
In this free 3D adventure, explore someone's mind and discover their secrets in a surreal story about a father, son, Asian-America and more. Explore a dying father's "Memory World", and travel to familiar, supernatural spaces. By Melos, co-creator of Anodyne and Angeline Era.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
In this free 3D adventure, explore someone's mind and discover their secrets in a surreal story about a father, son, Asian-America and more. Explore a dying father's "Memory World", and travel to familiar, supernatural spaces. By Melos, co-creator of Anodyne and Angeline Era.
The protagonist is Yuito. 31, Japanese-American. Hedge fund analyst. One day he receives a letter from his estranged father, who is dying. It's too late for Yuito to speak to him. But, his father is on life support, so Yuito has an opportunity. He can under go a Memory World Visitation, and enter his father's Memory World - supernatural landscapes where Yuito can explore his father's experiences and secrets. It is risky, Yuito feels compelled to make the journey...
Be sure to buy the $4.99 Fan Pack, which contains the hour-long OST and an exclusive 150+ page artbook containing commentary on the art, music, story and more!

90-120+ minutes long.
Navigate surreal and ''realistic'' areas via simple 3rd-person movement and light platforming. Easy to play.
Converse with characters small and large as Yuito progresses deeper into this Memory World.
A lo-fi art direction influenced by the PSX and N64 era.
A soundtrack by Melos Han-Tani, and talented collaborators.
From Melos Han-Tani, the co-creator of Anodyne and Even the Ocean.
Additional Credits:
Logo: Alex Van Dorp
Yuito Portrait Art: Ray Chen (Linework), Marina Kittaka (Color)
In-game "navigation UI": Marina Kittaka
Box Art: Marina Kittaka
Guest OST Composers: EQUIP (#25), kynes (#18), _zebra (#21), Bryant Canelo (#16)
Russian by bikeroleg - i4v.mail@ya.ru
Genres
Stats
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Contemplative
Ovládanie samotné je trochu kostrbaté a neohrabané, lokácie sú mierne zabugované (je možné zostať zaseknutý medzi objektmi) a nový lietajúci režim po dokončení hlavného príbehu trochu zbytočný, keďže neumožňuje ani "preskakovať" prekážky. Až na tieto drobné neduhy som si túto krátku experimentálnu F2P hru, s pravdepodobne nejednoznačným koncom, užil.
<3
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Russian
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game tries. It does not succeed. This is a preachy game that makes its points with a sledgehammer, but at least those parts are trying to say aomething. I'd say roughly half of this game's 80 minute runtime is just moving in a straight line through ugly, boring environments. I don't even accept that it's going for minimalist graphics, when you have geometry that looks like it was made by a 6 year old using Roblox for the first time. You know the building you stare at for the entire credits sequence? It has windows at the very top at roof level. There is not a careful artistic vision here, the visuals look like they were slapped together as fast as possible. While I wanted to give this game a chance, I even made a point to finish it after deciding i just kinda hated it 40 minutes in, it's just a very underwhelming and poorly made game even for going for a simple artstyle and a price of Free. Don't waste your time on this.
The first half was nice, but the second half was pretty disappointing & got dull/uninteresting fast.
my first playthrough of this mostly solo melos venture, and a blind spot i was happy to finally correct. as a fan its very cool to see how directly this bridges into anodyne 2 by giving a first pass at various aesthetic ideas that are refined and repurposed later, as well as implementation of non-abstracted real-world concerns that are prodded at again for sephonie (to which melos also contributed writing, interestingly). my overall experiential takeaways are the compelling flow of the dream logic, rarely if ever jarring, simply a visual and emotional run-on sentence where u are desperately attempting to accomplish a task that ur one Waking Up away from realizing you actually have all the time in the world for and there's nothing to be frantic about. analgesic's games are always conscious of themselves as a constructed space from which you must return to reality, and are very careful about what they nudge you towards bringing out of them when you do...art is a Memory for far longer than it is an Experience. the lo-fi, sparse dreamscapes are interesting to wander, with a slight rigidity on your movement to invoke a lil texture, but ultimately they are a conductor to place potentially irresolvable ideas within u to be chewed on...placed within the context of "asian" experience, but these ideas will remain broadly relevant for as long as our world is so materially fractured. even an imperfect connection is worth something.
Review after 100% ♡♡♡ "Don't waste your life, I did. Go home," -John Rambo ⣴⣿⣦⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣷⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣿⣿⣿⣿⣦⣄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣤⣤⣶⣶⣿⣿⡗ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃ ⣿⣿⡇⠜⠙⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀Got a cat here ⣿⣿⣿⣶⣿⣿⣿⣿⣿⠋⡹⠙⣿⣿⣿⡇⠀ Friends passing ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣾⣿⣿⠛⠀⠀by can touch her ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠛⠁⠀⠀and click Like to pet ♡ ⣿⣿⡿⠻⠿⠿⠿⠿⠛⠹⠑⠀⠀ Award for good luck, Take My Points for infinite pets ♡ ⠟⠁⠀
Estremamente lineare ed è praticamente impossibile perdersi. Le musiche sono molto carine. Per quanto la grafica sia estremamente minimale, l'atmosfera mi è comunque piaciuta. L'incipit di dover entrare nei ricordi di una persona in fin di vita mi ha ricordato molto To The Moon. (il che ovviamente è una bella cosa) La trama l'ho trovata molto carina ed il messaggio finale poco prima dei titoli di coda mi è piaciuto moltissimo! Lo consiglio assolutamente.
[h1]3/10[/h1]
游戏有毒,不能使用
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 0 | 83% | Free | |
| $2.1M | 4.6K | 91% | $24.99 | |
| $99K | 327 | 79% | $14.99 | |
| $97.7K | 301 | 80% | $12.99 | |
| $54.5K | 607 | 83% | $5.99 |