no idea what killed me or why. So now I have to restart the whole game (no saved game!) and replay *all of it* if I even just want to find out what killed me, must less try to beat the game and get one of the good endings. Not likely to happen. Think I'm done. To the devs: I will redo my review if you fix this problem. Or point me to how to save the game properly. To potential buyers. Other than this, this really is a good game. I actually think it's scarier and more fun than Paranormal Activity (well, pros and cons to both) though not as good as A Chair in a Room: Greenwater, though that is a really high bar to compare to.
alot of micro studdering i think it somthing to do with the light from the flashlight cant really say much more i cant get past the piano puzzle 5 minits into the game lol.might want to think about another hint for that as trying to read text and symbals thru the vr head set in eye straining when its in small text like it is
This game has several things that work in it's favor, but overall it has more things going against it that quickly made this game become stale and uninteresting. Pros: I do like how the game has a "free roaming" style allowing you to venture around the house. Definitely makes you feel more in control of the experience. Lighting is perfect and keeps you on your toes. Graphics aren't half bad; not great, but not terrible. Negatives: Jump scares were predicatble and cheesy. Within the first 5 mintues the same scare tatic of a picture flying off the wall was used twice. First time, you got me good. Second time within minutes, c'mon now don't fall back on the same gimmicks. A horror game needs to have a foundation built on an increasingly intense and creepy atmosphere, without it the game either gets off on the wrong foot and doesn't succeed or it doesn't become innovative as it progresses and dies off. Alone VR fell victim to the latter. Eventually the veil was lifted and I could see the cheap jump scares coming from a mile away, resulting in me becoming quickly bored of the game. Alone VR has potential to become great, but at it's current $15 price point I can't find a strong reason to justify spending that amount of money based on the quality of the experience I've had thus far.
J'ai acheter ce jeu avec quelque doûtes en tête, Mais même si comme certain disent, il y a répétition des sons (portes qui claque murmure à l'oreille. Le jeu est quand même bien flippant. C'est mon pote qui c'est dévoué pour y jouer, même si j'y ait touché quelques minutes puisque j'ai été traumatisé par un autre jeu, sur vr lui aussi. Positif : Flippant ! : Phases de recherche obligatoire, car oui ! J'aime ça. Négatif : Déplacement ( ALORS OUI, LE SYSTèME DE DéPLACEMENT EST CHIANT MAIS !!! Je trouve que sa permet de rendre le jeu plus flippant encore, mon pote qui n'est pas habituer a la vr, ne c'est pas plaint une seul fois, alors les mec qui gueule pour ça, vous êtes pas des vrais gamer. Le gamer se démerde il ne l'ouvre pas. Bon c'est pas l'avis du siècle on est bien d'accord. Mais si vous voulez passer un bon moment qui fout les boules (entre amis si possible hein) Sa passe crème. J'ai fais pas mal de bon enregistrement de cris prépubère, ce qui est bon signe. bref : Je vous le recomande.
Hello Everyone, 7/10 so far. This game is pretty scary, and has good atmosphere. Although most of the scares are just jump scares, where they throw stuff at you. I have only played through the 1st level, so im hoping its a bit more freaky in the later levels. The VR controls are a bit odd, sorfa like onward except there is no strafing, just forward and backward. Some of the reviews here are over Hyping this game a bit its not AMAZING just good 7/10, if they just keep throwing stuff at you through out the rest of the game the review might go down. Here is my HTC Vive Gameplay Video check it out: https://youtu.be/vb2lB7VpQ14
I think playing a game such as Onward has really helped me combat against motion sickness now, because moving in a vr world using the thumb pad doesn't make me sick very quickly anymore. In fact sometimes, i end up jogging on the spot to virtualise the walk in the game and it works quite well. However, where this game really excels is the environment and atmosphere. It just feels amazing being inside that house, i actually felt i was inside someone elses house and that i was walking around it. Ofcourse, this worked best when i didn't use the thumb pad and instead used my own feet to move around and peek around corners and doors! What a feeling that is. The atmosphere and sound in the game is very scary and there are some nice jump scares too, but i have only completed the first floor of the house so far so I'm still quite early into it. Ive heard its pretty much the same from other reviewers all the way through, i hope not because the scare factor will wear out very quickly otherwise. I hope things keep getting scarier. However, all that said and done, where this game really is amazing is it makes you feel like you are in a real horror film, like in a real haunted house! It was damn scary and i like that :) One awesome part , was when i saw a shadow enter a room and i actually spoke loudly saying "hello is someone there?". Immersion can not get better then this! I really hope the devs continue to improve this game and add more content, because it can truly be an amazing game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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