
This is a fight for survival. Xenomorphs swarm in overwhelming numbers. Every room could be your last.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Aliens: Fireteam Elite 2 drops up to four players into the boots of Colonial Marines deployed to the most hostile corners of the Aliens universe. This is not a rescue mission – it’s a fight for survival. Xenomorphs stalk the corridors, ambush from the shadows, and swarm in overwhelming numbers. Every room could be your last. Coordinate with your fireteam, leverage each class’s unique abilities, and adapt on the fly as encounters escalate from tense standoffs to all-out war. With deeper squad mechanics, smarter enemies, and a fully customizable Specialist class, AFE2 delivers the definitive co-op Aliens experience.

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Expanding from three to four players, AFE2 introduces deeper team-based mechanics that reward coordination and strategic class composition. New and improved classes each bring distinct playstyles and tactical abilities to the fight, making every squad combination feel different.
The iconic xenomorphs are more ferocious than ever before. AFE2's massive variety of new xenomorphs will force players to stay mobile, maintain situational awareness, and use every tool at their disposal. From stun batons for up close melee action in those most desperate moments, to pyro and electric ammo to whittle down the unrelenting xenomorph front before they overrun you and your squad, the battle can shift from calculated tension to desperate last stand in seconds.
Beyond expanded weapon and gear customization, AFE2 introduces the Specialist – a fully customizable class that lets players mix and match major and minor abilities from every available class. Build a loadout tailored to your exact playstyle and fill whatever role your squad needs.
AFE2 launches with multiple dedicated Horde maps that push squads to their limits. Battle through escalating waves of xenomorphs and other deadly enemies, earning increasingly valuable rewards as you survive deeper into the onslaught. This is where teamwork and skill are tested at their absolute peak.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 3.8Kreviews | 62% | — | $6.1M |
| $49.99 | — | — | #45 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1697 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the gameplay is good, the dialog is cringe as f "you really pew pew'd those xenos" yes its in the game, and every character has a face resembling a man even the females, I'm mixed on recommending
The game is fun and fast paced and the number of enemies feels like a true alien swarm at times. There are multiple difficulty levels and challenge cards that make each play through a bit different. My only concern is longevity of the game after maxing characters. I do hope there will be continuing support for the game with additional story line
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best PL #10, worst FR #96 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
烂
buggy and overpriced for what feels like DLC to the first game!
Я купил игру на старте и никому не рекомендую так делать. Провёл 200+ часов в 1 части, которую купил за 400 рублей с DLC (в 10 раз дешевле, чем базовая игра сейчас!!!) и уверен, что не замечу разницы с этой игрой.
Better then the first game, the main problem i have with this game is that for a horde shooter the active playerbase is way to low to be any good. constantly having to change regions doesnt help either given the p2p.
РЕКОМЕНДУЮ, НО ЕСТЬ НЮАНСЫ Aliens: Fireteam Elite 2 действительно стала лучше первой части. Это не DLC за 50 долларов, а полноценный сиквел: с более масштабными сражениями, глубокими классами, гибкими билдами и переработанными карточками-модификаторами. Первую кампанию мы прошли с удовольствием. Здесь хватает паники, смеха, закончившихся патронов и почти проигранных боёв, которые удаётся вытащить совместными действиями. На высокой сложности особенно хорошо раскрываются роли внутри отряда: уже недостаточно просто метко стрелять — приходится подстраивать билд под команду и закрывать её слабые места. Но главную проблему оригинала разработчики так и не исправили. После первого прохождения миссии начинают слишком быстро повторяться. Волны появляются в знакомых местах, события идут в прежнем порядке, а игра заставляет снова слушать те же диалоги и ждать открытия тех же дверей. Полноценного AI-режиссёра, способного менять темп и направление атак, здесь по-прежнему нет. Карточки-модификаторы помогают разнообразить условия, но не могут заменить непредсказуемость. Возможность пройти миссию повторно — ещё не причина делать это снова. Другие нюансы: — прокачка оружия наказывает за желание экспериментировать; — встречаются статтеры, баги и проблемы с P2P-соединением; — попадания и реакция противников ощущаются слабовато; — интеллект синтов иногда находится на уровне старого робота-пылесоса; — сюжетные диалоги быстро начинают раздражать; — финальный босс проверяет скорее терпение, чем навыки команды. Несмотря на всё это, я рекомендую игру. Хороший кооперативный вечер она точно подарить способна, особенно если у вас есть постоянный отряд. Просто не уверен, что после финальных титров у вас останется достаточно причин возвращаться. За полную цену решение спорное. Если вы никуда не торопитесь, разумнее дождаться патчей, дополнительного контента и первой скидки. Полный видеообзор: https://youtu.be/7KOYAgf7BoY Берегите свой отряд. В любой кооперативной игре это самый редкий ресурс.
Aliens Fireteam 2, more of the first one but looks significantly better
A solid sequel to the original Aliens Fireteam Elite that improves on most things though it has a few issues and places to still improve. It's by no means perfect but if you are looking for a repetitive shooter that has a very nice amount of character build customization, enemy variety, and ways to shake up the gameplay, then this can be a solid pick. Challenge Cards alone can be a fun way to either improve a build you made or shake up the current mission to help keep everyone on their toes. Two things I would want to have fixed (aside form bugfixing) is a way to skip cutscenes on repeated runs and more variety to how a mission plays out objective wise. Most missions are go to Point A, Holdout on B, Go C, Defend waves at D to finish. Thankfully the backgrounds and enemy variety help keep it form feeing too samey.
i dont know people doing bad reviews for some bugs... after having 400 hours on first game i gotta say this game is fun and the game play is good as the preview one yes ofcourse is different game on some aspects but to me feels like a game as in the movie alies come from evrywere.... and all marine died.... preview game yes was more tatical and you need to know the best position to hold for crazy levels... i understand some point of the bad reviews but... levels graphic are super good and the ambience especially on first level look like the colony of the movie aliens... new perks are intresting just i miss the slow granades of the techichian but last turret do the job ^^ ONE improvment dev have to do after fixing the bugs that are working on is... the acid blood and try to makes hitting the aliens more satisfy... like arms and pieces of xenos randomly fly off... the flat texture of acid of bomb xeno especially have to be inproove. but the game is fun. so thumbs up! if you want see my lives on it: https://youtube.com/live/CA0waT3I_bk (plz subscribe :P)
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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