
A high-speed multiplayer racer with a unique power-up system! Combine different juices for a range of attacking and defensive abilities. Drift through looping bends. Soar over monumental jumps, and defy gravity around tubular tracks in an explosively colorful racer!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 324reviews | 65% | — | $68.3K |
| $9.99 | 388ratings | 75% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Crashes before you can even start a race. Not car crashed. Program crashes. BOO.
I literally had to launch it 6 or 7 times, just to clock the 5 mins required to be able to post this review. Game does not even work for a full minute before crashing. Going by the year of release (2018) this won't be fixed.
Оформили чисто под девочек. Для пацанов - дискриминация по цветам и персонажам. Разраб жирная фемка
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
All-Star Fruit Racing, developed and published by 3DClouds, is a colorful and energetic kart racer that sets out to capture the spirit of classic arcade racing while carving its own identity through a bright fruit-themed world and an inventive power-up system. It’s a game that clearly aims to stand shoulder to shoulder with the genre’s greats like Mario Kart and Crash Team Racing, but while it bursts with visual charm and original ideas, it struggles to maintain consistent polish and precision in execution. Nonetheless, it stands as a sincere effort by a small studio to deliver a fun and family-friendly racing experience that celebrates creativity and accessibility. From the very beginning, All-Star Fruit Racing makes a strong visual impression. The game’s world is bursting with color, from the lush green jungles and tropical beaches to the frozen tundras and surreal fruit-filled tracks. Every course feels like an explosion of life, with rolling landscapes, vibrant backdrops, and tracks designed to capture a sense of motion and whimsy. The attention to detail in the environment design is commendable—each world has its own theme centered around fruits, seasons, or natural phenomena, giving the game a cheerful personality that never fades. The character roster adds to this charm, featuring quirky, upbeat racers that reflect the same playful energy as the game’s environments. While the character designs don’t have the same level of personality or humor found in larger franchise racers, their cheerful aesthetic fits the game’s tone perfectly. The game’s standout feature is its unique “Juicer” system, which reimagines how power-ups function in kart racing. Instead of relying on random item boxes, players collect fruit-based energy represented by four different colors—each tied to specific abilities. You can activate one color for a standard power-up, combine two for hybrid effects, or fill all four tanks to unleash a powerful “Mega Juice” ability unique to each racer. This mechanic adds a layer of strategy that most kart racers lack. It’s not just about luck; it’s about timing and decision-making. Should you unleash a smaller attack to slow down opponents or hold out for a massive, game-changing ability? The Juicer system rewards experimentation and planning, offering a sense of control that contrasts with the usual chaos of item-based combat. Beyond its inventive mechanics, All-Star Fruit Racing offers a generous amount of content. The career mode features numerous cups spanning more than twenty tracks across diverse biomes, while additional modes such as time trials, custom races, and online multiplayer add variety. Local split-screen multiplayer is a particularly welcome inclusion, as it harkens back to the classic couch co-op experience. Customization also plays a big role—each kart can be personalized with different parts, paint jobs, and decals, allowing players to craft vehicles that reflect their style. The game’s scope and options show genuine ambition, and for younger audiences or families, it provides enough replay value to stay entertaining across multiple play sessions. However, despite its creativity and charm, All-Star Fruit Racing falters in several key areas that prevent it from achieving greatness. The handling system, while serviceable, often feels loose and inconsistent. Drifting lacks the satisfying precision that defines the best kart racers, and cornering can feel slippery, making it difficult to maintain flow on tighter tracks. The AI also tends to swing wildly between extremes—some races feel too easy, while others see computer-controlled opponents pulling off seemingly impossible comebacks. These balance issues can make the single-player experience frustrating at times, particularly during later cups where perfect driving is undermined by unpredictable rubber-banding. Technical performance is another mixed bag. While the visuals are vibrant, they sometimes come at the expense of optimization. Frame rate drops can occur on busier tracks, and load times are noticeably long between races. The soundtrack, though energetic, is repetitive, and the sound effects—especially the engine noises and item cues—lack the satisfying punch that would make races feel more intense. These shortcomings give the game a slightly unpolished edge that contrasts with its strong artistic design. It’s clear that the developers poured heart and imagination into the project, but the limited budget and resources show through in the finer details. Still, for what it aims to be—a cheerful, accessible racing experience for players of all ages—All-Star Fruit Racing succeeds in several important ways. It provides a safe, family-friendly alternative to the major franchise titles, with enough charm and personality to appeal to both kids and adults looking for something lighthearted. The tracks are imaginative, the power-up system is clever, and the visual design exudes positivity and fun. It’s the kind of game that doesn’t need to be perfect to bring smiles during a few rounds of local multiplayer or a quick session after work. Ultimately, All-Star Fruit Racing is a flawed but endearing racer. It doesn’t dethrone the giants of the genre, but it doesn’t try to—it simply wants to offer a joyful, fruit-fueled alternative. Its vibrant presentation, creative mechanics, and welcoming tone make it a delightful experience when taken on its own terms. The lack of mechanical precision and polish may deter seasoned racing fans, but for casual players, families, or anyone seeking a colorful escape, it’s a sweet and refreshing ride. Like a good fruit smoothie, it’s not perfect in texture, but it’s bursting with flavor and made with plenty of heart. Rating: 6/10
Game doesn't run and crashes on startup.
crashes within seconds
I've always Wanted to Play Sugar Rush
эта мои любимые гонки, единственный минус что в эта никто не хочет играть(..
Very bad mechanics, gimmick didnt work, also game broke and I lost my progress
Juice-streaked tracks ignite Peels and pulp in wild pursuit Sweet speed crowns the champ
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $726 | 2 | 100% | $14.99 | |
| $682 | 15 | 100% | $2.99 | |
| $224 | 3 | 100% | $3.99 | |
| — | 0 | — | — | |
| — | 104 | 71% | — | |
| $0 | 365 | 79% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.4K | 267 | 80% | $7.49 | |
| $68.3K | 176 | 100% | $9.99 | |
| $68.4K | 288 | 89% | $14.99 | |
| $68.4K | 108 | 51% | $19.99 | |
| $68.4K | 2.2K | 93% | $0.79 | |
| $68.4K | 394 | 93% | $9.99 |