
"Alice's Gaze" is a dark fairy-tale clicker and idle game. Accompany Alice as she awakens in a strange mansion, gaze upon the cat god's altar, delve into the abyss of terror, revive the slumbering rooms one by one, and search for a way to escape.
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About
You open your eyes in the darkness. Your mind is a blur—even your name has been erased. By the faint glow of the fireplace, you vaguely make out a girl in the mirror with golden hair and a blue dress:
“Alice.”
The name is reclaimed.
The stale air mingles with the dust of bygone days. The shadows around you are bottomless, and the writhing unknown in the darkness seems capable of devouring even a sliver of light.
The dead silence is broken by the intrusion of a cat. It lounges lazily on the altar, purring in expectation of your touch. With the crisp clink of a falling gold coin, a sealed will begins to stir...
Your keen eyes discover a hidden door. From the staircase leading into the depths, a faint shriek echoes from afar—is it the wind? Or something else? You know there is no escape. The closer you get to danger, the closer you come to the truth!
You brush the dust off the tea table, revealing several crystal balls. Each represents an independent world, holding both fortune and challenge…
Solve the puzzles within the mansion, battle the enemies in the dungeon, hoard resources, and amass wealth. In the end, will you escape this nightmarish realm—or become a part of it?
Idle gameplay + Horror atmosphere — Experience the deepest chills in the laziest way.
Retro pixel art + Dark fairy tale — A uniquely styled perspective.
Collect diverse materials, achieve automation, and watch your wealth grow as you sit back.
Unique idle mechanic — Industries only operate when you activate the "Gaze" upon them.
Repair various furniture to unlock new rooms and industries.
Descend hundreds of dungeon floors and defeat terrifying monsters.
Upgrade equipment to enhance combat prowess.
Explore rooms, obtain items, solve puzzles, and uncover the secrets hidden deep within the mansion.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 558 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo lindo e com varias mecânicas bem legais. Mas essa tradução é quase um desaforo
Я впервые полноценно играю в idle-игру, поэтому мое мнение мало что значит. [h2]Плюсы:[/h2] [list] [*][b]+[/b] Игра залипательная. [*][b]+[/b] Пиксельарт очень хороший. [*][b]+[/b] Музыка приятная. [*][b]+[/b] Продолжительность игры ниже среднего (судя по другим обзорам, люди тратят по 10 часов, но у меня ушло чуть меньше 7). [/list] [h2]Минусы:[/h2] [list] [*][b]-[/b] Ачивка с заполнением бестиария меня расстроила, игра дошла до того, что играет сама в себя, все остальное сделано, и я сидел в альтабе 2 часа, ожидая, когда Алиса делает все за меня. [/list] [code] /\_/\ ( o.o ) | Финальная оценка: 8/10 | > ^ <===o [/code]
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Languages: English*, Simplified Chinese*, Japanese*, French*, German*, Russian*, Traditional Chinese*, Korean*, Spanish - Spain*, Portuguese - Portugal*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 560 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
jogo bom, é aqueles incremental que tem varias coisas diversas pra fazer, o problema que nenhuma te prende por muito tempo e todas são muito fáceis de zerar, principalmente o modo de combate que você escala de um jeito tão absurdo q você n faz nada e esquece que ele existe, mas no geral é divertido. Sem spoilers do final mas não esperem nada, ele é bem decepcionante 6/10
Bon clicker/idle dark fantasy. Il manque juste peut-être un peu plus d'horreur comme on pourrait s'y attendre au premiers abord
Хорошая игра, чтобы потупить. Кликерная часть правда заканчивается спустя минут 30 от начала игры, и дальше ты кликаешь по бесконечному списку из всевозможных улучшений. На самом деле широкий спектр направлений для улучшения от классической постройки до фермы и "симулятора развития магической империи" - это то, чем игра умудряется удивлять из разу в раз. Потраченного времени нисколько не жаль.
Bom Jogo
Tendo um total de 5 recursos coletáveis e 7 "áreas" para administrar, Alice's Gaze é um jogo incremental curto (terminei e fiz todas as conquistas em 9 horas) com um ótimo design visual. A mecânica mais interessante que achei foi a do abismo, onde você tem que ir avançando os andares e coletando as "almas" dos mobs derrotados para ir aumentando sua força, embora eu ache que a força da Alice evolui muito mais rápido do que os mobs do abismo conseguem acompanhar. Tipo no inicio é complicado e tem que ficar a todo momento acompanhando a Alice passando os andares, mas a medida que você avança no jogo chega um ponto onde as batalhas terminam instantaneamente de tão ridiculamente forte você ficou. E isso acontece antes mesmo de você chegar no andar 500 dos 1000 andares que tem. Em relação as conquistas, você consegue todas conforme avança no jogo com exceção de catalogar todos os Mobs do abismo, essa leva mais tempo já que os últimos só vão aparecer entre os andares 900-1000. E é justamente por conta dela que você vai passar umas 2-3 horas extras jogando. Observação: Não tem ganho de recurso off-line, ou seja, o jogo só vai progredir enquanto ele estiver aberto.
This is more of a mixed review, but leaning toward positive more than negative. I think this is a pretty cool 6-8 hour idler. (Might be longer if you like to go AFK a lot for idlers.) However, I definitely think this game needs some polish and improvements. Feedback: 1. I think the soul resource collection / abyss dungeon seems to be very skewed compared to the other resources. Meaning that it takes way too long to progress the abyss dungeon to the point where you'll probably be ahead in all the other resources while lagging behind in abyss dungeon progress. I think to resolve this, instead of fighting 10 battles per level, make it like 3 or 5. 2. Spoiler: [spoiler] The final puzzle seems to have some sort of issue where if you're in full screen mode, it won't register your clicks properly and you won't be able to place the orbs correctly. Disabling full screen mode and relaunching with a different screen resolution fixed this but was a bit of an annoying issue to run into. [/spoiler] 3. Alice didn't really have anything interesting to comment throughout the game- it seems she was stuck saying "I need unlock this system." over and over again which was disappointing and seemed like a bug. More interesting comments from her would help the narrative a bit. (I know, this is an idler so she doesn't have to have 500 new lines of text, but would add some flavor/motivation to the game.) 4. The ending was one 10 second scene and it kinda sucked. lol Wish there was more! Overall, if you're looking for a quick 6-8 hour idler, this isn't a bad choice. The price point is pretty low and you get a good amount of stuff to do. I guess if I had to give it a score, 6/10.
다양한 방식의 짧은 인크리멘탈이 모여 상호작용을 하는 방식이며 막 엄청 재밌다? 구조가 잘 짜여있다? 는 아니지만 전체적으로 나쁘지 않다 던전 도는 속도가 느리다 하니 거의 즉각적으로 패치에 들어간 것으로 개발자가 이 게임에 애정을 가지고 개발한 것으로 보인다 가격도 싸니 함 츄라이 츄라이
Not possible to carry over the save-data from demo to main game. In my opinion a no-go for every game.
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Active players
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Players by region
Where this game's players are, estimated from review languages.
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