
This is a fight for survival. Xenomorphs swarm in overwhelming numbers. Every room could be your last.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Aliens: Fireteam Elite 2 drops up to four players into the boots of Colonial Marines deployed to the most hostile corners of the Aliens universe. This is not a rescue mission – it’s a fight for survival. Xenomorphs stalk the corridors, ambush from the shadows, and swarm in overwhelming numbers. Every room could be your last. Coordinate with your fireteam, leverage each class’s unique abilities, and adapt on the fly as encounters escalate from tense standoffs to all-out war. With deeper squad mechanics, smarter enemies, and a fully customizable Specialist class, AFE2 delivers the definitive co-op Aliens experience.

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Expanding from three to four players, AFE2 introduces deeper team-based mechanics that reward coordination and strategic class composition. New and improved classes each bring distinct playstyles and tactical abilities to the fight, making every squad combination feel different.
The iconic xenomorphs are more ferocious than ever before. AFE2's massive variety of new xenomorphs will force players to stay mobile, maintain situational awareness, and use every tool at their disposal. From stun batons for up close melee action in those most desperate moments, to pyro and electric ammo to whittle down the unrelenting xenomorph front before they overrun you and your squad, the battle can shift from calculated tension to desperate last stand in seconds.
Beyond expanded weapon and gear customization, AFE2 introduces the Specialist – a fully customizable class that lets players mix and match major and minor abilities from every available class. Build a loadout tailored to your exact playstyle and fill whatever role your squad needs.
AFE2 launches with multiple dedicated Horde maps that push squads to their limits. Battle through escalating waves of xenomorphs and other deadly enemies, earning increasingly valuable rewards as you survive deeper into the onslaught. This is where teamwork and skill are tested at their absolute peak.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 3.7Kreviews | 62% | — | $6M |
| $199.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1613 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
GAY STORY, GAY CAPTIAN, but the gameplay is decent. For 50 dollars, it looks like ♥♥♥♥ and doesnt give enought content.
Not fun. Refunded. The dialogues and voice lines are disastrous.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best PL #10, worst FR #96 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese*languages with full audio support
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
DIe Grafik ist Top, die Steuerung ist Ok, aber Ich bin eher der Tastatur Kämpfer, da es damit genauer zu Steuern Ist! Problem dabei ist, das die Bewegungstasten bei mir immer die Pfeiltasten sind, un sich genau diese nicht belegen lassen! Somit muß Ich leider auf das Gamepad umsteigen!
https://youtu.be/MFUvQtvWGX4
Los que ponen reseñas negativas a este juego son los mismos faltos de materia gris que los que ponen la leche antes que los cereales. Si jugaste al primero o simplemente te mola "Aliens: El Regreso" de 1986 (O cualquier puta obra maestra de la saga Alien), ignora las puñeteras reseñas negativas y cómprate el juego. Sí, te ofrece lo mismo que el primero, pero con muchas mejoras con las que gozar cada nivel que te ofrece. No me he encontrado ni un solo bug en lo que llevo jugado, que será poco, pero veo gente que dice haberlo devuelto a las 2 horas de haberlo empezado solo por los bugs. ¿Qué bugs, papanatas? El bug lo tenéis vosotros en la única neurona pocha del mercadona que os queda y que por lo visto compartís. Disfrutad del juego en vez de quejaros tanto, que sois unos exquisitos. No veas cómo revientan los bichos cuando los matas. Qué gusto, joder.
