
"Alice's Gaze" is a dark fairy-tale clicker and idle game. Accompany Alice as she awakens in a strange mansion, gaze upon the cat god's altar, delve into the abyss of terror, revive the slumbering rooms one by one, and search for a way to escape.
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About
You open your eyes in the darkness. Your mind is a blur—even your name has been erased. By the faint glow of the fireplace, you vaguely make out a girl in the mirror with golden hair and a blue dress:
“Alice.”
The name is reclaimed.
The stale air mingles with the dust of bygone days. The shadows around you are bottomless, and the writhing unknown in the darkness seems capable of devouring even a sliver of light.
The dead silence is broken by the intrusion of a cat. It lounges lazily on the altar, purring in expectation of your touch. With the crisp clink of a falling gold coin, a sealed will begins to stir...
Your keen eyes discover a hidden door. From the staircase leading into the depths, a faint shriek echoes from afar—is it the wind? Or something else? You know there is no escape. The closer you get to danger, the closer you come to the truth!
You brush the dust off the tea table, revealing several crystal balls. Each represents an independent world, holding both fortune and challenge…
Solve the puzzles within the mansion, battle the enemies in the dungeon, hoard resources, and amass wealth. In the end, will you escape this nightmarish realm—or become a part of it?
Idle gameplay + Horror atmosphere — Experience the deepest chills in the laziest way.
Retro pixel art + Dark fairy tale — A uniquely styled perspective.
Collect diverse materials, achieve automation, and watch your wealth grow as you sit back.
Unique idle mechanic — Industries only operate when you activate the "Gaze" upon them.
Repair various furniture to unlock new rooms and industries.
Descend hundreds of dungeon floors and defeat terrifying monsters.
Upgrade equipment to enhance combat prowess.
Explore rooms, obtain items, solve puzzles, and uncover the secrets hidden deep within the mansion.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 548 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好游戏,价格便宜玩得也爽。
I love the game and idk why I just really like it
非常好玩啊 看B站UP排到夯来玩的 挂机吃个饭就能点一堆加成给我爽上天了
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Languages: English*, Simplified Chinese*, Japanese*, French*, German*, Russian*, Traditional Chinese*, Korean*, Spanish - Spain*, Portuguese - Portugal*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 553 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun idle game. Loved every minute because of how dripping with care this game is clearly made. Unfortunately the game is kinda short, but still amazing. I loved the way that even though the game doesn't have a clear story, the Alice in Wonderland aesthetic manages to tell enough to make the experience unique and interesting, because instead of something generic, almost every element can be connected to the Alice popular imaginary. The ending contribuing to it, because [spoiler] elder gods [/spoiler] and Alice are always a fun combination. The grind is interesting and unique, with the only thing that took a longer time compared to the rest being collecting souls for the grand clock. The game is totally worth the price. The graphics and aesthitics are worth enough, but the gameplay is actually good. 100% recomend.
black souls the idle game
[h1] 轻量级挂机增量爽游 [/h1] 神秘的失忆金发少女——“爱丽丝”在阴森老宅苏醒,一只猫与掉落的金币唤醒封印的意志,她发现暗门与暗藏危机的幽深阶梯,茶几上的水晶球连通着无数机遇与危机并存的异世界。她需要破解宅邸谜题、在地牢中战斗、收集金币和物资,最终究竟是逃离这场噩梦,还是沦为噩梦本身…… 本作是一款标准的挂机增量游戏,在游戏的一开始玩家只有两种模式,分别是撸猫获得金币以及地牢冒险战斗收集灵魂,玩家在挂机的过程中可以使用金币和灵魂进一步增加效率。随着时间推进,物资逐渐丰富,此时玩家就可以解锁更多的家居以及更加丰富的挂机内容,例如收集胡萝卜,收集星尘等等。不同的物资不仅可以用于提升自身的增长速度,在后期不同的物资之间也能够互相影响,互相加速,进一步加快游戏节奏。 要说本作的遗憾,那可能就是本作的体量还是偏小,全成就仅十小时即可达成,不过这短短十小时可以说是几乎完全没有垃圾时间,体验非常充实。 综上所述,本作是一款优秀的挂机增量游戏。开局通过撸猫获取金币、地牢战斗收集灵魂挂机养成,后续逐渐解锁胡萝卜、星尘等更多种类的资源,不同资源之间还能互相加速提升收益。游戏体量不大,约十小时即可解锁全部成就,全程节奏紧凑,游玩体验十分饱满。非常适合喜欢轻量级挂机增量游戏的玩家。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
After 4h I had 90% of the achevements then it took 4 more to 100% everything. The ending was a nothing burger but for 4€ I think it's worth
I'm going to Alice.
I guess the dev of this game had a thought "What if instead of one incremental game you had several?". This is the result. A bunch of interconnected incrementals with their own progress, currency and upgrades. Not bad.
整体节奏很合适的一款类点击饼干的点击放置类游戏。不同的系统之间互相有加成很不错,在一个系统多玩一会也不影响反哺其他系统的发育。美术风格也很不错,很喜欢。 从玩完demo起就开始期待发售,整体游玩下来感觉可以打高分,价格也非常合适,好评! 要说缺点的话:[spoiler]1.金币部分很早就能把升级内容点完,后面这个系统没什么用了 2.胡萝卜终局的成长曲线感觉偏高了,后出的系统都点满了,萝卜也用不上了,但是才刚刚把萝卜技能树点完。[b]以及最影响体验的缺点3.地牢刷太慢了,地牢的层数又和灵魂获取倍率强挂钩,很卡节奏。从开始游玩一直在点点点,到目前接近5.5h的游戏时间为止其他内容已经全点完了,但是地牢才到560层,导致还得继续挂机才能完成游戏。强烈建议加入地牢倍速机制!!!![/b] [/spoiler] 总之,推荐游玩,期待后续的体验优化。地牢一定要加倍速啊QAQ
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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