
It is a simulation game that manages a burger shop. Take orders and serve food without making customers wait. Research the cuisine and devise decorations to enhance the appeal of the restaurant. Pay attention to the feelings of the staff, manage the shop efficiently, and aim for a famous shop.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 2 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Reviews
Extremely slow and boring idler and less management and customization. You are very very limited to what you can do and it's painful slow progression to unlock anything. If you buy this game, I suggest a big sale and watching tv while you play. There's not much of a game here, I think it needs so much work and and more freedoms for the player. It's not a story type of game, but it seems extremely linear.
초반 진도가 느려도 너무 느리다. 빠른 컨텐츠 소모를 막기 위함인것은 아나 플레이타임 90분이 되도록 금전등록기를 단 1개만 사용 가능한건 너무 한 거 같다. 지금 진도로 봐서는 플탐 3시간쯔음 되서야 캐셔 두 명으로 늘리기가 가능할듯 1 지독할정도로 컨텐츠가 없다. ㄴ메뉴 개발에 플레이어가 직접 관여할 수 있는 부분은 1도 없으며 그냥 무작정 시간이 가길 기다렸다가 해금하는게 전부, 후반으로 가도 플레이 내용은 '지켜보기+제때 직원 휴식버튼 눌러주기' 단 두 개뿐 2 추가적인 손님 유치 방법이 '전무' 테이블수를 늘리는 것 외에는 식수를 늘릴 방법이 전무하다. 해피타임인지 뭐시기를 이용해서 빠르게 음식을 내준다, 서버를 더 고용해서 조금이라도 회전률을 올린다 등등 많은 시도를 해보앗지만 테이블수=손님수 그 이상은 플레이어가 무슨짓을 하던 영향X 2002년도쯤에 나온 게임 리마스터라고 믿겠음. 이딴건 정가에 주고 사는 사람이 있어선 안됨
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7K | 52 | 100% | $1.99 | |
| $1.7K | 87 | 37% | $0.99 | |
| $1.7K | 75 | 75% | $0.89 | |
| $1.7K | 50 | 60% | $1.99 | |
| $1.7K | 121 | 93% | $0.99 | |
| $1.7K | 93 | 96% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.1K | 111 | 81% | $11.99 | |
| $347 | 8 | 88% | $1.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $835.8K | 1.8K | 88% | $14.99 | |
| $489.9K | 714 | 61% | $19.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Italian, German, Spanish - Spain, Turkish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Korean
Oyun küçük mekanik hatalara rağmen zevkliydi. Görevler verilmesi ve işçileri molaya çıkartman ve işe tekrar dönmesini sağlamak oyunu sıkıcı bir haldan alıyor ve sürüklüyor
Die ist nur ein etwas besseres idle spiel
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.