I do like this game and I don't want to refund it. But it stutters so badly all the time. I'll have like 30 seconds of smooth gameplay and then some crazy stuttering which makes it almost unplayable. I'm hoping optimization can improve as the game goes on but I would not recommend it in it's current state. I played the first game and it ran way better than this
I could forgive the incredibly on the nose obvious woke storytelling. (It's literally "them" with "the haircut" and all women with all the usual woke ♥♥♥♥) I could excuse this being basically DLC priced at full price as if it's a whole new game. (It's not, literally everything is ripped from the first game) But I can't excuse how piss poor unplayable the game is. The fps drops, the lag, the stuttering, the poor core shooting feedback and experience, the lackluster level design, the TERRIBLE AI VOICES AND CHARACTER ANIMATIONS. We have brains. We are not your GOY sheep. Get ♥♥♥♥♥♥ with this slop. Western gaming is doomed and dead. Thank god for Asia. If you must get this, get it on a massive, MASSIVE sale. 50$? HAHAHAHAHA...I've never done drugs, but I sure am curious what they were taking when they thought 50$ was a good price for this lmao
It's in such a bad state right now! (Release date review) I loved part 1 honestly, and spent hours on that game. The replay value on that was amazing. Now given I do have SO much more to do in this game that I haven't really explored yet, but I'm doing so with very broken... well... everything at the moment. I had lobbies just stay idle for a long time because a player wouldn't either load in, or just couldn't find one. I got kicked from a game because "the host left/dropped" from the game. I tried searching for a new lobby with a certain mission selected, and it kept looping me back to the ship. In-game? I can't interact with A LOT of things for some reason! Can't pick up intel, or crates. The connection (with it being peer-to-peer in 2026 WTH!) is HORRIBLE! The impact of the bullets on the aliens feel veeeery low budget this time, like a mobile game. They're spongy even on standard, and ammo runs out fast on the main guns! Also, I cannot reload my gun for some reason. I have to waste the clip, to have the automatic reload kick in. The technical list truly goes on. The story? Cringe, and uninteresting. I don't want to refund the game, because I do have high hopes that this will get better with time. For now, I would suggest saving your money till things become a bit more... positive.
※95%ソロプレイでのレビューです。 ”前作のわずらわしい部分を改善して、よりシンプルにビルド&戦闘面にフォーカスした続編Aliens TPS” 【ストーリー】 今作は6章15ミッション構成(1章と6章が変則) 前作に引き続き割としっかり目のストーリーがあります。今作では明確に企業側の意図や悪役にあたる人物の暗躍が語られるので、スピンオフ映画を観てるような気分。 導入・救出・探索・調査・破壊工作・決戦と章毎に作戦目的があり、それに従事する植民地海兵隊員として大いに暴れることになります。ただ相対する勢力が拡大したのでAlien(ゼノモーフ)成分は薄まった感。 【キャラクター】 プレイヤーは一人の植民地海兵隊員なのですが前作と比べるとキャラ付けがある。渾名もある。そしてNPCとコミュニケーションをする中で会話選択肢が複数提示されるので、その選択があなたの”HOTSHOT”のキャラとなっていくでしょう(選択肢はさして重要ではないです。会話を楽しむバリエーションというだけ) NPC面々の一部は前作から続投です(というのも乗艦しているのが前作と同じ艦なので)相変わらず個性が強く、会話でもそれぞれしっかりキャラが立っています。言い回しも癖があって楽しいです。 【グラフィック】 前作と同じくフィールドが素晴らしいです。採掘基地、戦艦内、エンジニア艦、エイリアンハイブなどの造形は緻密で、ついつい時間をとって眺めてしまいます。ただ私的には前作よりも風味が薄まったように感じてしまう・・・。なんででしょうね、全体的に広くなったからでしょうか。 クリーチャーモデルに大きな変化はないですが種類が増えているので、その点では見て楽しい。ただこれも何と戦ってるんだっけ?という印象を強める要因でもあり、私的には風味が薄まったように。。。 【ゲーム性】 クラス選択(職業)+スキルカスタマイズ(アビリティ選択+その拡張)+武器カスタマイズ(性能強化)のあるTPSというのは変わらず、カスタマイズ幅が前作よりさらに拡がりました。加えて全職業のスキルを組み合わせられるクラスがあるため、全職業を育てる意義や育てた後のビルド構築要素が一層深まっています。武器カスタマイズもアタッチメント以外に特性、強化パーツ(というより能力変化)等が追加され、ビルドに応じて尖った仕様へ改造することが可能に。総じてキャラビルドの楽しさが増したと言えます。 キャンペーンを進めなければ色々な要素がアンロックされないのはあまり・・・と思うのですが、難易度Casualでも解放されるのでストーリーを一周させる動機付けとしては理解できなくもない。ただ各ミッションが前作よりやや長め(一周30分-60分)なので周回はちょっと疲れます。でも前作では在庫を気にする必要があった消耗品兵器やチャレンジカードを一度取得したら毎ミッション使えるようにしたのは大英断。もう延々消耗品拾いやカード錬成はしなくていいんだ・・・。隠しクレートはバグっているのか拾ってもインベントリに物がないことがしばしば(あるいは開けても空だったり)そのうち直るでしょうか。 【難易度】 前作と比べるとかなり優しくなった印象です。Casual - Standardで取得経験値が変わらないため、とりあえず一周目はCasualでこなしておけば全要素のアンロックと必要十分なレベルになります。その後は好きなクラスを突き詰めたり、ビルド構築に勤しみ高難易度を目指しましょう。高難易度も前作のようにキャンペーン通しで!などスパルタなことはなく、Intense以上はどこでもいいので1ミッションクリアすれば実績解除されるため気楽。またBOTからのFFは削除されたので、死因:BOTもなくなりました。素晴らしい。前作全実績の人には楽勝。そうでない人にも歯ごたえあるなくらいで収まる難易度だと思います。
Zu dem derzeitigem Standpunkt nicht zu empfehlen. Es ist von Bugs so überflutet wie ein Starship Trooper Shooter, nur kann man sie nicht töten. Gewisse items in Missionen sind nicht aufhebbar, stirbt man als host und das Team beendet die Mission, bekommt der Host keine EXp und auch nicht den vollen Belohnungs Reward, sehr ärgerlich in der Lvl phase. Einen Ingame Chat gibt es derzeit nicht um mit anderen spielern zu schreiben oder wichtiges mitzuteilen. Es gibt zurzeit keine Daily oder Weekly Aufgaben. Das Matchmaking für grp suche, ist eine totale Katastrophe,. Man wartet von 10 bis 30 Minuten auf ein volles Squad, da man Extrem oder wahnsin nicht mit den bots laufen will. Und wenn man ein volles Squad hat, kickt das spiel zu beginn der Mission rnd Spieler raus, welche nicht mehr nach joinen können und auch sonst kein ingame nach joinen möglich ist. Beim Waffenwechsel kann es zu Movement Fehler kommen. Bedeutet rennen ist deaktiviert und jeder Gegner kann euch dann töten, weil auch die dodge rolle nicht mehr funktioniert, oder der gute T bug schlägt zu. Deckungen Wie Türen, Massive Wände, Decken Stockwerke usw bieten 0 Schutz. Der Gegner kann durch sie hindurch treffen, beispiel flammenwerfer, Säure trifft euch hinter einer massiven Steinwand oder geschlossenen Türe. Säure ein Stockwerk unter euch am boden trifft euch auch direkt 5 Meter im anderem Stockwerk darüber. Dann gibt es Vorfälle von Spielern, welche kurz vor dem Evac Extrac absichtlich Team kill machen, da ab Heftig friendly Fire aktiv ist, sprich sollte man der host sein der dann dadurch gekillt wird ist der Reward erledigt wegen dem Bug. Die Report Funktion zum melden solcher Spieler funktioniert nicht, da anschliessend eine UI aufgeht welche sich im Untermenü befindet, die man aber nicht anwählen kann. Schliesst man das ganze stürzt das spiel ab mit der üblichen Unreal Error Einblendung. Alles in allem fühlte sich das Spiel an wie ein überteuertes DLC ohne Endgame Content. Man hat alles in gewissen Spielzeit freigeschaltet und dann nichts mehr zu tun. Die Rewards welche man dann bekommt sind halt nur noch Credits und Herausforderung karten, welche sich nicht wirklich lohnen zu farmen da eben RNG oder man luck hat das man die bekommt wenn sie jemand anders aktiviert. Ganz zu schweigen das gewisse Klassen Gadges gar nicht richtig funktionieren oder Mechaniken nicht durchdacht umgesetzt worden sind. Wartet lieber bis das game mit einigen Patches verbessert wurde.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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